Tag Archives: criterion

Fri, Dec 18, 2009 | 19:08 GMT

Un-developed Burnout Paradise DLC included moon-driving

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Criterion’s posted details of Burnout Paradise DLC that never made the cut, including driving on the moon, helicopters, time travel and planes.

The fact this is being posted probably means the developer’s “year of Burnout” was well-named: and over.

Need for Speed next. Hit the link for the full thing.

Mon, Sep 21, 2009 | 21:03 BST

Suda adds Alex Ward to favourite designer list

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Grasshopper boss Goichi Suda has a new favourite games designer. It’s Criterion games boss Alex Ward.

“I have four favorite game designers,” Suda told 1UP. “Erik [Chahi, Out of This World creator] is one of them. I’m not sure if he’s the number one, but he’s one of them.

“There used to be three, but the fourth person is [Criterion Games'] Alex Ward, who I added after I met him recently.”

Suda’s went on to say that he would most likely end up “enjoying” working with Chahi or Ward, should the opportunity arise.

TGS, TGS, TGS.

Thu, Jul 02, 2009 | 15:39 BST

Criterion hints at return to 3DO Need for Speed

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Criterion’s Alex Ward just dropped a less than subtle hint on the direction of the developer’s Need for Speed project.

“‘Red lining it all the way and making it pay’ – a return to the original 3DO version of The Need for Speed,” tweeted the boss.

EA boss John Riccitiello confirmed in June that the studio was now working on a “revolutionary” new Need for Speed game, following many months of rumours.

This probably means it’s going to be awesome. Although there was never much doubt about that.

Sat, Jun 13, 2009 | 14:36 BST

Criterion: Nobody’s maxed out PS3/360, they’re just out of ideas

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Criterion rolls the eyes a bit, apparently, when it hears people say that the PS3 or Xbox 360 have been maxed out.

“That’s proof that you’re not the best,” the firm’s technical director Richard Parr told Eurogamer. “It means you’re out of ideas.”

“You always find new ways to do things, the constraints lift. Not just with a new console generation but with every game you do,” added senior engineer Alex Fry. “Whether it’s a sequel or whether it’s a new game, you learn to do things differently… better.

“The constraints go away because you learn. While it’s nice to say you’ve maxed something out, there’s not really any point.”

Good to hear.

Fri, May 15, 2009 | 21:14 BST

Trophies listed for Burnout Paradise’s premium DLC Big Surf Island

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Criterion’s Burnout Paradise premium DLC Big Surf Island will not only have 15 events and 10 online freeburn challenges but 45 Billboards hidden on the island and, of course, Trophies.

One achievement of note involves getting 4.5 seconds of air time in a single jump.

We won’t tell you the rest because it might spoil things a bit.

If you want a peek at the list Joystiq has it.

Fri, May 15, 2009 | 15:08 BST

Rumor: Criterion working on Need for Speed title due in 2010

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Criterion Games is rumored to be working on the next iteration of the Need for Speed franchise, and it’s slated for a 2010 release.

According to a Primotech source, the development was announced during an internal presentation at EA Redwood last week by John Riccitiello.

EA responded to queries regarding the news with a side step, stating that “right [now] we’re focused on Need for Speed World Online, SHIFT and NITRO.”

Need for Speed developers, Black Box, are currently at work on the MMO title and will return to the racer for the 2011 release.

Last month, Need for Speed: Shift producer Jesse Abney from Slightly Mad Studios told us that Criterion would be a “great team to work with” on the series.

Get more through the link.

Thanks, ShiroGamer

Tue, Apr 28, 2009 | 11:42 BST

Criterion “would be a great team to work with” on Need for Speed

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Need for Speed: Shift producer Jesse Abney would like to work with Criterion on Need for Speed projects.

“You know, Criterion’s got a great heritage in racing games, and I think they would be a great team to work with on that stuff, certainly from a personal opinion,” he said, talking in London last week.

“There’s always question about how does Burnout exist, and vice versa. We’ll be hoping for the best in the future.”

Criterion, as you’re all well aware, has been beavering away on Burnout Paradise DLC for the past year. Future projects are unannounced.

Need for Speed: Shift releases for PC, PS3, 360 and PSP this autumn.

Mon, Apr 27, 2009 | 20:49 BST

Burnout Cops and Robbers DLC to cost $10

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Criterion’s confirmed that Burnout Paradise’s Cops and Robbers DLC will cost $10 on PS3 or 800 MS Points on 360.

It’s out this week, so get ready to do some spending. It’s your duty to buy it, remember.

Thanks, Joystiq.

Fri, Apr 24, 2009 | 20:24 BST

Watch Criterion play Cops and Robbers dressed like silly persons

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Criterion’s Cops and Robbers pack releases next week for Burnout Paradise.

To get you interested, the developers released another episode of Crash TV today.

The video shows the folks who work there playing it – dressed as cops and robbers.

Right then.

Watch it below.

More »

Fri, Apr 17, 2009 | 16:36 BST

Burnout Paradise Cops and Robbers pack coming April 30

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Criterion has revealed that the Cops and Robbers pack for Burnout Paradise is set to land April 30.

The latest paid content for Burnout Paradise is rumored to compliment Marked Man, Road Rage and Stunt Run.

No word yet on pricing so check back with us.

Fri, Apr 17, 2009 | 08:51 BST

Another Burnout Paradise Cops and Robbers video posted

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Criterion’s released another video showing some of the police cars included in Burnout Paradise’s Cops and Robbers update.

Watch the 15 new black and whites screech through the streets below.

Still no word on a release date.

More »

Wed, Mar 11, 2009 | 15:53 GMT

Save game analysis tool launched for Burnout Paradise PS3 [Update]

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Update – This is mega-old, apparently. Sorry. But we’re going to leave it here because it’s cool.

Criterion’s launched a save game analysis tool for the PS3 version of Burnout Paradise, which “allows you to upload your Burnout Paradise PlayStation 3 save game file and display your discovery items on a map of Paradise City.”

There’s full instructions of how to use it through the link. It involves a USB stick and a PS3.

No word on whether anything similar’s going to be released for the 360 version as yet.

Thanks, Syrok.

Fri, Mar 06, 2009 | 21:49 GMT

Burnout Paradise: The Ultimate Box heading to Steam

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Steam will soon add Burnout Paradise: The Ultimate Box to its ever growing library of titles.

The PC version contains all downloadable content released for consoles by February.

Two paid downloadable packs, Cops and Robbers and Big Surf Island, are coming soon, and the PC version will see it eventually too.

Hit the link for more info.

Thu, Mar 05, 2009 | 12:29 GMT

Burnout Paradise Toys Pack to cost $12.99/€12.99/£9.99/1000 MS

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Criterion’s priced its Burnout Paradise Toys Pack DLC at $12.99/€12.99/£9.99/1000 MS, as you can see here.

That’s the price for all the content available.

“This collection gets you ALL 9 Toy Vehicles,” said the firm on its site.

“That’s the 8 cars and the amazing Toy Nakamura Firehawk motorcycle. This represents the best possible value for you, and it’s the only collection that has the Toy Firehawk. If you love the Toys as much as we do, then this is collection that you want!”

There are two smaller packs as well, each with a selection of all the vehicles, priced $5.99/€5.99/£4.99/480 MS.

All details through the link.

The content releases for 360 and PS3 today.

Thanks, Syrok.

Thu, Feb 19, 2009 | 22:54 GMT

XBL gets Burnout Paradise DLC details by mistake

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Criterion and EA managed a major snafu this morning when XBL Marketplace received Burnout Paradise DLC complete with secret details on the Boost Specials and Toy Car packs.

Text on three previously unannounced Toy Cars and a second car for the Boost Specials has since been pulled.

Thanks, Kotaku

Fri, Feb 06, 2009 | 21:56 GMT

Cops and Robbers Pack announced for Burnout Paradise

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The rumours were true. Criterion’s gone live with confirmation of a Cops and Robbers Pack for Burnout Paradise.

See here. Details, such as they are, have only been released in-game. And here they are, courtesy of AutoGaming.net:

Slotting in soon after the Party pack, Legendary Cars, Toy Cars and Boost Specials, comes another premium pack – Cops and Robbers. This one’s dedicated to bringing you the thrills and spills of cops and robbers car chases in Paradise City.

We’re keeping details of the pack under wraps for a little longer, but here are the first ever screen shots to keep you going! Check these stunning high resolution at www.criteriongames.com and on Sony’s excellent PlayStation Blog from Monday (9th February 2009).

Double awesome. More soon.

Thu, Feb 05, 2009 | 20:22 GMT

PC Burnout Paradise Ultimate Box out now, demo available

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The PC version of Burnout Paradise The Ultimate Box is at US retail now, EA’s confirmed.

A demo’s up on the EA Store.

In addition, the Burnout Paradise Party Pack’s out today for 360 and PS3 as a download for $10.

Full details after the break.

More »

Fri, Jan 30, 2009 | 08:36 GMT

Police coming to Burnout Paradise?

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D-Pad has noticed that within the new Burnout Paradise: Ultimate Box trailer is proof the police are coming to Paradise City.

On 19 seconds you can see a police car (pictured above), and on 60 seconds you can see the new Burnout Store you can see a mouse hovering over a PCPD Badge (Paradise City Police Department) with the words ‘coming soon’ underneath.

We’ve contacted Criterion for comment.

See for yourself after the break.

By Mike Bowden

More »

Mon, Jan 26, 2009 | 14:35 GMT

Criterion and Bright Light safe from EA lay-offs

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Develop reports that both Criterion and EA’s Bright Light studios in Guildford have been spared from any lay-offs the company is to make.

This information supports the information we provided you with last week, although Bright Light was admittedly off our radar.

Skate 2 developers Black Box got axed last week as EA looks to shed 1000 staff.

Full thing through the Develop link

By Mike Bowden

Fri, Jan 23, 2009 | 20:19 GMT

Criterion details free Burnout Paradise update for Feb 6

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Criterion’s posted up details of a free Burnout Paradise patch slated to release on February 6, including news of an in-game browser, an in-game store and a “vehicle dynamics overhaul”.

“We’ve tweaked the handling on the first available cars, like the Hunter Cavalry, to make the game easier and more accessible,” said the developer in the post.

“These cars are now slower, harder to crash and less likely to spin out at low speeds. This’ll help any newcomers get into the game, but it also delivers greater variety between the early cars to the faster, more challenging later ones.”

Burnout Paradise is the single most heavily post-launch supported game in existence. Go buy it again so you can download some more content.