Tag Archives: cloud gaming
Fri, Jul 15, 2011 | 02:24 BST
“That next generation is seriously in doubt, both boxes are pretty much the same feature set. I don’t think there’s much need for a next-generation console – you’re going to have one box, and you play it on any device like a television or a tablet.”
- Xbox and PS2 hardware developer Rob Wyatt, now chief scientist at 3D streaming cloud service Otoy, speaking to GamesBeat.
Thu, Jul 07, 2011 | 02:11 BST
Tue, Jul 05, 2011 | 00:54 BST
Toronto-based streaming games tech company TransGaming has said performance issues will be the death of rival services like OnLive.
Mon, Jul 04, 2011 | 17:59 BST
Gaikai founder Dave Perry acknowledged latency as “the biggest elephant in the room,” but also claimed that his company has left no stone unturned for trying to mitigate it.
Mon, Jul 04, 2011 | 01:01 BST
Today, we mark the anniversary of Will Smith defeating the aliens. Or something. Look, do you come here for a history lesson, or to find out what’s on sale? OnLive games are on sale.
Fri, Jul 01, 2011 | 08:20 BST
Cloud gaming may be the future but it’s real now, Gaikai’s Robert Stevenson tells Brenna Hillier. You shouldn’t be setting fire to that physical media just yet, however.
Thu, Jun 30, 2011 | 08:24 BST
Gaikai founder Dave Perry has said the cloud gaming company’s tech out-performs existing consoles, and has some major announcements forthcoming.
Tue, Jun 28, 2011 | 07:35 BST
OnLive’s unique feedback and metrics capacities are drawing publishers in, founder and president Steve Perlman has said.
Mon, Jun 27, 2011 | 23:10 BST
OnLive VP of Engineering Joe Bentley said in an interview that OnLive is “chatting” with Microsoft and Sony about OnLive’s cloud-based game delivery technology. It’s far from an announcement of a potential deal, but his comments are very interesting nonetheless.
Tue, Jun 21, 2011 | 02:36 BST
Phil Harrison, former head of Sony’s Worldwide Studios, has predicted the death of physical media and said if Apple continues as it is, it “will be the games industry”.
Mon, Jun 20, 2011 | 08:10 BST
Expectation says we’re three to four years from the next major console cycle. If cloud gaming has anything to do with it, it may well be the last.
Fri, Jun 10, 2011 | 10:50 BST
Crytek boss Cervat Yerli has said that cloud gaming presently is risky from a “business perspective.”
Sat, May 28, 2011 | 17:32 BST
Silicon Knights boss Denis Dyack believes the surge in games with a large multiplayer component is due to developers and publishers trying to combat used game sales.
Thu, May 26, 2011 | 01:52 BST
John Carmack, one of id Software’s founding fathers, has predicted cloud gaming will have the biggest impact on the games industry in the immediate future.
Wed, Apr 06, 2011 | 23:18 BST
Cloud-based streaming game services like OnLive and Gaikai may not be ready for prime time, according to one game industry executive.
Wed, Feb 16, 2011 | 06:23 GMT
Funny thing about big, all-encompassing patents: they leave a surprising amount of wiggle room. And if T5 Labs is right, OnLive may be about to learn that the hard way.
Thu, Dec 02, 2010 | 15:45 GMT
OnLive Game System shipments have begun, and soon, so will a $9.99 per month flat-rate gaming plan from the service.
Thu, Nov 18, 2010 | 06:59 GMT
OnLive announces Netflix-style flat rate for back catalog, begins taking pre-orders for MicroConsole
Gaikai may finally be galloping out the gates, but OnLive’s far from finished.
Tue, Aug 24, 2010 | 15:30 BST
THQ CEO Brian Farrell is a proponent of Cloud gaming, and believes it has the potential to lower the “entry barrier” into gaming for consumers who don’t wish to spend the cash on a console.
Fri, Jun 18, 2010 | 22:29 BST
Gaikai has announced it’s struck a multi-year deal with EA to include some of its more popular PC titles when the service launches.