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Damian Isla

Former Bungie staff announce Moonshot Studios

Three former Bungie members announced today the formation of Moonshot Games development studio. Based in Boston and Seattle, it was formed by Michel Bastien, production lead for Halo 2 and Halo 3, Dami├ín Isla, and creative director Rob Stokes, mission designer on the Halo series. The official announcement from the company website is past the […]

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Damian Isla headlines

  • Bungie may work on other consoles, leaving Microsoft gives company "new energy"

    In an interview with GI at Develop last week, Bungie lead AI programmer, Damian Isla said the company won’t rule out working on other consoles in the future. “For now we are working on Xbox 360 with Microsoft but I don’t know beyond that,” said Isla. Bungie seems to be enjoying its re-discovered independence, with […]

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  • Bungie: We've got a lot to learn from CoD4

    Speaking to GI at Develop last week, Bungie’s lead AI programmer, Damian Isla, said that the developer has plenty to take away from Infinity Ward shooter-smash, Call of Duty 4. “We have a lot to learn from their success,” he said. “They did some very innovative things to keep people going and their experience-rewards system […]

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  • Bungie to keynote Develop 2008

    Bungie’s Damian Isla is now confirmed as a keynote speaker for Develop 2008, as is Frontier’s David Braben, Naughty Dog’s Richard Lemarchand and Microsoft Game Studios’ Phil Spencer. The event will take place in Brighton on July 29-31, which each of seven conference tracks – Art & Animation, Design, Production, Coding, Business, Audio and World […]

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