Tag Archives: Copernicus
Thu, Aug 09, 2012 | 04:46 BST
A judge awarded all assets belonging to the now-defunct 38 Studios to the State of Rhode Island and the Bank of New York Mellon Trust Company.
Thu, Jul 26, 2012 | 02:19 BST
Financial documents allegedly show Kingdoms of Amalur developer 38 Studios spending huge money without a guaranteed source of revenue on its way to apparently inevitable collapse.
Tue, Jul 10, 2012 | 04:59 BST
A leaked trailer gives us our best glimpse at Project Copernicus, the Kingdoms of Amalur MMO in production at 38 Studios when it was shuttered.
Wed, Jun 06, 2012 | 13:37 BST
Trion CEO Lars Butler is of the opinion 38 Studios’ downfall was caused by more than financial issues, and BioWare’s SWTOR suffers from the lack of content.
Mon, May 28, 2012 | 02:53 BST
38 Studios was blindsided by Rhode Island governor Lincoln Chafee’s failure to extend assistance to the financially troubled developer, according to creative director Steve Danuser.
Fri, May 25, 2012 | 14:09 BST
Author RA Salvatore has responded to the situation facing 38 Studios and Big Huge Games, and while didn’t share insight into whether the firms where shutting down, he offered instead some perspective on where things went wrong with the move to Rhode Island.
Thu, May 24, 2012 | 09:50 BST
Both official statements and anonymous whispers suggest Kingdoms of Amalur: Reckoning developer 38 Studios is seriously on the rocks, with employees going uncompensated and management resignations.
Tue, May 22, 2012 | 04:05 BST
The financially troubled 38 Studios has issued a round of lay-offs, presumably a cost cutting measure in order to meet the developer’s debts to the state of Rhode Island.
Fri, May 18, 2012 | 02:26 BST
In its efforts to meet loan repayments owed to the state of Rhode Island, Kingdoms of Amalur: Reckoning developer 38 Studios has skipped payroll, and may have let a number of staff go entirely.
Wed, May 16, 2012 | 01:55 BST
Sat, Feb 04, 2012 | 18:30 GMT
“There’s just south of 300 maybe in the Providence studio, which is the core of the [Copernicus] MMO team. I’s set in the same universe [as Amalur], so it will become obvious over the next, I don’t know how many months and years of time. This game exists in the same world. In a small way, if you think of Warcraft: Orcs and Humans, and World of Warcraft, those were tied together because they were in the same IP, but there will be story connectivity between what we’re doing in the games. In the MMO, there will be races that you can play are monsters in the RPG. Things like that. Same locations, there will be cities and places, there will be a familiarity to it that… Nobody else, I think, has gone in with the intent to do that like this.” – 38 Studios head Curt Schilling to VentureBeat regarding the Kingdoms of Amalur-based MMO Copernicus.
Thu, Jul 08, 2010 | 21:41 BST
Wed, Oct 07, 2009 | 15:51 BST
Former Red Sox pitcher Curt Schilling and his 38 Studios are working on an RPG for PS3, if two posted job openings are any indication.
One listing is for a senior PS3 programmer with “significant hands-on technical contributions on at least one on a AAA-level PS3 title”, with the other being for a lead art director who will “be working on an RPG for the PS3 platform”.
There is also a listing for a narrative designer on the company’s website for someone with a “minimum of one AAA title shipped as a designer on PC or console (experience in RPGs preferred)”.
The listings are for Schilling’s recently acquired Big Huge Games, so it is being speculated that it could be one of three things: A new project entirely, the RPG already in the works during the acquisition, or to work on a port of 38′s MMO Copernicus.
38 Studios is comprised of Spawn creator Todd McFarlane, EverQuest designer Travis McGeathy, Forgotten Realms and Star Wars author R. A. Salvatore, and folks who worked on Oblivion.
Sat, Aug 22, 2009 | 22:05 BST
Loads of World of Warcraft stuff is coming out of BlizzCon 09, but you knew that already.
We also told you about the new CCP game Dust 514 this week thanks to GamesCom, but there is other stuff that went on in the world of MMOs as well.
The Avaline service is now available in Second Life, Warhammer Online is having it’s Wild Hunt Event, an Aion has revealed the Cleric class.
More is through the break.
Tue, Jul 28, 2009 | 15:08 BST
Curt Schilling’s 38 Studios, which purchased Big Huge Games back in May, has a target date finally set for its fantasy MMO Copernicus.
According to the Boston Globe, we can expect the game to launch sometime during December 2010.
This is if more funding can be attained for the project, as Schilling estimates it will take between $50 – $100 million to complete the game if it’s to contend with the larger MMOs on the market.
Raising money is “a challenge,’’ Schilling told the paper, “but that’s part of the attraction for me,” he admitted.
More through the link.
Sat, Jul 04, 2009 | 19:44 BST
It’s that time again. The MMO news round-up post full of links, and other goodies for the online crowd.
This week, loads of games are having annual summer events full of festivities, fireworks and other shenanigans. Some also got level cap increases, are nerfing classes, launching new servers, going bankrupt, and one has even reminded us it’s still in development.
What a week. Hit the page fold for the rest.