Tag Archives: criterion
Fri, Sep 03, 2010 | 15:59 BST
EA dropped a fantastic gameplay trailer of Criterion’s Need for Speed: Hot Pursuit today, showing cars racing through the desert. Why would you not want this?
Mon, Aug 30, 2010 | 07:03 BST
Criterion approached EA with a game entitled Need for Speed: Split Second in 2002.
Thu, Aug 26, 2010 | 07:51 BST
Let’s target the shit out of that 18-35 demographic, team.
Tue, Jun 22, 2010 | 21:09 BST
Criterion has said it wanted to get back to Need for Speed’s basics with Hot Pursuit, as well as adding a more social aspect to the racer.
Mon, Jun 21, 2010 | 14:33 BST
EA has said that crashing in Need for Speed: Hot Pursuit has been inspired by shooters such as Call of Duty.
Sun, Jun 20, 2010 | 15:58 BST
A new video for Need for Speed: Hot Pursuit has hit the net, showing what it’s like to be involved in a cops and criminals chase within the game.
Thu, Mar 25, 2010 | 12:20 GMT
Tue, Feb 16, 2010 | 17:43 GMT
Fri, Dec 18, 2009 | 19:08 GMT
Criterion’s posted details of Burnout Paradise DLC that never made the cut, including driving on the moon, helicopters, time travel and planes.
The fact this is being posted probably means the developer’s “year of Burnout” was well-named: and over.
Need for Speed next. Hit the link for the full thing.
Mon, Sep 21, 2009 | 21:03 BST
Grasshopper boss Goichi Suda has a new favourite games designer. It’s Criterion games boss Alex Ward.
“I have four favorite game designers,” Suda told 1UP. “Erik [Chahi, Out of This World creator] is one of them. I’m not sure if he’s the number one, but he’s one of them.
“There used to be three, but the fourth person is [Criterion Games'] Alex Ward, who I added after I met him recently.”
Suda’s went on to say that he would most likely end up “enjoying” working with Chahi or Ward, should the opportunity arise.
TGS, TGS, TGS.
Thu, Jul 02, 2009 | 15:39 BST
Criterion’s Alex Ward just dropped a less than subtle hint on the direction of the developer’s Need for Speed project.
“‘Red lining it all the way and making it pay’ – a return to the original 3DO version of The Need for Speed,” tweeted the boss.
EA boss John Riccitiello confirmed in June that the studio was now working on a “revolutionary” new Need for Speed game, following many months of rumours.
This probably means it’s going to be awesome. Although there was never much doubt about that.
Sat, Jun 13, 2009 | 14:36 BST
Criterion rolls the eyes a bit, apparently, when it hears people say that the PS3 or Xbox 360 have been maxed out.
“That’s proof that you’re not the best,” the firm’s technical director Richard Parr told Eurogamer. “It means you’re out of ideas.”
“You always find new ways to do things, the constraints lift. Not just with a new console generation but with every game you do,” added senior engineer Alex Fry. “Whether it’s a sequel or whether it’s a new game, you learn to do things differently… better.
“The constraints go away because you learn. While it’s nice to say you’ve maxed something out, there’s not really any point.”
Good to hear.
Fri, May 15, 2009 | 21:14 BST
Criterion’s Burnout Paradise premium DLC Big Surf Island will not only have 15 events and 10 online freeburn challenges but 45 Billboards hidden on the island and, of course, Trophies.
One achievement of note involves getting 4.5 seconds of air time in a single jump.
We won’t tell you the rest because it might spoil things a bit.
If you want a peek at the list Joystiq has it.
Fri, May 15, 2009 | 15:08 BST
Criterion Games is rumored to be working on the next iteration of the Need for Speed franchise, and it’s slated for a 2010 release.
According to a Primotech source, the development was announced during an internal presentation at EA Redwood last week by John Riccitiello.
EA responded to queries regarding the news with a side step, stating that “right [now] we’re focused on Need for Speed World Online, SHIFT and NITRO.”
Need for Speed developers, Black Box, are currently at work on the MMO title and will return to the racer for the 2011 release.
Last month, Need for Speed: Shift producer Jesse Abney from Slightly Mad Studios told us that Criterion would be a “great team to work with” on the series.
Get more through the link.
Tue, Apr 28, 2009 | 11:42 BST
Need for Speed: Shift producer Jesse Abney would like to work with Criterion on Need for Speed projects.
“You know, Criterion’s got a great heritage in racing games, and I think they would be a great team to work with on that stuff, certainly from a personal opinion,” he said, talking in London last week.
“There’s always question about how does Burnout exist, and vice versa. We’ll be hoping for the best in the future.”
Criterion, as you’re all well aware, has been beavering away on Burnout Paradise DLC for the past year. Future projects are unannounced.
Need for Speed: Shift releases for PC, PS3, 360 and PSP this autumn.
Mon, Apr 27, 2009 | 20:49 BST
Fri, Apr 24, 2009 | 20:24 BST
Criterion’s Cops and Robbers pack releases next week for Burnout Paradise.
To get you interested, the developers released another episode of Crash TV today.
The video shows the folks who work there playing it – dressed as cops and robbers.
Watch it below.
Fri, Apr 17, 2009 | 16:36 BST
Criterion has revealed that the Cops and Robbers pack for Burnout Paradise is set to land April 30.
The latest paid content for Burnout Paradise is rumored to compliment Marked Man, Road Rage and Stunt Run.
No word yet on pricing so check back with us.
Fri, Apr 17, 2009 | 08:51 BST
Criterion’s released another video showing some of the police cars included in Burnout Paradise’s Cops and Robbers update.
Watch the 15 new black and whites screech through the streets below.
Still no word on a release date.
Wed, Mar 11, 2009 | 15:53 GMT
Update – This is mega-old, apparently. Sorry. But we’re going to leave it here because it’s cool.
Criterion’s launched a save game analysis tool for the PS3 version of Burnout Paradise, which “allows you to upload your Burnout Paradise PlayStation 3 save game file and display your discovery items on a map of Paradise City.”
There’s full instructions of how to use it through the link. It involves a USB stick and a PS3.
No word on whether anything similar’s going to be released for the 360 version as yet.