Tag Archives: demon’s souls
Fri, Oct 22, 2010 | 11:40 BST
Atlus US pegs profitability on Demon’s Souls

Atlus parent company Index Holdings has released figures for Atlus USA’s fiscal year ending August 31, showing Demon’s Souls-related up-arrows.
Tue, Sep 28, 2010 | 18:08 BST
MAG, COD4, World at War added to PS3 Greatest Hits

SCEA’s announced a couple of new additions to its Greatest Hits collection for PS3 in the US, including two Call of Duty titles.
Wed, Aug 04, 2010 | 16:06 BST
Other than a few “dribs and drabs”, Demon’s Souls is sold out in UK

Namco Bandai has said the Black Phantom Edition of Demon’s Souls has, for all intents and purposes, sold out in the UK.
Tue, Jul 27, 2010 | 08:52 BST
Demon’s Souls online servers staying up until spring 2011

Atlus has confirmed that Demon’s Souls’ online servers will be kept online until at least next March.
Fri, Apr 16, 2010 | 01:28 BST
Demon’s Souls formally dated in Europe for June 25 by Namco Bandai
As promised yesterday, Namco Bandai Partners has formally announced it’ll be releasing Demon’s Souls in Europe, with the firm also giving a date to the PS3 RPG: June 25.
Thu, Apr 15, 2010 | 10:20 BST
Namco Bandai “making full announcement” on Demon’s Souls Euro release tomorrow

Def. Con. 1. Namco Bandai has told VG247 it’ll be making a formal announcement on a European release for Demon’s Souls tomorrow.
Thu, Apr 15, 2010 | 09:28 BST
USK lists Demon’s Souls for European release by Namco-Bandai

The dream is looking like a reality: Demon’s Souls is looking set for a European release for real, according to a listing on the German board classification the USK.
Wed, Apr 14, 2010 | 21:14 BST
Demon’s Souls blows past Atlus’ projected unit sales in the US

Atlus has revealed that Demon’s Souls has moved over 280K units in the US since it’s release.
More »
Fri, Feb 12, 2010 | 21:40 GMT
You voted – Demon’s Souls will be both white and black

Atlus has announced that the new world tendency for Demon’s Souls Valentine Event will be a white one.
Sat, Feb 06, 2010 | 16:31 GMT
Demon’s Souls lets you choose Valentine World Tendency

Atlus has announced that its prepping for another world even in Demon’s Souls.
This time, instead of just changing the World Tendency to a White Solstice or Black Halloween, it’s allowing you to decide if Valentine’s will be bright and cheery in the game, or as black as your heart.
Fri, Dec 11, 2009 | 22:33 GMT
Sony teases Christmas surpirse for Demon’s Souls

Sony has Twitter teased the masses today with what appears to be a surprise of sorts for Demon’s Souls players.
Here’s the tweet:
Heroes of Boletaria, take heart: rumor has it the Old One’s power will falter in the days following the winter solstice #demonssouls
The only thing we can figure out, same with Cinemablend, is that the difficulty may get taken down a notch come the solstice on December 21.
Guess we’ll just have to wait and see.
More through the links.
Sat, Nov 07, 2009 | 18:36 GMT
Demon’s Souls difficulty designed to give players “a sense of accomplishment”

Demon’s Souls director Hidetaka Miyazaki has told Game Informer that the game’s difficulty was designed so that players would feel “a sense of accomplishment” regarding the collection of souls.
“If the Souls could be recovered anytime, there would be no suspense or sense of accomplishment,” he said. “[We want players to feel] like, ‘I can’t die until I get all those souls back,’ or ‘I did it! I made it to my bloodstain!’”
For those of you who have yet to play it, souls gained through fallen enemies are lost once you die. You only regain them if you make it back to your “bloodstain” on the ground without dying on the way – because there can only be one bloodstain at a time.
Mind you, you have to fight everything again, so if you do make it back you the souls you had when you met your demise for the 800th time will be there waiting, which means double the souls in a sense.
The game is difficult, no doubt about it. Currently, the game is being played in the next room and we hear very loud obscenities coming from it as we type.
Via Joystiq.
Fri, Oct 30, 2009 | 16:39 GMT
Demon’s Souls gets online Halloween challenge

Those who play Demon’s Souls online will be in for a treat this Halloween, with what apparently sounds like a bit of a hard quest.
We’ll let the PR explain it to you.
“Early reports from the Kingdom of Boletaria indicate that the Old One’s power grows,” announced Aram Jabbari, Manager of PR and Sales for Atlus, shuffling awkwardly under the weight of his full set of fluted armor.
“We’ve discovered that the nefarious Demon will seek to descend the land in pure blackness on All Hallow’s Eve. His minions will be more powerful, but the rewards for those who seek to challenge them will be greater as well. We don’t know how long this dark tendency will last, but we do advise those prone to controller-into-LCD syndrome to proceed carefully.”
Jabbari then cackled as he quickly put a Thief’s ring on his finger and disappeared.
Demon’s Souls is out now for PS3.
Mon, Oct 05, 2009 | 02:19 BST
Atlus: Demon’s Souls NA servers going live on October 6

No one owns Demon’s Souls yet. No one. The game doesn’t release for another few days. Procurring an early copy is impossible. Even if you’re the President.
But, hypothetically, if you’ve somehow managed to weasel your way into a copy of Demon’s Souls before its release date, Atlus would like you to know that the game’s online servers won’t be live until October 6. The publisher told us as much in a press email.
For now, you’ll just have to make do with single player. Or you would, if you had a copy of Demon’s Souls. Which you don’t.
Fri, Aug 28, 2009 | 20:35 BST
Demon’s Souls screens show off a fiery bee creature

Some new Demon’s Souls screens popped up on the internet today. Some are new at any rate.
The PS3 exclusive is expected to land on shelves October 6 in the US.
So far, it’s still an import for the UK, but it sure looks worth it despite the scariness of those fire breathing bee thingies.
Head on over to Kotaku and have a look.





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