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“Cutscenes are still an important tool” in gameplay narrative, say Pratchett

Rhianna Pratchett has discussed the merits of cutscenes and interactive storytelling over on Gamasutra. While she is a firm believer in “artfully crafted” cutscenes, the last thing she wants is a game turned into a “wannabe movie”. “There’s no denying that given the fan-base of games like the Metal Gear Solid and Final Fantasy series, […]

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