Tag Archives: double fine
Tue, Feb 05, 2013 | 12:43 GMT
Psychonauts 2 looked like a faint possibility last year, after Minecraft creator Markus ‘Notch’ Persson Tweeted Tim Schafer saying that they should band together and make it happen. As it turned out, the game would need $18 million to become a reality. Needless to say, Notch is out.
Sat, Feb 02, 2013 | 20:14 GMT
Throw your devil horns in the air, kiddos, because Brutal Legend may be heading to Steam if CDR database information is any indication over on The Bronasarium. So, yeah, that’s good news for those who’ve been wanting a PC version. Also noted in the database is something call the Double Fine Bundle 2013 which contains Psychonauts, Costume Quest, Stacking and Brutal Legend. Sounds great to us. Thanks, PCgamesN.
Fri, Feb 01, 2013 | 17:15 GMT
Double Fine’s Amnesia Fortnight game prototypes can be yours via a box set for $30. The collection contains: Autonomous, Black Lake, Hack ‘n’ Slash, Spacebase DF-9, and The White Birch, along with the 2 Player Productions documentary on the game jam. Prototype versions of Brazen, Costume Quest, and Happy Song, and a soundtrack are also included. Those who opt to spend an extra $15 will get a slipcase for one of the games signed its project lead, and, if you are feeling froggy enough to spend $70, you can get the boxed set and signed covers for all five games. Alternatively, you can just spend $9.99 to get digital copies of the prototypes. Thanks, Joystiq.
Tue, Jan 22, 2013 | 15:59 GMT
The Cave will release on eShop tomorrow in the UK, Nintendo has confirmed. The game releases in the US today on PC, PSN, and Wii U for $14.99/€12.99. It will release tomorrow on PSN, and the eShop in Europe, and on the XBL Marketplace in the US and Europe for €12.99/1200 MS Points. Reviews for the game went live today. Get rounded up here.
Tue, Jan 15, 2013 | 17:48 GMT
The Cave, Double Fine and Ron Gilbert’s cute-looking adventure game has been given a release date on PC, PSN, Wii U and Xbox Live. The Cave will be available on January 22 for PSN and the Nintendo eShop for $14.99/€12.99, and on January 23 for 1200 MS Points, on Steam for $14.99/€12.99, and PSN in Europe. A new trailer is below along with a set of screenshots.
Fri, Jan 11, 2013 | 12:30 GMT
Double Fine is interested in buying one of THQ’s licenses, according to chatter from a source close to the matter.
Thu, Jan 10, 2013 | 01:14 GMT
The Cave, the latest adventure from Monkey Island creator Ron Gilbert, is now abailable for pre-purchase on Steam. The Double Fine-developed title is $20 and still doesn’t have a PC release date beyond sometime this month; it’s also coming to PlayStation 3, Wii U and Xbox 360. It challenges players to control three protagonists at once to progress through levels, which may sound tricky but Stace does a better job of explaining than me.
Sat, Jan 05, 2013 | 21:32 GMT
Double Fine lead designer JP LeBreton said the reason he left 2K Marin to join Double Fine, was due to Tim Schafer’s ability to hand off creative control to those who work for him.
Thu, Dec 20, 2012 | 08:40 GMT
The Double Fine Adventure Kickstarter has done more than simply fund Tim Schafer’s next game, or bring the idea of crowd-funding into the public eye. It taught the veteran developer the value of transparency, something he has compared to his comparatively shrouded work history at Lucasarts. Schafer has even compared the Lucasart’s method to Willy Wonka’s chocolate factory during lockdown. See what he means by that below the fold.
Thu, Dec 20, 2012 | 02:14 GMT
Stace Harman ventures into The Cave and speaks to adventure game veteran Ron Gilbert about the cheery subject of death.
Wed, Dec 19, 2012 | 00:39 GMT
Kinect Party has launched and will be free through December 31. Grab it now from the Xbox Marketplace – make sure you get both the base game and full unlock. Kinect Party is the sequel to Double Fine Happy Action Theater, which both Pat and Mike hailed as an excellent use of Kinect and one of the few truly kid-friendly games available. If you own both you can unlock the original’s activities in the sequel.
Tue, Dec 18, 2012 | 06:43 GMT
Double Fine boss Tim Schafer once fell into the trap of thinking of publishing partners as family, later learning, to his dismay, that in the business world such arrangements are very rare indeed.
Tue, Dec 18, 2012 | 03:08 GMT
The Cave will use the Wii U’s Game Pad to make character selection easier, but Double Fine otherwise expects it to be identical to other console versions.
Sun, Dec 16, 2012 | 23:18 GMT
Double Fine has made five prototypes available through its Amnesia Fortnight Humble Bundle, now that the titular game jam has ended.
Fri, Dec 14, 2012 | 10:18 GMT
Double Fine founder Tim Schafer has expressed concerns surrounding next-gen formats, and feels that mid-to-small studios like his own may not have a place on new consoles unless holders like Sony and Microsoft open up in a similar fashion to Steam. Get his musings below.
Fri, Dec 14, 2012 | 08:53 GMT
The Cave creator Ron Gilbert and developer Double Fine have released a new trailer for their madcap platform-adventure game. In it, the talking cave discusses some of the game’s seven playable character, and reveals why they have entered the cave in the first place. Some are looking for answers, some for wishes, and others simply want to poison their mother with rat poison. No really, watch it below.
Thu, Dec 13, 2012 | 09:39 GMT
Middle Manager of Justice is Double Fine’s first mobile title, which sees you managing a superhero company in an attempt to clean up the streets. The game was launched accidentally a few months ago, and the unfinished code ended up as a beta trial while the full game was finished. Get the details below.
Wed, Dec 12, 2012 | 23:26 GMT
Double Fine’s Ron Gilbert says that the upcoming release of adventure game The Cave has no inventory, will include some light platforming as well as a cast of seven which will greatly enhanced replayability.
Wed, Dec 12, 2012 | 21:21 GMT
Ron Gilbert has said he will contact Disney “at some point” regarding regaining rights to the Monkey Island franchise.
Wed, Dec 05, 2012 | 10:52 GMT
The Cave creator Ron Gilbert has revealed that he created the game with the PC market firmly in mind, and has explained why its purely mouse and keyboard-based control scheme harks back to the adventure genre’s heydey. Did you also know that he only fires up his Xbox 360 once a month?