GRID: Autosport developer Codemasters is releasing a texture pack on Steam when the racer launches on June 27. It was 30GB initially, but has since been whittled down to 5GB.
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GRID 2 developer Codemasters speaks with VG247′s Dave Cook about its separate multiplayer campaign, squeezing everything out of current-gen tech, and the studio’s future.
GRID 2 developer Codemasters has confirmed that its single player campaign is currently clocking in at over 30 hours to full completion during internal testing. The studio has told VG247 that it wanted to buck the trend of weak six-hour campaigns in the market today.
GRID 2 developer Codemasters has shed some light on its experience with PS4′s development architecture in a new interview.
More moving imagery for GRID 2. Head down for some late night elimination racing on the streets of Barcelona and a visit to the Red Bull Ring.
GRID 2 associate producer Iain Smith has said the formula for BAFTA award-winning GRID 1 is in place with the second outing, but once more, Codemasters plans on expanding upon such a strong foundation by immersing players to the point they feel as if they’re an actual race driver.
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