Tag Archives: digital chocolate
Mon, May 28, 2012 | 07:48 BST
Digital Chocolate lays off 180 people, Hawkins stands down as CEO
Social studio Digital Chocolate has laid off 180 of its staff, with CEO Trip Hawkins also stepping down from his role as CEO of the company.
Wed, Aug 17, 2011 | 06:40 BST
Wednesday Shorts – Björk, Laura Vandervoot, Catherine redub
Reading this gives you a fair idea of what we do all day when we’re not busily typing for you.
Tue, Aug 02, 2011 | 14:14 BST
Hawkins suggests casual devs practice platform agnosticism because iOS is “close to peaking”
Digital Chocolate CEO Trip Hawkins believes if Apple were to “support all of the web standards,” instead of maintain staunch control over it’s App Store along with continued insistence on using HTML5, the firm could be “the best at everything.”
Tue, Aug 10, 2010 | 19:00 BST
EA founder predicts the death of console exclusives

EA founder Trip Hawkins has predicted console exclusivity and consoles in general will become a thing of the past as more publishers get on board with Cloud-gaming.
Thu, Oct 08, 2009 | 22:48 BST
Tower Bloxx Deluxe headed to XBLA October 21

Digital Chocolate has announced that Tower Bloxx Deluxe is coming to Xbox Live Arcade.
Those who enjoyed building massive towers on iPhone and PC will get the chance to do so on their 360 come October 21 for 800 MS Points ($10.00/£6.80/€9.30).
Joystiq has screens and a video of the PC version posted on the site, should you care to have a look.
Wed, Apr 15, 2009 | 13:16 BST
Hawkins: iPhone is “freaking out” Sony and Nintendo

Trip “Poster Boy” Hawkins has told VentureBeat that Sony and Nintendo are currently “freaking out” at inroads made into the gaming space by iPhone.
“The iPhone is by far our most effective platform,” said the EA founder and Digital Chocolate boss.
“We make as much money with these games on one device as we do putting a game on 100 different cell phone platforms. Between the iPod Touch and the iPhone, I think the platform is freaking out Sony and Nintendo.
“Apple has sold 30 million units so far and it has created tremendous awareness. It has taken ground all over the world. But it has only penetrated one half of one percent of its total market.”
There’s more through there. Thanks, CasualGaming.biz.


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