Tag Archives: corporate vice president

Thu, Mar 05, 2009 | 15:08 GMT

Watch unlockable Mercenaries Mode for Resident Evil 5

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Kotaku has posted a video of the Mercenaries mode you unlock when you finish Resident Evil 5.

It’s the same unlockable mode from Resident Evil 4, but without mandatory co-op.

If that’s your thing, time to get a bit excited: it’s out March 13.

Mon, Nov 17, 2008 | 09:00 GMT

Xbox boss – Don’t bash Nintendo

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Shane Kim loves Nintendo, essentially because the company can make money out of things that don’t appear to be games.

He told VentureBeat: “I can tell you how that conversation goes at Microsoft. They say, ‘I don’t think that’s a game,’” Kim said in regards to Wii Fit. “But the guy at Nintendo says, ‘I don’t care. I’m selling a whole bunch of that stuff.’”

He went on to tell the article’s author “that it never pays to bash Nintendo. Rather, he said he loved Nintendo because it’s broadening the audience and is showing Microsoft what it needs to accomplish.”

There’s plenty more good stuff through there.

Fri, Jun 13, 2008 | 06:42 BST

Shane Kim promoted at MGS, Jeff Bell leaving Microsoft

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Microsoft Game Studios has revealed to GamesIndustry.biz that that Shane Kim will be moving to take up the newly-created position of corporate VP of strategy for Microsoft’s interactive business.

He will be replaced by Phil Spencer, who was previously head of MGS in Europe.

Additionally it has been announced that corporate VP of global marketing, Jeff Bell, is to leave Microsoft to “pursue new opportunities”.

Thu, May 22, 2008 | 16:57 BST

Kim: Final Fantasy on 360 might not be enough to win Japan

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Xbox boss Shane Kim has issued a stoical take on 360′s position in Japan, saying that even an exclusive Final Fantasy series for the machine may not be enough to boost sales in the country.

“I think there’s just as much precedent that they would leave [the franchise],” Kim told Kikizo when asked whether or not a five-year Final Fantasy exclusivity would be worth buying.

“I mean if I were Square Enix that’s what I’d be worried about, that they would leave Final Fantasy for something else. I know we’re talking about Final Fantasy here, but you really have to question, is it really enough to overcome people’s reservations about Xbox 360 in Japan? I don’t know. But I know that it would have to be a heck of a lot of money and it would be very risky to do that.”

Kim added that success in Japan isn’t necessarily going to come from sales in Japan, and that western Xbox 360 achievement will be the driving force behind the console’s relationship with the country.

He also said that Microsoft is unlikely to ever do anything specific to Japan again in terms of Xbox 360.

“I think what’s going to help is in Japan ultimately, is success in the west, because the bulk of content that Japanese customers want to play is mostly going to come from Japanese developers and publishers, and we’ve already seen with Tecmo and Capcom that they see the success that we’re having in North America and Europe, and I think you’re going to see more Japanese content coming as a result of that – not necessarily because MGS made certain bets,” he said.

“We’ll still continue to look in Japan for new opportunities – we have some things coming that are exciting – but you probably won’t see us do something just specifically for Japan [again]. There’s a lot of great talent in Japan, but we’ll probably take more of a global perspective on that.”

Read the whole thing. Lots of good stuff in there.

Wed, May 21, 2008 | 16:53 BST

Kim calls time on generation “winner” talk

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Speaking to Wired, Xbox boss Shane Kim’s said that this hardware generation is still in early days and no one knows who’s going to emerge triumphant, if anyone does.

“Are we just amusing ourselves by trying to declare a winner and loser while the customers are still out there deciding? This is only the third year of our existence and only the second year of Sony and Nintendo’s existence,” he said.

“[Sony] a very good company but not a company that has won a generation in quite a long time. Will they get to expand beyond 35, 40 million to 100 million? Will anybody? I mean, that’s going to be an interesting thing to see: Will there be a clear-cut winner like there has been in the last two generations?”

Kim added that it’ll be fins to call a winner for this hardware round “when somebody’s well on their way to reaching 100 million units.”

Read the full thing through the link.

[Image courtesy of Game|Life]

Thu, May 15, 2008 | 19:21 BST

Kim “very happy” Microsoft never launched a handheld

Speaking at the Microsoft Gamer’s Day earlier this week, Xbox boss Shane Kim has finally put down perpetual talk of a Microsoft gaming handheld saying he’s pleased the company never entered the portable fray with Nintendo and Sony.

“I’m very happy we didn’t get into it, because launching a handheld platform is like launching another Xbox 360,” he said. “You have to be fully committed, as an organisation, from a resource standpoint, to doing that.”

“Frankly we’ve got a lot on our plate with Xbox 360 and Xbox Live. We don’t have any experience in that space. Our content assets don’t naturally lend themselves to driving success in that particular market. So we’re happy to let Sony and Nintendo slog it out.”

Read the full Eurogamer interview here.

Wed, May 14, 2008 | 14:38 BST

MS Gamer’s Day: Data will speak for itself in console race, says Kim

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The Eurogamer massive got a Kim interview too, the first bit of which just popped up on GI. Speaking at the Microsoft Gamer’s Day in San Francisco yesterday, the Xbox boss refused to be drawn on the states of play between his firm and Sony, saying only that the figures will tell the final story.

“I understand that Sony has declared leadership already,” he said. “We’ll let the data speak for itself.”

He also stopped the tides and rippled the fabric of universal matter by telling the site he thought 2008 would be a successful year for Xbox 360.

“What we’re really trying to communicate is that this is going to be another landmark year for Xbox 360,” he said, “mainly because we are really focused on the strategy of tremendous exclusive content. Titles like Gears of War 2, Fable 2, Banjo, et cetera. as well as the continuing leadership we have in the online space with Xbox Live.”

Hit the link for more. CVG’s already posted a full interview with the exec this morning.

Wed, May 14, 2008 | 13:30 BST

MS Gamer’s Day: Halo Wars for Leipzig in “controlled fashion”, not ready for SF (update)

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Update: Sorry, our major bad. The Leipzig reference in the interview was to the game’s German showing in 2007, not 2008.

Xbox boss Shane Kim confirmed in a CVG interview last night that Ensemble RTS Halo Wars will be shown at Games Convention in Leipzig this August, but that the viewing will be in a “controlled fashion”.

“We’re not showing Halo Wars here today because we wanted to focus on these titles,” he said at yesterday’s Microsoft Gamer’s Day in San Francisco. “When we show titles we want to show them when they are ready. We’ve learned that from a few games we showed too early, like Too Human.

“I’m excited with the progress we’ve made, Halo Wars is a lot of fun to play but it’s not ready to show yet,” he added

“Here we wanted to do more hands-on time and Halo Wars isn’t ready. And I think you’ll see when we show it again, it’s evolved a fair amount. And it’s a mix of multiplayer and single-player and we want to show them at the same time.”

For the full Kim interview, see here.

Wed, May 14, 2008 | 10:44 BST

MS Gamer’s Day: CVG gets Kim interview

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Looks like an exclusive. CVG interviewed Xbox boss Shane Kim at yesterday’s Microsoft Gamer’s Day in San Francisco, in which he reiterates that Gears 2 is 360′s biggest game this year, the console’s life cycle in general and confirmation that Halo Wars will be at Leipzig. Must-read.

Wed, May 14, 2008 | 10:43 BST

MS Gamer’s Day: “I’ve never heard of motion controller,” says Kim

Speaking to CVG at Microsoft’s Gamer’s Day in San Francisco yesterday, Xbox boss Shane Kim put a hilarious boot into rumours of a motion-sensing controller for Xbox 360 by saying that he’d never heard of the device.

“I’ve never heard of a motion sensing controller,” he said. “I don’t know what you are talking about.”

The rumour of a Wiimote rip off for 360 originally came from MTV, and 8bitjoystick reckoned it was codenamed “Newton”. Just goes to show.

“I will say, look, we have a lot of research and development going on all over the place, in Live and in Hardware and we have a ton of success in the accessory business – and that’s probably a story that doesn’t get told enough,” Kim added.

“We’re going to continue to look at new ways we can introduce different things – the third parties are doing this as well with the music controllers. So there’s opportunities for us there too. We’re an R and D company at heart.”

Consider yourself told.

Sat, Feb 09, 2008 | 17:58 GMT

Halo 3 has sold 8 million units, never say never on MS games portable: Kim

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Shane Kim, corporate vice president of Microsoft Game Studios, has claimed Halo 3 has passed the 8 million sales mark at Las Vegas conference DICE, and has also mentioned that a gaming handlheld from the company is possible but unlikely.

On the subject of Halo, he reiterated the fact that more content’s on the way for Halo 3, and pointed out that the series is to expand this year with RTS Halo Wars. In addition, he mentioned the Peter Jackson collaboration announced at X06, but noteable didn’t called the product’s Jackson’s involved with “games”.

“We have a collaboration with Peter Jackson, creating an interactive series based on the universe,” he said.

On the subject of a portable, he said, “Never say never,” but “launching a portable device is like launching another Xbox 360… you have to really step back and ask, devoting whatever bandwidth and resources you would have to to make the Zune a multifunction device, is that really the best way to go?”

Games on Zune? That sounds like an awesome idea.