Tag Archives: david cox
Mon, Feb 11, 2013 | 01:36 GMT
Castlevania: Lords of Shadow ports unlikely due to lack of time, resources
Castelvania: Lords of Shadows 2 and Mirror of Fate producer David Cox has said neither title is likely to make the jump to other platforms.
Wed, Aug 22, 2012 | 00:20 BST
Castlevania on 3DS “quite a challenge” but “remarkable”
Castlevania: Lords of Shadow – Mirror of Fate developer MercurySteam has nothing but praise for the 3DS despite the difficulties of tackling a whole new platform.
Wed, Aug 08, 2012 | 12:25 BST
Castlevania: Mirror of Fate ‘not trying to recreate Metroidvania’ – Konami
Castlevania: Mirror of Fate is heading to 3DS, but rather than try to recreated 2D ‘Metroidvania’ games like Dawn of Sorrow or Portrait of Ruin, Konami and mercury Steam want to give you a full, open experience.
Tue, Jul 24, 2012 | 22:17 BST
MercurySteam reiterates intent to pass the Castlevania torch after Lords of Shadow 2
MercurySteam producer David Cox has reiterated that the firm plans for Lords of Shadow 2 to go out with a bang, as it has no plans to develop other games in the series once the trilogy ends.
Tue, Apr 03, 2012 | 04:49 BST
Lords of Shadow producer teases Castlevania news
Castlevania: Lords of Shadow procuer David Cox hasn’t been shy about his desire for a sequel – and seems to be prepping to make an announcement.
Fri, Apr 01, 2011 | 06:17 BST
Reverie DLC on US PSN an “error”, says Lords of Shadow producer
Castlevania: Lords of Shadow producer David Cox has said DLC pack Reverie’s release to the US PSN was an error, but it’s too late to correct it.
Tue, Sep 28, 2010 | 15:07 BST
Castlevania’s Gabriel started off as a barbarian, says Cox

Castlevania: Lords of Shadow producer David Cox has said the main character in the game, Gabriel, was originally a barbarian until Hideo Kojima told him he needed to re-think the character a bit.



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