Tag Archives: demon’s souls
Fri, Apr 16, 2010 | 01:28 BST
Demon’s Souls formally dated in Europe for June 25 by Namco Bandai
As promised yesterday, Namco Bandai Partners has formally announced it’ll be releasing Demon’s Souls in Europe, with the firm also giving a date to the PS3 RPG: June 25.
Thu, Apr 15, 2010 | 10:20 BST
Namco Bandai “making full announcement” on Demon’s Souls Euro release tomorrow

Def. Con. 1. Namco Bandai has told VG247 it’ll be making a formal announcement on a European release for Demon’s Souls tomorrow.
Thu, Apr 15, 2010 | 09:28 BST
USK lists Demon’s Souls for European release by Namco-Bandai

The dream is looking like a reality: Demon’s Souls is looking set for a European release for real, according to a listing on the German board classification the USK.
Wed, Apr 14, 2010 | 21:14 BST
Demon’s Souls blows past Atlus’ projected unit sales in the US

Atlus has revealed that Demon’s Souls has moved over 280K units in the US since it’s release.
More »
Fri, Feb 12, 2010 | 21:40 GMT
You voted – Demon’s Souls will be both white and black

Atlus has announced that the new world tendency for Demon’s Souls Valentine Event will be a white one.
Sat, Feb 06, 2010 | 16:31 GMT
Demon’s Souls lets you choose Valentine World Tendency

Atlus has announced that its prepping for another world even in Demon’s Souls.
This time, instead of just changing the World Tendency to a White Solstice or Black Halloween, it’s allowing you to decide if Valentine’s will be bright and cheery in the game, or as black as your heart.
Fri, Dec 11, 2009 | 22:33 GMT
Sony teases Christmas surpirse for Demon’s Souls

Sony has Twitter teased the masses today with what appears to be a surprise of sorts for Demon’s Souls players.
Here’s the tweet:
Heroes of Boletaria, take heart: rumor has it the Old One’s power will falter in the days following the winter solstice #demonssouls
The only thing we can figure out, same with Cinemablend, is that the difficulty may get taken down a notch come the solstice on December 21.
Guess we’ll just have to wait and see.
More through the links.
Sat, Nov 07, 2009 | 18:36 GMT
Demon’s Souls difficulty designed to give players “a sense of accomplishment”

Demon’s Souls director Hidetaka Miyazaki has told Game Informer that the game’s difficulty was designed so that players would feel “a sense of accomplishment” regarding the collection of souls.
“If the Souls could be recovered anytime, there would be no suspense or sense of accomplishment,” he said. “[We want players to feel] like, ‘I can’t die until I get all those souls back,’ or ‘I did it! I made it to my bloodstain!’”
For those of you who have yet to play it, souls gained through fallen enemies are lost once you die. You only regain them if you make it back to your “bloodstain” on the ground without dying on the way – because there can only be one bloodstain at a time.
Mind you, you have to fight everything again, so if you do make it back you the souls you had when you met your demise for the 800th time will be there waiting, which means double the souls in a sense.
The game is difficult, no doubt about it. Currently, the game is being played in the next room and we hear very loud obscenities coming from it as we type.
Via Joystiq.
Fri, Oct 30, 2009 | 16:39 GMT
Demon’s Souls gets online Halloween challenge

Those who play Demon’s Souls online will be in for a treat this Halloween, with what apparently sounds like a bit of a hard quest.
We’ll let the PR explain it to you.
“Early reports from the Kingdom of Boletaria indicate that the Old One’s power grows,” announced Aram Jabbari, Manager of PR and Sales for Atlus, shuffling awkwardly under the weight of his full set of fluted armor.
“We’ve discovered that the nefarious Demon will seek to descend the land in pure blackness on All Hallow’s Eve. His minions will be more powerful, but the rewards for those who seek to challenge them will be greater as well. We don’t know how long this dark tendency will last, but we do advise those prone to controller-into-LCD syndrome to proceed carefully.”
Jabbari then cackled as he quickly put a Thief’s ring on his finger and disappeared.
Demon’s Souls is out now for PS3.
Mon, Oct 05, 2009 | 02:19 BST
Atlus: Demon’s Souls NA servers going live on October 6

No one owns Demon’s Souls yet. No one. The game doesn’t release for another few days. Procurring an early copy is impossible. Even if you’re the President.
But, hypothetically, if you’ve somehow managed to weasel your way into a copy of Demon’s Souls before its release date, Atlus would like you to know that the game’s online servers won’t be live until October 6. The publisher told us as much in a press email.
For now, you’ll just have to make do with single player. Or you would, if you had a copy of Demon’s Souls. Which you don’t.
Fri, Aug 28, 2009 | 20:35 BST
Demon’s Souls screens show off a fiery bee creature

Some new Demon’s Souls screens popped up on the internet today. Some are new at any rate.
The PS3 exclusive is expected to land on shelves October 6 in the US.
So far, it’s still an import for the UK, but it sure looks worth it despite the scariness of those fire breathing bee thingies.
Head on over to Kotaku and have a look.
Wed, Jul 29, 2009 | 19:17 BST
Atlus details US preorder bonus for Demon’s Souls

Atlus has detailed the preorder swag a bit more for the Standard and Deluxe versions of Demon’s Souls over on the US PS Blog.
All preorders come with a full-color, 40-page art book featuring sketches, designs, and renders that show off the game’s “gritty medieval aesthetic” along with the soundtrack.
In short, the Deluxe edition will include the above along with a 150+ page strategy guide, a collectible slip case, the game’s complete musical score, and a premium art book and the Standard gets the game and the above referenced swag.
The game arrives in North America on October 6.
Tue, Jul 07, 2009 | 15:29 BST
Sony: No plans to publish Demon’s Souls in Europe at present

Ugh. Bad news there folks.
The title is currently without a European publisher, so Demon’s Souls is currently not venturing to the continent any time soon.
“We have no plans to publish it in Europe at present,” Sony told Eurogamer.
The Atlus series Shin Megami Tensei was brought to Europe by Tecmo Koei, but there are no plans to do the same with this particular title, the site was told.
Same with Ubisoft which has published Atlus titles in the past.
It was announced for an October 6 release in the US yesterday.
Mon, Jul 06, 2009 | 17:05 BST
Demon’s Souls set for October 6 in US

Atlus said today that PS3 RPG Demon’s Souls will release on October 6 in the US.
The game will get a deluxe edition, which includes a strategy guide and a “collectible outer slipcase”.
Pre-orderers of either the normal or bumped-up SKU will get a free art book.
Details after the break.
Fri, May 22, 2009 | 01:34 BST
Shots for Demon’s Souls show loads of scary things

Drop dead gorgeous shots of Demon’s Souls are up over on IGN.
There’s dragons, a giant moth, fiery pits with maniacal flying beetle things and loads of other neat, scary stuff.
Atlus just announced it for North America yesterday.
Here’s hoping a European date is not far behind.
Thu, May 21, 2009 | 14:03 BST
Atlus secures North American rights to Demon’s Souls
Atlus has announced that it has secured the North American publishing rights for Demon’s Souls.
Expected to hit PS3 sometime this fall, it will feature online support as well as co-op and the single-player game.
According to the press release, players can:
Team up with two other players in simultaneous cooperative play, working together to topple some of the game’s colossal bosses, or force your way into the games of skilled players and challenge them to PvP battle. Leave hints and clues for those who will follow in your footsteps; either intentionally or through your own inadvertent demise, your bloodstains will allow your successors to view a replay of your death, hinting at how to avoid your gruesome fate.
We think it looks fabulous, and Eurogamer even gave it a 9/10.
More details are posted in the press release.
More »
Wed, Mar 04, 2009 | 17:44 GMT
Demon’s Souls is in English, just in case you want to import it

Siliconera’s reporting that PS3 RPG Demon’s Souls is voice-acted in English, so you’ll be able to play it despite the fact it’ll never get out of Japan.
The From Software game’s out of stock at Play-Asia at the moment, but we’re sure you could find it if you were enterprising.
Eurogamer posted loads of new shots over the weekend, just in case you need to be persuaded.
Thu, Oct 09, 2008 | 10:12 BST
First Demon’s Souls gameplay footage coms out of Tokyo
On Gamersyde. The From Software PS3 title appears to be an RPG involving dragons, running around castles and putting on armour. Looks pretty. See for yourself.





Max Payne 3 PC specs released, should “run smoothly on a wide range of builds”