Tag Archives: delay
Tue, Nov 18, 2008 | 07:52 GMT
Japan still has Sonic bound-and-gagged tightest, but North America’s now officially detaining the blue hedgehog-man as well. Probably as some kind of symbolic gesture.
According to IGN, Sonic Unleashed’s PlayStation 2 and Wii iterations will arrive on schedule, but after that, the scrambling begins. First up, the game isn’t hitting North American Xbox 360s until November 24 – a week after its scheduled release. The PS3, meanwhile, won’t be downing its helping of hedgehog until an unspecified date in December.
Bad signs? Probably. But we still hold out hope that the game’s been delayed because it’s too awesome, and Sega’s feeling merciful.
Tue, Nov 11, 2008 | 08:12 GMT
Well this is strange. According to a report by Siliconera, Sonic’s latest adventure won’t be making a pit stop in Japan until spring of 2009. However, the game’s release date remains unaffected in other territories.
And that’d be fine – if not for one perplexing detail. Apparently, Sega is slowing Sonic’s Japanese release in order to improve the game’s quality. But unless Sega unleashes a patch when the blue blur finally collides with the land of the rising sun, it appears that everyone else will miss out on the game’s elongated spruce-up. After all, the game arrives next week in North America and soon after elsewhere.
Wed, Oct 22, 2008 | 09:32 BST
Atari president Phil Harrison has told GI that Sony took “absolutely the decision” in recalling LittleBigPlanet after the company withdrew the game from retail due to complaints about a song that contained two sentences from the Qur’an featured on the disc.
“I wasn’t privy to all of the discussions and debate that went on within Sony, but I know they would have thought very deeply about it, and at the highest level of the company,” he explained.
“And on reflection I think it was absolutely the right thing to do, because LittleBigPlanet set out from day one to be a game for the entire world – and if there was anything that accidentally detracted from that vision and made the game not fun for the entire world, then the game would have fundamentally failed in its mission.
“So I think Sony took absolutely the right decision – painful though it was, and frustrating though it might be for gamers who were looking forward to it,” he went on.
“It only seems to have heightened the anticipation, so I think it’ll end up being a win, and full credit to Media Molecule for turning around a fix as quickly as they did.”
More through the link.
By Mike Bowden
Fri, Jul 25, 2008 | 15:40 BST
Ubisoft’s finally made an official announcement on Splinter Cell: Conviction, saying Sam Fisher’s latest won’t be with us until the company’s 2009-2010 fiscal year.
The means no one’s going to see the game until somewhere between April 1, 2009 and March 30, 2010.
Conviction was previously down for a Q1 2009 release.
Sun, Jun 08, 2008 | 19:38 BST
Talking with videogaming247.com, a Microsoft spokesman said that the company’s stance on the release-timing of Grand Theft Auto IV’s exclusive DLC remains unchanged.
We were told in an email this morning, “Comment from us stays at: ‘The first of the Xbox 360 exclusive “Grand Theft Auto IV” episodes will be available beginning fall 2008.’”
The statement arrives in wake of Take-Two’s announcement last night that the content will be delayed until fiscal Q1 2009.
Microsoft is unfazed, clearly. Left hand: meet right hand.
By Mike Bowden
Thu, May 29, 2008 | 07:20 BST
How hard can it be? Very, apparently. Despite saying the Veteran Pack DLC for Army of Two would be available today, this IGN piece says various bits of it are going to be delayed in various territories. For ease:
PlayStation 3 – Delayed
Xbox 360 – On time
PlayStation 3 – On time
Xbox 360 – Delayed
Why? We’ll probably never know. We’ll let you know when EA’s faced its demons and released everything as it should.
Tue, May 20, 2008 | 18:29 BST
Ubisoft has refused to comment on a story this morning that claimed Splinter Cell Conviction had been put on hold.
“There is no official comment on this story, which is based on a purely speculative news piece,” said a spokesperson.
The story, which can be seen here on CVG, claimed that, “Splinter Cell Conviction has been taken ‘back to the drawing board’ by Ubisoft Montreal.
“That’s according to a report in the latest Xbox World 360 mag. Though Ubisoft isn’t saying anything, the mag says it’s heard that the surprising development decision has forced Splinter Cell back into the festive period of 2009 – or as late as Spring 2010.”
So there we are. The last press release Ubisoft put out on the game has a release listed as “November 2007″: that was in July last year. Just for the record, like.
Tue, May 20, 2008 | 17:30 BST
Ubisoft has said this morning that an Xbox World 360 story claiming Splinter Cell Conviction is “on hold” isn’t answerable unless it’s come from an official source. Which it hasn’t.
“If they’ve got a Ubisoft source then there’s something to be answered there, but if it’s just them commenting on something that they’ve heard, then it’s hard for us to make a statement on something that someone’s just taken a punt on,” said a UK PR rep for the firm.
The story said that the latest in the Clancy action series had been pushed back by a significant margin.
“Though Ubisoft isn’t saying anything, the mag says it’s heard that the surprising development decision has forced Splinter Cell back into the festive period of 2009 – or as late as Spring 2010,” said the CVG piece which reported the story.
Expect more throughout the day.
Tue, May 06, 2008 | 18:12 BST
Sierra’s taken the decision to move Prototype into 2009, according to this IGN report.
“Sierra Entertainment and Radical Entertainment have made the decision to shift Prototype to launch in 2009,” said a publisher spokesperson.
“Since its announcement, Prototype has been regarded by many as groundbreaking and taking the open-world genre in new directions, and in the simplest explanation possible, we need more time to deliver the game the team initially set out to create.”
Better late than borked, so we applaud. Shame, though.
Wed, Jan 30, 2008 | 07:57 GMT
Sweet irony. Despite the entire internet having paroxysms about Nintendo’s cutie Wii fighter, demand for the game is likely to promote shortages and small delays. We mean “small”, but such is the rabid desire to make Luigi hit Peach with a loaf of bread, any news of anything to do with the game is instantly seen as some kind of meta-comet crashing into the earth.
Here’s a gigantic list of images, videos and other spoilers for those that don’t care quite so much.