Tag Archives: Dino Patti
Tue, Mar 26, 2013 | 23:38 GMT
Limbo on Vita does not have touch controls
The Vita version of Limbo is a straight port with no fancy bells and whistles, aimed at those who are yet to experience Playdead’s puzzler.
Wed, Nov 28, 2012 | 16:58 GMT
Indie Speed Run judges announced for world’s first online game jam
Indie Speed Run judges have been announced for the “world’s first online game jam,” and the list reads like a who’s who of indie development.
Thu, Jun 14, 2012 | 08:13 BST
Playdead’s Limbo follow-up, new details and concept art
New details and a piece of concept art for Limbo developer’s “Project 2″ have emerged courtesy of the Danish Film Institute.
Thu, Nov 10, 2011 | 21:48 GMT
Limbo sells over 1 million, Mac version before year’s end
Playdead has announced that Limbo has now sold over one million copies worldwide in 153 countries and nine languages across three platforms. The success of the game has allowed Playdead to buy itself back from early investors, and put the extra funds towards future and current projects in development. “With the success that Limbo has achieved, we felt this was the ideal time to fully regain our independence,” said CEO Dino Patti. “We are grateful to everyone who supported us over the past few years, and look forward to forging new partnerships that will both let us reach new heights as a studio and give our director, Arnt Jensen, room to grow creatively.”
The Mac version of the game is on slate for an end of the year release.
Tue, Nov 01, 2011 | 14:28 GMT
Limbo dev: “retail model has always been and still is broken”
Dino Patti, head of Limbo developer Playdead, has delivered his verdict on the industry’s retail model and stated, “There will be discs for a long time from now, but the world has adopted download. When your mum and dad start to download things, that’s when it’s everybody who does it.”
Thu, Nov 10, 2011 | 18:14 GMT
Playdead’s “next project is more crazy than Limbo”
Playdead’s Dino Patti is keeping his lips zipped rather tight regarding what the firm’s next project entails, but it’s for a good reason: the developer hates the wait gamers have to endure between announcement and release.
Fri, Aug 26, 2011 | 05:11 BST
Playdead’s new game over three years away, to use Unity
Limbo developer Playdead has confirmed its next game may be more than three years from release, and will use an entirely new engine.
Wed, Jul 20, 2011 | 22:35 BST
Confirmed: Limbo PS3, PC has extra “secret” additional content
Both the PS3 and PC versions of Limbo has extra additional “secret” content over its 360 brethren at release, VG247 can confirm.
Fri, Jul 15, 2011 | 08:26 BST
Patti hints at additional content announcement for Limbo
Playdead CEO Dino Patti has hinted we’re going to see an announcement on additional content for Limbo next week.
Sat, Jul 16, 2011 | 14:22 BST
Lost at Sea: Playdead’s Patti on porting Limbo
As Playdead prepares to bring Limbo to PS3 and PC, studio CEO Dino Patti talks to Johnny Cullen about the conversions, as well as the success of the 360 version.
Fri, Jul 15, 2011 | 08:13 BST
Playdead CEO doubtful over showing new IP this year
Ready to see what’s next from Playdead after Limbo? Don’t hold your breath for a showing this year.
Fri, Jul 01, 2011 | 09:16 BST
PlayDead’s Patti confirms Limbo for PS3 and Steam
Playdead CEO Dino Patti has confirmed to VG247 that Limbo will finally make its way to PS3 and PC.



New Xbox dashboard to hit public beta in June or July to prep for next console – report