Tag Archives: cryengine 3
Mon, Apr 12, 2010 | 19:50 BST
Crytek CEO Cevat Yerli has revealed that the developer has plans to develop a free-to-use CryEngine 3 for developers, modders and more.
Thu, Oct 15, 2009 | 09:21 BST
Bloody hell. EG just posted a new demo video of CryEngine 3 running on 360 and PS3, as well as showing some completely frigging bonkers real-time visuals and physics – must-watch.
It’s got “next gen ready” stamped all over it. It’s not hard to see why, frankly.
“With CryEngine 3 we are releasing the best development solution available today and tomorrow,” said CryTek boss Cevat Yerli.
“With its scalable graphics and computation it is Next Gen ready and with new features like CryEngine 3 Live Create the best choice for game developers and companies developing serious games applications alike. It is the only game engine solution that enables real-time development.”
Tue, Aug 18, 2009 | 08:07 BST
Crytek’s been showing a demo of CryEngine 3 for the Playstation 3 at GamesCom in Cologne, and doesn’t it look good.
Just think Radiohead, this is what you’ll be looking at when you play Crysis 2 next year.
Catch a off-screen demonstration of it over at GameVideos.
Wed, Aug 12, 2009 | 18:39 BST
Wed, Aug 12, 2009 | 15:22 BST
Free Radical’s Karl Hilton has told Develop that Haze “had a lot of development issues which meant it wasn’t the game it should have been,” and admitted that the teams problems getting the game to run on PS3.
“A lot of them were technical issues,” he told the site. “The PS3 is a powerful machine but a difficult one to get the best out of. We spent more time trying get the game running properly and less time to design the game properly.”
After going into administration and being brought into the Crytek fold, Free Radical became Crytek UK and with access to CryEngine 3 the team’s PS3 woes are behind them thanks to the engine’s toolset.
“I don’t think we’ve seen the best out of the PS3 at all,” said Hilton, “and I definitely think one of the best things about Crytek and the CryEngine is that we’re now in the best position to get the most out of the hardware.”
More through the link.
Thu, Mar 26, 2009 | 12:09 GMT
Mon, Mar 23, 2009 | 20:20 GMT
Crytek just put out the first demo movie of CryEngine 3, showing destructible environments, bullets causing water splashes, waving foliage and more.
It’s pretty. After the break. Looks like GDC’s kicking off to an early start.
Wed, Mar 11, 2009 | 20:55 GMT
Crytek has announced it will be demonstrating its “all-in-one game development solution,” CryEngine 3, at GDC later this month.
With its engine specifically designed for console, online and MMO development, the firm said it’s ”Next-Gen-Ready” today.
“With CryEngine 3 we are delivering our best game development technology that enables our clients to achieve their vision on current and future platforms to develop games such as MMOs, action games and more”, said Crytek CEO Cevat Yerli.
“Our complete game engine solution enables realtime development, ensures teams are able to maximise their own creativity, saves budget and creates greater gaming experiences. Also with our solution developers can start working on their next generation games today.”
Press release after the jump.
Fri, Sep 19, 2008 | 15:33 BST
Speaking at GC Asia, Crytek’s Cevat Yerli has confirmed that the next generation of CryEngine will be release on the next round of console hardware.
The Studio boss said he expects the next tech round in either 2011 or 2012, and that 360′s successor will arrive a year before the next PlayStation.
Having estimated the console cycle, Crytek must now consider the technology inside the next boxes.
“That knowledge should be used to differentiate your game from the competition,” he said, explaining why it’s imperative to shift now, instead of attempting to eke the rest from this hardware cycle.
More on Edge.