Tag Archives: demon’s souls
Thu, Feb 24, 2011 | 05:48 GMT
Dark Souls director Hidetaka Miyazaki has said the spiritual successor to Demon’s Souls will sport a map at least half again as large as its forerunner.
Mon, Jan 03, 2011 | 00:27 GMT
We may have wound down for Christmas and New Year, but the news motored on, dropping a winceworthy headline for Deus Ex: Human Revolution and plenty more.
Mon, Nov 01, 2010 | 11:20 GMT
It’s Monday, so that means one thing. Here’s the second dose of my weekly selection of discounted video games. Available are low prices on a couple of high profile new releases, some excellent deals on consoles and a lovely special edition for cheap. Remember to visit SavyGamer.co.uk for updates on cheap games throughout the week.
The deals are conveniently located after the break.
Fri, Oct 29, 2010 | 09:25 BST
Yeah. You may get a sequel.
Fri, Oct 22, 2010 | 11:40 BST
Atlus parent company Index Holdings has released figures for Atlus USA’s fiscal year ending August 31, showing Demon’s Souls-related up-arrows.
Tue, Oct 19, 2010 | 09:53 BST
If you can finish Demon’s Souls in under an hour, you are not human. Someone did, anyways.
Tue, Sep 28, 2010 | 18:08 BST
SCEA’s announced a couple of new additions to its Greatest Hits collection for PS3 in the US, including two Call of Duty titles.
Sat, Sep 18, 2010 | 08:47 BST
Announcement trailer throws light on mysterious project.
Wed, Aug 04, 2010 | 16:06 BST
Namco Bandai has said the Black Phantom Edition of Demon’s Souls has, for all intents and purposes, sold out in the UK.
Tue, Jul 27, 2010 | 08:52 BST
Atlus has confirmed that Demon’s Souls’ online servers will be kept online until at least next March.
Sun, May 09, 2010 | 12:59 BST
Gamespot has published the first trailer for the forthcoming UK version of Demon’s Souls.
Fri, Apr 16, 2010 | 01:28 BST
Thu, Apr 15, 2010 | 10:20 BST
Def. Con. 1. Namco Bandai has told VG247 it’ll be making a formal announcement on a European release for Demon’s Souls tomorrow.
Thu, Apr 15, 2010 | 09:28 BST
The dream is looking like a reality: Demon’s Souls is looking set for a European release for real, according to a listing on the German board classification the USK.
Wed, Apr 14, 2010 | 21:14 BST
Atlus has revealed that Demon’s Souls has moved over 280K units in the US since it’s release.
Fri, Feb 12, 2010 | 21:40 GMT
Atlus has announced that the new world tendency for Demon’s Souls Valentine Event will be a white one.
Sat, Feb 06, 2010 | 16:31 GMT
Mon, Jan 04, 2010 | 21:36 GMT
Fri, Dec 11, 2009 | 22:33 GMT
Sony has Twitter teased the masses today with what appears to be a surprise of sorts for Demon’s Souls players.
Here’s the tweet:
Heroes of Boletaria, take heart: rumor has it the Old One’s power will falter in the days following the winter solstice #demonssouls
The only thing we can figure out, same with Cinemablend, is that the difficulty may get taken down a notch come the solstice on December 21.
Guess we’ll just have to wait and see.
More through the links.
Sat, Nov 07, 2009 | 18:36 GMT
Demon’s Souls director Hidetaka Miyazaki has told Game Informer that the game’s difficulty was designed so that players would feel “a sense of accomplishment” regarding the collection of souls.
“If the Souls could be recovered anytime, there would be no suspense or sense of accomplishment,” he said. “[We want players to feel] like, ‘I can’t die until I get all those souls back,’ or ‘I did it! I made it to my bloodstain!’”
For those of you who have yet to play it, souls gained through fallen enemies are lost once you die. You only regain them if you make it back to your “bloodstain” on the ground without dying on the way – because there can only be one bloodstain at a time.
Mind you, you have to fight everything again, so if you do make it back you the souls you had when you met your demise for the 800th time will be there waiting, which means double the souls in a sense.
The game is difficult, no doubt about it. Currently, the game is being played in the next room and we hear very loud obscenities coming from it as we type.