Tag Archives: CLANG

Mon, Jul 09, 2012 | 01:25 BST

CLANG hits Kickstarter funding goal ahead of deadline

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Well done, Internet. Neal Stephenson’s CLANG, which aims to be the first realistic swordfighting game, has reached its Kickstarter $500,000 target with another 15 hours still on the clock. The motion-controlled dueling simulation is expected to launch at the end of the year as a multi-player arena effort, along with a full suite of tools allowing other creators to develop their own games based on the core tech. There’s still time to get on board, so go check out the sweet pitch video.

Thanks, Kotaku.

Mon, Jun 18, 2012 | 08:59 BST

Stephenson’s CLANG 20 years in the making

NealStephenson

After the recent launch of a his Kickstarter campaign to fund CLANG, a motion-controlled sword brawler, author Neal Stephenson has spoken of how the he’s been considering creating a video game experience for some 20 years, “some writers spend their whole careers producing only prose, which is a perfectly fine thing to do. But many writers, at one point or another, engage with other media,” he told GI International.

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Mon, Jun 11, 2012 | 08:18 BST

Neal Stephenson launches Kickstarter to produce realistic motion-controlled swordfighter

NealStephenson

Dissatisfied with the current portrayal of swordfighting in videogames, renowned fiction writer Neal Stephenson has launched a Kickstarter campaign with the intention of producing the most precise and realistic swordfighting simulation to date.

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