Tag Archives: criterion games
Mon, Dec 06, 2010 | 13:45 GMT
EA’s announced the first premium DLC pack for Need for Speed: Hot Pursuit.
Mon, Nov 22, 2010 | 11:23 GMT
That didn’t take long. EA’s released the first DLC for Need for Speed: Hot Pursuit.
Mon, Nov 22, 2010 | 09:54 GMT
Call of Duty: Black Ops has denied both Assassin’s Creed: Brotherhood and Need for Speed: Hot Pursuit a debut at number one.
Fri, Nov 19, 2010 | 12:56 GMT
Thu, Nov 18, 2010 | 18:20 GMT
Need for Speed: Hot Pursuit hit the US on Tuesday, and hits Europe today, so we thought we’d round-up some reviews for you.
Get the list below.
Tue, Nov 16, 2010 | 16:26 GMT
You need this game in your life. No other option acceptable.
Tue, Nov 16, 2010 | 08:19 GMT
There’d have to be something wrong with your brain to not want to play this.
Mon, Nov 15, 2010 | 08:36 GMT
Criterion creative boss Craig Sullivan’s explained the reasoning for removing the Need for Speed: Hot Pursuit demo, saying the exercise was to ensure the studio could provide a suitable “service” to buyers, and that it was necessary to end the test to enable to full game’s online hardware.
Wed, Nov 10, 2010 | 13:18 GMT
EA’s just announced the demo for Need for Speed: Hot Pursuit was downloaded by more then 2 million people within two weeks.
Tue, Nov 09, 2010 | 14:19 GMT
Yeah. This is going to be awesome.
Thu, Nov 04, 2010 | 11:11 GMT
Awesomeness confirmed. As if it wasn’t already.
Tue, Nov 02, 2010 | 14:00 GMT
Hands-on – One last drive with NFS: Hot Pursuit and a chat with EA Games Europe chief Patrick Söderlund
The Need for Speed series was in trouble a year and a half ago. “They were losing quality, repetitive and EA were beating up the franchise and losing consumer interest in the brand,” says Patrick Söderlund, Senior VP of EA Europe.
Something had to change. Let’s face it, racers are a dime a dozen, especially on this generation of consoles, which has spoiled us for choice with titles such as Forza, Project Gotham Racing and Gran Turismo (well eventually, anyways), to name a few. Söderlund knew this, so when he was asked to come in and rescue the series, he and his team decided to stop the cycle of the same team making game after game each year, and instead have several studios working the series, as he felt this “would make the brand successful again.”
Now, after last year’s Shift from Slightly Mad Studios, if you’re going to continue rescuing a failing franchise, asking the studio that developed Burnout Paradise would seem a good start.
[All text by Joe Anderson]
Tue, Nov 02, 2010 | 09:11 GMT
Johnny Drama finally has some work. As a valet. Ari really is shit, isn’t he?
Wed, Oct 27, 2010 | 07:05 BST
Blacklight: Tango Down and Red Dead Redemption’s Undead Nightmare were on the top of the list as the US PS Store updated overnight.
Tue, Oct 26, 2010 | 12:20 BST
Mon, Oct 25, 2010 | 17:22 BST
EA’s announced the demo for Need for Speed: Hot Pursuit will go live tomorrow for Xbox Live and US PSN.
Fri, Oct 22, 2010 | 12:29 BST
EA’s released yet another epic trailer of Need for Speed: Hot Pursuit, this time detailing the Interceptors.
Thu, Oct 14, 2010 | 10:28 BST
EA’s released a new dev diary for Need for Speed: Hot Pursuit
Wed, Oct 06, 2010 | 11:37 BST
More Need for Speed from Criterion? That’s interesting. But more Burnout? You’ve got our attention.
Mon, Oct 04, 2010 | 14:13 BST
Things like these are why you should be at home avoiding Tube strikes.