Tag Archives: cryengine 3

Thu, Mar 26, 2009 | 12:09 GMT

GDC: New CryENGINE 3 trailer and screens

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Kotaku has an extended CryENGINE 3 trailer and a whole host of new, high res images for you to look at.

We’ve blagged the trailer for you: it’s after the break. You’ll have to click through the link for the images, however.

Looks impressive, we reckon.

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Mon, Mar 23, 2009 | 20:20 GMT

GDC: First CryEngine 3 movie released

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Crytek just put out the first demo movie of CryEngine 3, showing destructible environments, bullets causing water splashes, waving foliage and more.

It’s pretty. After the break. Looks like GDC’s kicking off to an early start.

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Wed, Mar 11, 2009 | 20:55 GMT

Crytek to demonstrate CryEngine 3 at GDC

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Crytek has announced it will be demonstrating its “all-in-one game development solution,” CryEngine 3, at GDC later this month.

With its engine specifically designed for console, online and MMO development, the firm said it’s ”Next-Gen-Ready” today.

“With CryEngine 3 we are delivering our best game development technology that enables our clients to achieve their vision on current and future platforms to develop games such as MMOs, action games and more”, said Crytek CEO Cevat Yerli.

“Our complete game engine solution enables realtime development, ensures teams are able to maximise their own creativity, saves budget and creates greater gaming experiences. Also with our solution developers can start working on their next generation games today.”

Press release after the jump.

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Fri, Sep 19, 2008 | 15:33 BST

CryEngine 3 readied for PS4, 720

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Speaking at GC Asia, Crytek’s Cevat Yerli has confirmed that the next generation of CryEngine will be release on the next round of console hardware.

The Studio boss said he expects the next tech round in either 2011 or 2012, and that 360′s successor will arrive a year before the next PlayStation.

Having estimated the console cycle, Crytek must now consider the technology inside the next boxes.

“That knowledge should be used to differentiate your game from the competition,” he said, explaining why it’s imperative to shift now, instead of attempting to eke the rest from this hardware cycle.

More on Edge.