Tag Archives: Crystal Dynamics

Thu, Jan 26, 2012 | 11:43 GMT

Tomb Raider: No Wii U version, collector’s edition and Mac SKU confirmed

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Crystal Dynamics has confirmed there won’t be a Wii U version of the upcoming Tomb Raider reboot, but there will be a Mac version as well as a collector’s edition.

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Wed, Jan 25, 2012 | 14:43 GMT

Tomb Raider reaches alpha state, plans for global sim-ship

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Crystal Dynamics has hit a significant milestone ahead of Tomb Raider’s worldwide release.

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Fri, Jan 20, 2012 | 16:35 GMT

The basic premise of Tomb Raider is that Lara “has to survive”, says Stewart

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Karl Stewart, global brand manager for Crystal Dynamics, has dropped a few extra details surrounding the gameplay, plot, and the settings contained within the new Tomb Raider revamp.

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Wed, Jan 11, 2012 | 16:12 GMT

Crystal Dynamics announces Geocaching collaboration for Tomb Raider

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Crystal Dynamics has partnered with Geocaching.com, developer of Groundspeak, a tool that enables more than 5 million users to seek out over 1.6 million location-based adventures in the real world. The deal will see a creation of a series of location-based adventures in the upcoming Tomb Raider game. Crystal Dynamics will be using both the traditional Geocaching.com treasure hunting format, as well as Groundspeak’s latest photo-based project, Geocaching Challenges. Several initiatives from the firms will be announced over the coming year. Tomb Raider is slated for release in the fall.

Tue, Jan 03, 2012 | 13:09 GMT

Crystal Dynamics to unveil new IP this year

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Tomb Raider developer Crystal Dynamics will lift the veil off its new IP at some point this year, the studio’s said.

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Tue, Nov 22, 2011 | 16:06 GMT

Eidos: Lara Croft’s new look is more about practicality than sex appeal

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Brian Horton, art director at Crystal Dynamics, has taken to the firm’s official forums to explain the design choice for Lara Croft in Edios’s upcoming reboot, after members expressed concern over Lara’s iconic blue tank top and shorts being scratched for neutral colored cargo pants and a layered tank.

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Tue, Oct 04, 2011 | 17:48 BST

Tomb Raider celebrates 15 years with Digital Art Exhibition

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Crystal Dynamics is celebrating 15 years of Tomb Raider with an initiative created for fans via a digital exhibition of eight original art created specifically for the series.

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Wed, Sep 28, 2011 | 15:03 BST

Square signs on with Xperia Play, Lara Croft hitting in November

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Sony Ericsson and Square Enix have announced a partnership to bring new games to Xperia Play, starting with Lara Croft and the Guardian of Light in November.

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Wed, Aug 03, 2011 | 15:43 BST

Crystal Dynamics looking “at the bigger picture” of where Tomb Raider “needs to go”

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Karl Stewart, brand manager at Crystal Dynamics, has said his main role at the firm is understanding game brands and how to “flip the tables on franchises,” which is something he and the development team are currently doing with Tomb Raider.

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Wed, Aug 03, 2011 | 04:21 BST

Tomb Raider’s quick time events just a “small sweep” of dramatic toolset

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Tomb Raider won’t rely as heavily on quick-time events as E3 previews suggested, according to Crystal Dynamics.

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Mon, Jul 18, 2011 | 15:39 BST

Crystal Dynamics rebooted Lara Croft because she was “losing relevance”

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Crystal Dynamics brand director Karl Stewart has said that it needed to reboot Tomb Raider and, more specifically, Lara Croft because she was “losing relevance.”

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Fri, Jul 15, 2011 | 03:18 BST

Tomb Raider Turning Point trailer dissected in making-of video

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Crystal Dynamics has released a twelve minute documentary detailing the making of the Turning Point trailer which debuted in the lead up to E3.

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Wed, Jul 06, 2011 | 11:38 BST

Crystal Dynamics bigs up new IP on studio podcast

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Did you think Crystal Dynamics was working on just the reboot for Tomb Raider? Think again, sunshine.

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Fri, Jun 24, 2011 | 20:35 BST

CD “really tried to ground that in a human experience,” with latest Tomb Raider

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Noah Hughes, creative director at Crystal Dynamics, has reiterated the PS Blog that the team didn’t change Lara Croft in the latest Tomb Raider just “change’s sake.”

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Wed, Jun 22, 2011 | 16:12 BST

Crystal Dynamics says it was important to make Lara “real” in new Tomb Raider

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Crystal Dynamics’ creative director Noah Hughes has said it was important for the team to make Lara Croft “real” while giving her a bit of a revamp.

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Fri, Jun 17, 2011 | 00:58 BST

Tomb Raider will sport “ambitious combat”

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Crystal Dynamics’ Karl Stewart has explained why gameplay footage of Tomb Raider has so far only shown quick-time event combat.

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Sat, Jun 11, 2011 | 20:51 BST

Crystal Dynamics focusing on Tomb Raider, not Lara Croft

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Crystal Dynamics has said it doesn’t have plans on making another Lara Croft game, as it will instead focus from here on out on the Tomb Raider brand.

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Wed, Jun 08, 2011 | 22:46 BST

E3: Crystal’s Tomb Raider vies for Game of the Show

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Lara Croft’s going back to the basics, but is her island vacation gone horribly wrong pure brilliance or utter blasphemy? We took a look at the game and spoke with its creators to find out.

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Tue, Jun 07, 2011 | 11:53 BST

Quick Shots – Tomb Raider looks tempting in new screens

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You can certainly have too much Tomb Raider, as evidenced by the need to reboot the franchise twice. But I can’t get enough of this particular one, so let’s ogle some screenshots together, shall we?

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Tue, Jun 07, 2011 | 08:59 BST

Video – First Tomb Raider gameplay aired during MS presser

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You may have seen it yesterday, but just in case you haven’t or just want to see it again, find after the break the first gameplay demo of Tomb Raider that was shown during the Microsoft press conference yesterday. If you haven’t watch it yet, you really should: it looks properly terrific. This looks set to be one of the big contenders for game of the show.

Tomb Raider launches in fall 2012 for PS3, 360 and PC.

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