Tag Archives: cloud gaming
Thu, Jul 07, 2011 | 02:11 BST
Microsoft: Xbox Live cloud storage not yet available
Microsoft has closed down reports from earlier in the week that it silently enabled cloud saves for certain titles.
Tue, Jul 05, 2011 | 00:54 BST
Transgaming says “jitters” spell doom for OnLive
Toronto-based streaming games tech company TransGaming has said performance issues will be the death of rival services like OnLive.
Mon, Jul 04, 2011 | 17:59 BST
Perry: Latency is the biggest challenge cloud gaming faces
Gaikai founder Dave Perry acknowledged latency as “the biggest elephant in the room,” but also claimed that his company has left no stone unturned for trying to mitigate it.
Mon, Jul 04, 2011 | 01:01 BST
OnLive Independence Day sale
Today, we mark the anniversary of Will Smith defeating the aliens. Or something. Look, do you come here for a history lesson, or to find out what’s on sale? OnLive games are on sale.
Fri, Jul 01, 2011 | 08:20 BST
A flood from the stream: Gaikai’s boss on the turning tide
Cloud gaming may be the future but it’s real now, Gaikai’s Robert Stevenson tells Brenna Hillier. You shouldn’t be setting fire to that physical media just yet, however.
Thu, Jun 30, 2011 | 08:24 BST
Perry: Gaikai better than consoles, new deals in works
Gaikai founder Dave Perry has said the cloud gaming company’s tech out-performs existing consoles, and has some major announcements forthcoming.
Tue, Jun 28, 2011 | 07:35 BST
OnLive lets publishers “design games better”
OnLive’s unique feedback and metrics capacities are drawing publishers in, founder and president Steve Perlman has said.
Mon, Jun 27, 2011 | 23:10 BST
OnLive said to be “chatting” with Microsoft, Sony
OnLive VP of Engineering Joe Bentley said in an interview that OnLive is “chatting” with Microsoft and Sony about OnLive’s cloud-based game delivery technology. It’s far from an announcement of a potential deal, but his comments are very interesting nonetheless.
Tue, Jun 21, 2011 | 02:36 BST
Former Sony Executive predicts Apple could “be” the games industry
Phil Harrison, former head of Sony’s Worldwide Studios, has predicted the death of physical media and said if Apple continues as it is, it “will be the games industry”.
Mon, Jun 20, 2011 | 08:10 BST
Head in the Cloud: Gaming’s hardware agnostic future
Expectation says we’re three to four years from the next major console cycle. If cloud gaming has anything to do with it, it may well be the last.
Fri, Jun 10, 2011 | 10:50 BST
Yerli: Cloud gaming “dangerous” from “business perspective”, OnLive and Gaikai “pioneers”
Crytek boss Cervat Yerli has said that cloud gaming presently is risky from a “business perspective.”
Sat, May 28, 2011 | 17:32 BST
Dyack: Multiplayer surge due to used game sales “hurting the single-player experience”
Silicon Knights boss Denis Dyack believes the surge in games with a large multiplayer component is due to developers and publishers trying to combat used game sales.
Thu, May 26, 2011 | 01:52 BST
Carmack: Cloud-based gaming is “inevitable”
John Carmack, one of id Software’s founding fathers, has predicted cloud gaming will have the biggest impact on the games industry in the immediate future.
Wed, Apr 06, 2011 | 23:18 BST
Cloud-based gaming companies could take years to earn money back, says exec
Cloud-based streaming game services like OnLive and Gaikai may not be ready for prime time, according to one game industry executive.
Wed, Feb 16, 2011 | 06:23 GMT
T5 claims game streaming patent, OnLive says it has “no relevance whatsoever”
Funny thing about big, all-encompassing patents: they leave a surprising amount of wiggle room. And if T5 Labs is right, OnLive may be about to learn that the hard way.
Thu, Dec 02, 2010 | 15:45 GMT
OnLive’s $10 per month flat-rate game plan launches January 15

OnLive Game System shipments have begun, and soon, so will a $9.99 per month flat-rate gaming plan from the service.
Thu, Nov 18, 2010 | 06:59 GMT
OnLive announces Netflix-style flat rate for back catalog, begins taking pre-orders for MicroConsole
Tue, Aug 24, 2010 | 15:30 BST
THQ and others feel Cloud gaming is the future

THQ CEO Brian Farrell is a proponent of Cloud gaming, and believes it has the potential to lower the “entry barrier” into gaming for consumers who don’t wish to spend the cash on a console.
Fri, Jun 18, 2010 | 22:29 BST
Gaikai signs EA, moves into 2011

Gaikai has announced it’s struck a multi-year deal with EA to include some of its more popular PC titles when the service launches.
Tue, Mar 16, 2010 | 16:47 GMT
OnLive subscription service will draw customers to Gaikai, says Perry

David Perry has said that OnLive’s pricing model will cause gamers to flock to his free cloud service, Gaikai.


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