Tag Archives: deus ex 3
Mon, Jul 12, 2010 | 13:01 BST
Fri, Mar 12, 2010 | 09:28 GMT
Speaking in a talk at GDC yesterday, Eidos Montreal art director Jonathan Jacques-Belletete said don’t go into Deus Ex 3 expecting it to look like a “photorealistic” game.
Fri, Mar 12, 2010 | 08:53 GMT
Eidos Montreal has confirmed that Deus Ex 3, now known as Human Revolution, will not feature any multiplayer at all.
Fri, Mar 12, 2010 | 06:41 GMT
Square Enix has just shown a brand new trailer of Deus Ex 3 at the Game Developers Choice Awards, introduced by series creator and host of the awards, Warren Spector.
Get it after the break.
Wed, Mar 10, 2010 | 00:19 GMT
Eidos Montreal boss Stephanie D’Astous has said there will be a Deus Ex 3 “surprise” coming on Thursday.
Thu, Mar 04, 2010 | 16:46 GMT
Square Enix may have shown that Deus Ex: Human Revolution is, indeed, very much real.
Thu, Mar 04, 2010 | 08:44 GMT
Thrills abound in future conspiracy land this morning, as Square releases a picture of some rad neo-Zippo to tease Deus Ex 3. This sort of shit gets us out of bed every day.
Thu, Feb 11, 2010 | 20:16 GMT
Think Services has announced more speaking engagements for GDC next month, including lectures on Deus Ex 3, music composition from Silent Hill producer Akira Yamaoka, and Batman: Arkham Asylum.
Tue, Feb 09, 2010 | 08:22 GMT
Tue, Nov 24, 2009 | 12:16 GMT
Square Enix Japan is to work on Deus Ex 3 cinematics, Eidos Montreal studio GM Stephane D’Astous has told Edge.
“Deus Ex 3 is going to be the first project which will be a concrete product of joint effort between Square Enix and Eidos,” said D’Astous.
“The cinematics — by which I mean any CGI pre-rendered cinematics — are going to be done in Tokyo by Square Enix, and that’s going to be amazing.”
D’Astous added: “It was in April when Square Enix acquired us, and by June, July I was trying to think of a project we could do together. One morning I woke up and I said, we’ll, they’re known for their cinematics, so why not get them involved with those?”
Should be super-cool. Hit the link for more. The FPRPG’s out next year.
Sat, Jul 11, 2009 | 21:22 BST
Eidos has tweeted that development is going well on Deus Ex 3 along with another interesting bit.
Here’s the tweet from Eidos Montreal:
“Development on Deus Ex 3 is going well and the Thief 4 team is ramping up!”
Via That Videogame Blog.
Tue, Mar 03, 2009 | 20:29 GMT
Mon, Feb 02, 2009 | 16:59 GMT
The game will feature five major locations, including Shanghai, Detroit and Montreal, all moving towards the formation of UNATCO, the organization served by the original Deus Ex’s protagonist, JC Denton.
The third game’s lead character is called Adam Jensen.
Interestingly, the article also notes that the dialogue system depends on a player’s ability to read facial expressions and body language, the proper judgement of which will help to reveal the best response.
There’s no date on the game as yet.
Tue, Nov 18, 2008 | 09:53 GMT
Mon, Nov 10, 2008 | 14:25 GMT
Edge has posted up the first proper screens of Deus Ex 3. These shots appeared in the last issue of the mag.
The feature’s there as well, if you need something to read. No date yet.
Wed, Oct 22, 2008 | 10:52 BST
In an interview with Edge magazine (out tomorrow), Deus Ex 3 lead game designer, Jean-Francois Dugas, said that the “console-isation [of games] isn’t about dumbing down features.”
“At this point we don’t know exactly which platforms we’re going to be out on,” said Dugas. “The PC, we’ll be there for sure.
“But for us, console-isation isn’t about dumbing down features. If we’re to go console we will want to keep the complexity alive. We want the menu interface and controller to feel simple without risking any of their potential.”
More through the link.
By Mike Bowden
Mon, Oct 06, 2008 | 12:50 BST
Sun, Oct 05, 2008 | 09:33 BST
Following the publication of first solid Deus Ex 3 story details yesterday, an Eidos Montreal staffer’s added a few more tidbits in a mail to Voodoo Extreme, including confirmation that the light-shadow stealth system from the previous games has been dropped.
Deus Ex 3 is indeed an RPG. It’s a hybrid action/RPG just like the first game. There is a skill system where you upgrade your character (Adam) based off experience points you earn and you can do the same thing with weapons. It’s a game with a very detailed plot with numerous characters you interact with. The gameplay takes the form of a consequence-driven multi-path, multi-solution approach in a non-linear space.
For stealth, that is another major pillar of gameplay and we do have it. The difference is that it’s now cover-based rather than “shadow/light-based” as in the past games.
More through there.
Sat, Oct 04, 2008 | 12:40 BST
You’re cast as average joe Adam Jensen, who works as a private security officer at a technology lab specialising in biomechanical augmentations, a forerunner to the sort of nanotechnology shown in the original Deus Ex. One day the path of his life is unexpectedly altered as a team of black ops commandos break into his company’s HQ, and using a security plan from Jensen’s own hand, a mass slaughter ensues and the conspiracy begins.
“Deus Ex 3′s vision of the future sees holographic screens flicker atop ferries moving back and forth in front of the Shanghai skyline, now split into two layers with the rich on the top and the poor in perpetual twilight below,” says PCZ.
More through there. No date, though. There’s a ten-page feature in the issue, out October 9.
Mon, Sep 08, 2008 | 13:23 BST
According to this NeoGAF post, Deus Ex 3 is going to make a first appearance in the next issue of UK mag PC Zone.
The reveal’s part of the magazine’s 200th issue, apparently.
There’s no detail as yet, but we’ll be all over this. Thanks, Blerk.