Tag Archives: double fine
Mon, Feb 20, 2012 | 11:30 GMT
Double Fine Kickstarter project hits $2 million
Double Fine’s attempt to fund a point-and-click adventure through Kickstarter has now exceeded $2 million, having first started on February 8.
Fri, Feb 17, 2012 | 18:24 GMT
Schafer: Console makers need a more open platform or risk losing indies
Double Fine’s Tim Schafer believes console manufacturers should pay heed to the report 2D Boy’s Ron Carmel complied last year regarding the loss of independent developers on Xbox Live.
Thu, Feb 16, 2012 | 01:31 GMT
Notch: Psychonauts 2 budget “three times higher” than expected
Pat’s trousers may be safe after all; Markus “Notch” Persson has clarified his position with regards to the funding of Psychonauts 2.
Thu, Feb 16, 2012 | 00:38 GMT
Double Fine Adventure to have voice acting, multiple languages
Double Fine has made its first Kickstarter update, revealing platforms, languages and other exciting plans for its untitled Adventure.
Wed, Feb 15, 2012 | 06:48 GMT
Notch can pony up $13 million for Psychonauts 2, he assures
Mojang boss Markus “Notch” Persson didn’t hesitate when Double Fine boss Tim Schafer said he’d need a lot of money for Psychonauts 2.
Tue, Feb 14, 2012 | 10:13 GMT
Can Psychonauts 2 exist? Maybe, but not as you hope
Is Minecraft’s Markus Persson about to descend like some benevolent fairy tale prince and rescue Psychonauts 2 from reality’s thorny tower of fiscal woe? Only in dreamland. Patrick Garratt’s trousers are on the block.
Tue, Feb 14, 2012 | 08:28 GMT
Schafer: Publishers aren’t bad, but indies must look elsewhere
Double Fine boss Tim Schafer has said his studio’s crowdfunding initiative wasn’t inspired by negative experiences with publishers so much as the realities of independent development.
Fri, Feb 10, 2012 | 09:44 GMT
UKIE report aiming to make crowd funding legal in UK
UKIE has said it’s to publish a report next week that will outline the specifics on how crowd funding in the UK should be legal.
Fri, Feb 10, 2012 | 00:22 GMT
Double Fine Adventure nets $1 million, shatters Kickstarter records
Crowd sourcing platform Kickstarter has confirmed suspicions by admitting Double Fine’s Adventure has broken more than one record in raising $1 million in less than 24 hours.
Fri, Feb 10, 2012 | 08:05 GMT
Double Fine’s Kickstarter provides a Radiohead moment
It’s not the first studio to go down the Kickstarter route, but it’s the biggest one to do so yet. Double Fine gave the games industry its Radiohead moment today. Johnny Cullen explains.
Thu, Feb 09, 2012 | 12:53 GMT
Double Fine Kickstarter project beats $400,000 in eight hours
Tim Schafer’s Double Fine has achieved $400,000 Kickstarter funding for a secret new game, amassing the total from eager gamers in just a few hours.
Tue, Feb 07, 2012 | 16:02 GMT
Notch to Schafer: “Let’s make Psychonauts 2 happen”
Following comments that a sequel had been pitched “several times” to no avail this morning, Mojang boss Markus Persson has publicly offered on Twitter Double Fine head Tim Schafer to fund Psychonauts 2.
Tue, Feb 07, 2012 | 09:03 GMT
Schafer: I’ve pitched Psychonauts 2 “several times”
Double Fine boss Tim Schafer has actually said he’s pitched a Psychonauts sequel “several times”.
Fri, Jan 20, 2012 | 18:01 GMT
GDC 2012: Double Fine, Gravity Rush, Rocksteady talks added to schedule
GDC organizers have announced three more panels for the main conference, with visual arts tracks from Rocksteady and Sony, and a production track session from Double Fine.
Fri, Jan 13, 2012 | 20:32 GMT
Double Fine Happy Action Theater to release on XBLA next month
Double Fine has confirmed to Joystiq that its Kinect exclusive Happy Action Theater will be released on Xbox Live Arcade February 1. Announced back in October as a game for “three-year-olds or college dorm rooms full of drunken 20-year-olds”, it was originally slated for a holiday release before seeing a delay. It features 18 mini-games lasting a few minutes each, offering a cycling playlist which turns your living or dorm room into a virtual playgrounds.
Fri, Dec 16, 2011 | 14:32 GMT
Double Fine’s Stacking coming to PC
Double Fine’s confirmed it’s to bring Stacking to PC “soon.” The news is, amazingly, brought to us via Russian stacking dolls in an acceptance speech for the game winning Best Downloadable Game from X-Play for the console version earlier this year. I blame Double Fine’s Tim Schafer and Lee Perry for what its just scarred my head with.
Video’s past the break. Thanks, RPS.
Sat, Dec 10, 2011 | 21:40 GMT
Quick Quotes: Double Fine aren’t “averse to making sequels”
“I don’t think we’re averse to making sequels. I just think we haven’t had a real mega breakout hit. If Brutal Legend had done five million copies we’d probably still be working on Brutal Legend 2 right now. It would have been a slam dunk for EA to immediately sign it. So, I wouldn’t rule it out but there’s still this passion and hunger to make new shit here that I absolutely love. Tim is so good at attracting really creative talent. These four games – they’re so different, they’re so creative, they’re so out-there, and they don’t come from Tim. They come from the brains of other people who are here at the studio. And that’s super-cool, so I’d hope we can keep doing that.” – Iron Brigade project lead Brad Muir to Eurogamer on the possibility of sequels in Double Fine’s future.
Sat, Dec 10, 2011 | 20:28 GMT
Double Fine says to expect a less bountiful release slate next year
Iron Brigade’s project lead Brad Muir has said not to expect as many game releases back-to-back from Double Fine in 2012, as the firm plans on implementing a more “staggered release schedule.”
Tue, Nov 29, 2011 | 12:32 GMT
Gilbert shows off art for Double Fine collaboration
Deathspank creator Ron Gilbert’s shown off two pieces of concept art from his upcoming, unannounced game. The art, which consists of a female doctor and a man in a suit, comes from a collaboration being made at Double Fine with Gilbert’s old Monkey Island partner, Tim Schafer. Posting on his website Grumpy Gamer, Gilbert said the game comes from “an idea that has been in my head for a long, long, long time,” since before Monkey Island. More news on it “will follow later.”
Get the pieces of art below.
Thu, Nov 17, 2011 | 19:43 GMT
Iron Brigade hits Europe November 30 with extra goodies for the wait
Double Fine has announced that Trenched, now known worldwide as Iron Brigade, will be released in Europe on November 30 for XBLA. In addition to the European release, on the same day, players who have already purchased the mech shooting and tower defense title under the Trenched name, will be updated automatically to Iron Brigade complete with new content and enhancements free of charge. The additional goodies to the game include a challenging infinite Survival Mode and ten new pieces of high-powered loot, along with a new leaderboard.


Zone of the Enders 2 HD to feature previously EU-exclusive special ed content