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Cloud • Page 2

  • Gaikai enters open beta with 11,000 invites

    David Perry’s confirmed that Cloud gaming service Gaikai has now entered open beta, with an initial round of 11,000 invites having been already sent out.

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  • FCC mentions ZigBee and Bluetooth in OnLive MicroConsole report

    Shots and a schematic for OnLive’s MicroConsole TV adapter has surfaced via the FCC and according to the government agency’s report, the streaming box contains ZigBee 802.15.4 and Bluetooth.

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  • EA founder predicts the death of console exclusives

    EA founder Trip Hawkins has predicted console exclusivity and consoles in general will become a thing of the past as more publishers get on board with Cloud-gaming.

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  • Report - OnLive worth $1.1 billion

    According to a report from VentureBeat, cloud gaming firm OnLive is worth $1.1 billion.

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  • OnLive Beta preview hands out lukewarm praise

    OnLive’s been in Beta for a bit now, and has PC Perspective posted a preview of the service. Turns out, it’s a very fast and impressive with download times, but latency issues were a problem.

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  • Shots of OnLive console and controllers surface

    Some screens for OnLive were released today, showing images of its micro-console and controller.

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  • Microsoft: Xbox 360 will be an "active participant" with cloud services

    Microsoft’s Neil Thompson has weighed-in on cloud-based entertainment services, saying Xbox 360 will be “in the mix and active participants” should the industry become all things streaming.

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  • Perry's Gaikai service raises $5 million VC

    Big Dave Perry’s Gaikai game service has raised $5 million in venture capital funding, according to a US SEC filing uncovered by Gamasutra. According to the doc, Mitch Lasky, a former Activision exec and current partner at tech-investment firm Benchmark Capital, is a contributor.

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  • Xbox Live boss: Cloud gaming won't overtake consoles any time soon

    European Xbox Live boss Jerry Johnson has seen what streaming videogame services like OnLive and Gaikai have to offer, but – despite their potential ability to send his main moneymaker packing – he’s not too worried. “Streaming technology is something that the industry is betting on longer term… right now I don’t believe that technology […]

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  • Kitase: "There might be some very superficial similarities" between Cloud and Lightning

    Is Lightning the female version of Cloud? Is there more that meets the eye with the pair of them? Lets ask Final Fantasy XIII producer Yoshinori Kitase. “There might be some very superficial similarities in that Cloud and Lightning are really cool and composed characters, and also they both have a military background. Those are […]

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  • Trine patch adds Cloud support on Steam

    Puzzle-platformer Trine got a new patch over on Steam yesterday evening. It allows players to save their game to Valve’s Steam Cloud service. Now you can play it at the mistresses, at the dentist, on the train, or even during Uncle Woody’s funeral. Other patch features include the addition of European languages (French, Italian, German, […]

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  • APB will have 100 players per server, car customisation "better than Forza"

    Realtime Worlds boss Dave Jones has just delivered a bunch of new information on MMO APB in his Develop keynote, confirming the game will have up to 100 players per server and will automatically match enforcers with the bad guys on a dynamic basis. Jones showed extensive customisation options for both characters and cars in […]

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  • David Perry says that gaming should be more convenient

    David Perry says that gaming should be more convenient for players and the limitless power of cloud computing could help consumers get games easier and eventually lead to less clutter on shelves at home. “Facebook is a really good example of how data ownership is changing,” Perry told attendees at Develop. “People don’t really care […]

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  • AT&T has plans for its own streaming game service

    Like Verizon, AT&T has plans to offer games via a digital download service. The company’s executive director of gaming, Glenn Broderick, has said that with cloud computing expected to “take off in the next 5-10 years”, AT&T wants to offer the same sort of streaming game service that OnLive is planning. “The way we look […]

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  • Spector: I changed Will Wright's mind on importance of Cloud gaming

    Warren Spector convinced Will Wright at GDC that Cloud gaming’s going have a giant impact on the trade. The famed developers went toe-to-toe on the issue during the Luminaries Lunch at the Californian show last month. “For the first time in my life, at least, I actually got Will Wright to admit that I was […]

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  • Takahashi: Cloud success is "almost inevitable"

    In an essay on why now’s an exciting time to be involved in the games industry, VentureBeat’s Dean Takahashi’s stuck his leg in the sand on Cloud gaming – he reckons it’s pretty much a done deal. “OnLive doesn’t have to kill the console makers to succeed,” said the journo. “It will become a wildly […]

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  • 2K president - Games to shift towards "server-based" model

    2K Games founder and president, Christoph Hartmann, has told GI that he believes Cloud gaming is to play a key role in the industry’s future. “What we think the future will be is the market will shift to more server-based games – similar to the movie business where most people just rent instead of view […]

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  • OnLive boss says people had "damn well better be skeptical"

    OnLive boss Steve Perlman has told Joystiq that people had “damn well better be skeptical” about the Cloud-gaming service, but has insisted in a lengthy interview that the concept works. “They damn well better be skeptical. When I set out to build this thing, we looked at it and said, ‘Look, in theory it’s possible […]

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  • GDC: "Cloud is a great opportunity," says Wright

    Spore-creator Will Wright has told VG247 that he believes Cloud will work if supported properly by developers and publishers, and that the concept represents a “great opportunity” for the industry. “In the future, if people are really browsing these things, it’s a great opportunity,” he said, talking of Cloud-based systems like OnLive, which was announced […]

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  • GDC: David Perry confirms entry into Cloud gaming race

    Acclaim head David Perry has confirmed he’s working on a Cloud gaming system similar to the OnLive service announced at GDC yesterday. Perry was to announce the venture at E3 this year, but the OnLive announcement forced his hand, he said. The exec has told VentureBeat that the company putting the scheme together has nothing […]

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