Tag Archives: christian svensson
Tue, Oct 26, 2010 | 08:56 BST
Microsoft’s announced several third-party publishers that will support the upcoming reboot of Games for Windows Marketplace.
Sat, Oct 02, 2010 | 15:52 BST
Capcom’s Christian Svensson has said he expects Marvel vs Capcom 3 to see better sales than Street Fighter IV.
Wed, Jan 13, 2010 | 08:53 GMT
Sat, Sep 19, 2009 | 16:10 BST
Over on the Capcom Unity forums in a thread titled “Ask Capcom“, bossman Christian Svensson replied to a question regarding new game franchises and whether the company plans on creating any new ones for 2010, or if it plans on releasing more sequels to proven ones.
Apparently, its a balancing act, bu that does not mean Capcom is not going to take a risk with new IP ideas.
“If you wanted to take a more liberal view of something like TvC, you could call it a new franchise for us, even if it isn’t new IP (all characters have previously existed),” said Svensson, “and I’m sure some others I’m forgetting off the top of my head.
“Naturally, we always need to be introducing new IP so that we have some percentage of them “stick” to become ongoing franchises.
“But it’s always a balancing act both to keep fans happy and to manage risk.”
Svenseen went on to state that Capcom will “always be experimenting with new IP” and provided a list of games the current hardware generation has allowed to be created:
- Lost Planet
- Age of Booty
- Dead Rising
- Zack & Wiki
- We Love Golf
- Dark Void
- Ghost Trick (recently announced)
Mon, Sep 07, 2009 | 09:44 BST
The announcement last week that the original God of War and it’s sequel was getting a remastered release for the PS3 certainly raised some eyebrows.
So if Capcom were asked to do a similar project, like they were a couple of days ago concerning Devil May Cry 1-3, would they do it?
“I don’t want anyone reading this the wrong way (as I’m not saying anything like this could happen) but I’m seeing some interested for DMC to get this treatment… are there other titles you’d like see go this way? I’m looking for some temperature readings,” was what Capcom’s Christian Svensson said on the forums of Capcom Unity.
More through the link.
We spoke to Christian last week on the podcast as well as Capcom Unity head Chris Kramer. Go grab it here.
Fri, Sep 04, 2009 | 15:17 BST
Capcom’s confirmed to VG247 that Dead Rising 2 will be making an appearance at Tokyo Game Show later this month, and that more on the showing is to be announce imminently.
“You’re not going to see it on the floor of TGS, but there will be Dead Rising 2 stuff happening coming out of TGS,” Capcom’s Chris Kramer said, talking in this week’s podcast.
“That sounds maddeningly cryptic, but you’ll be hearing more literally in the next few days.”
The game itself is coming out next year, but Capcom US business boss Christian Svensson refused to be drawn on specifics.
“Exactly when in 2010, we can’t talk about right now,” he added.
Reports are already hinting at a multiplayer reveal at the Japanese show.
TGS runs from September 24-27.
Fri, Sep 04, 2009 | 10:22 BST
Bit of a humdinger this week. We were lucky enough to get Capcom US’s senior business chap Christian Svensson and Unity ubermeister Chris Kramer on the phone for a brilliant chat about all the firm’s major products: tons of news in there, so definitely listen.
In addition, British development refused to be outdone, you’ll be glad to hear, with Arkham Asylum’s lead narrative guy Paul Crocker giving us ten minutes of everything bat. The interviews are back-to-back.
This one’s quite long, so for ease:
- 0-14.29 – Pat, Steph and Nathan on PS3 Slim, Take-Two’s Natal announcement, Blizzcon, Nathan sounding like a broken robot and Steph shouting about “slapping hookers”.
- 14.30-28.21 – Capcom’s Christian Svensson and Chris Kramer.
- 28.51-38.50 – Rocksteady’s Paul Crocker.
Fri, Sep 04, 2009 | 10:28 BST
Capcom’s told VG247 that its not currently working on any more updates to its historic fighting games, but will almost certainly revisit its older scrapper titles in the future.
“I’ll be honest: right now we have nothing in development, but we’ve been pleased with how our fighting games have performed and our re-releases have performed, so I’d be shocked if we didn’t explore that further,” Capcom US business chief Chris Svensson said in a phone interview yesterday.
The publisher’s recent fighter releases needed some space “to breathe,” added the exec.
“We have put out a fair number of fighting games in a very short window,” he said.
“We had HD Remix, Street Fighter IV, MvC2, we’ll have Tatsunoko in the pipeline, and we have who knows what coming that we can’t talk about yet, but suffice to say there’s been a lot of fighting activity out of Capcom in the last year-and-a-half, and we probably need to give all of those products a little room to breathe and perform before we do some more.”
Svensson was talking to us for this week’s podcast.
Fri, Sep 04, 2009 | 10:29 BST
Street Fighter IV may have made its way to PC, but if you’re waiting for more recent Capcom fighters on your desktop you probably shouldn’t hold your breath.
“To get to Marvel Vs Capcom 2, there are no plans to bring it to PC, nor are there plans to bring HD remix to PC,” said Capcom US boss Christian Svennson, talking to VG247 for this week’s podcast.
Svensson said elsewhere in the interview that he’d been “satisfied” with SFIV PC sales, and that promotions to push the fighter’s PC SKU will be hitting soon.
Fri, Sep 04, 2009 | 10:30 BST
Capcom is working on games designed to lead on PC, US biz head Christian Svensson’s revealed to VG247, with at least one team that has “pedigree” as a PC developer.
“We do have a couple of products in development which are PC-lead, that are not announced yet,” he said. “That doesn’t mean that that content isn’t also going to show up on console, because it will.
“But the pedigree of the team and the primary focus of the design is around the PC, and the largest forecast is on PC for at least one of these projects.
“They’re projects that we’re really excited about: I wish I could say more, but I can’t right now.”
There was no other detail. Svensson was speaking to us in a recording for today’s podcast.
Fri, Sep 04, 2009 | 10:30 BST
If you were sitting on the fence about whether or not to buy Street Fighter IV on PC, it sounds as though things are about to get a lot simpler for you.
“You’ll see a few promotions happening very, very soon on Street Fighter IV PC that will make it that much more attractive for people to jump right in and try it on PC as well,” Capcom US biz boss Christian Svensson told VG247 in an interview yesterday.
Svensson added that Capcom was “satisfied” with sales of the game’s PC version, although it doesn’t sound as though Capcom’s going to be flooding PC gamers with further fighting titles any time soon.
“Street Fighter IV was, truthfully, a bit of an experiment,” he said.
“We didn’t know how it was going to go either. There hadn’t been a major PC launch of a fighting game in probably over a decade… I’ve got to say that relative to our expectations, we’re satisfied.
“It didn’t set the world on fire, but it didn’t disappoint us. So we’re happy.”
Christian was speaking to us in a recording for today’s podcast.
Wed, Apr 29, 2009 | 08:29 BST
Capcom can’t release newly-announced fight revamp Marvel Vs Capcom 2 on Wii because it only has download rights for the game.
“This is a downloadable play, not a retail play,” said Capcom’s ever-present Christian Svennson.
“We don’t actually have any retail rights on this project. And there’s no way to get anywhere near the Wiiware filesize limit here.”
Unfortunate. If you don’t own a 360 or PS3. Don’t forget the PS3 demo this week, 2D scrapper fans.
Fri, Apr 10, 2009 | 20:51 BST
Capcom’s Christian Svensson has tried to put a stop to the assumption that the Versus DLC for Resident Evil 5 was already included on the disc.
In a thread started on the Capcom Unity forums, Svensson replied to questions over the content and explained that while it is not on the actual disc, it still needs data from it.
“Keys are 100 [kilobytes] or less. It is not a key. We have said in the past, it uses assets from the disc (like levels, models, audio, etc.) but the code is new and does not exist on the disc,” he wrote.
The hoopla started when IGN reported earlier this week that the new $5 add-on was already on the disc consumers paid $60 for, and file size being less than 2MB was proof it was only a key.
We’ve contacted Capcom for comment with no results as of yet.
Sun, Mar 29, 2009 | 14:30 BST
Capcom’s Christian Svensson has said the company is platform neutral, rejecting claims of bias toward PSP, Wii or DS.
“We support all systems appropriately,” he said. “On PSP we’ve released more than 10 titles this generation, very high quality titles and there’s more coming.
“DS has been home our popular Megaman Starforce and Ace Attorney series. Wii has a slew of titles (more than we’ve released on 360/PS3 to date) and a massive effort in the form of Monster Hunter Tri.
“In addition there’s Spyborgs and Resident Evil: Darkside Chronicles which are big efforts from us too,” he added.
Mon, Mar 16, 2009 | 20:18 GMT
Someone appears to have got out of bed the wrong side this morning.
“This is the part where I get to say ‘BS’,” he said.
“RE5 is well worth every penny of $60. A huge game, with tons of replay value, loads of unlockables, new weapons, co-op, mercenaries mode, etc. If any game warrants its price point, it’s RE5.
“Prior to the announcement of the Versus mode, no one complained they weren’t getting their money’s worth with the initial release because it packs TONS of value because it is an amazing game. So if people were already satisfied with what the package had, when we offer MORE, why is it people feel they’ve been somehow cheated?”
Further, Svensson told fans to simply not buy the content if they felt hard done by.
“If you don’t find value in our secondary offerings, the choice is simple, don’t purchase it,” he added.
“If you do find it valuable (and we hope you do) please do buy it and enjoy it.”
The patch, costing $4.99 on PSN, or 400 MS Points, adds two Versus modes, namely Slayer and Survivor.
It’s releasing in the West in a “few weeks”.
Thu, Mar 12, 2009 | 18:15 GMT
Lordy. Capcom’s Christian Svensson’s confirmed that more HD fighter remixes are on the way, news likely to shatter the tiny minds of 2D brawler fans everywhere.
“Are we done doing HD Remixes? No we’re not done,” the exec told Videogamer.
“But the next ones that we do will be even better, based on what we learned.”
When asked if Marvel vs. Capcom 2 could be next up, Svensson said: “I won’t say it doesn’t need it. Marvel would be great to do. There’s obviously a fan base for it. It’s probably our most requested title. Unfortunately, I wish I had news to share on that front but I don’t.”
Double awesome. More through there. Thanks, 1UP.
Wed, Mar 04, 2009 | 13:45 GMT
Capcom US exec Christian Svensson has told RPS that retail is now no longer as important for PC games as downloading.
Here’s the quote:
RPS: Is digital distribution more important to the PC than retail?
Svensson: For me? Absolutely. No question in my mind. Digital distribution on PC ties directly into our strategy. Capcom is trying to lead in digital distribution, and I would go as far as to say that in the console space we are already the leading software publisher. We’ve had the highest revenue-generating Xbox Live title, we’ve had the highest revenue-generating Wii title, we’re definitely in the top three or four on the PlayStation network. To that end, on the PC side, I’ve spent the past year building up a digital distribution channel that has about twenty different partners. We’re ready on the console side, and we were the first Japanese publisher to do anything on Steam.
There’s tons more through there.
Fri, Feb 27, 2009 | 18:07 GMT
Capcom’s Christian Svensson has told Videogamer.com that the PC version of Street Fighter IV will be hitting the sunny time of this year.
“Let’s say summer,” he said when asked when it’ll release.
The US biz dev guy added that Mad Catz stick bundles may also happen with the PC SKU.
“We rolled out our Mad Catz sticks and pads, and the interesting thing to note about all of those sticks and pads is they all work with PC as well. We may, and I’m in talks with Mad Catz to figure out how can we actually do some bundles of pads and Street Fighter IV PC.”
Capcom UK, however, wasn’t having any of it this afternoon.
“We have not yet announced a specific date for SFIV PC,” a rep told VG247.
“Nor have we announced the exact details of what the game will comprise of.”
Hopefully we’ll get official confirmation soon.
Tue, Nov 04, 2008 | 08:02 GMT
According to this post from Capcom US’s Christian Svensson, Street Fighter II HD Remix is in submission and will launch in November.
“It’s in submission,” he said.
“November is indeed the target month. It’s a good month for giving ‘thanks’ for all things Street Fighter. It’s a month where hopefully the last of the big retail releases finish up and a clean window for digital begins again.
“We’re certainly hoping we don’t miss our date (it could still happen… I did have some concern when Mr. Kramer shared the target). However, the original question had to do with Sony not lagging MS in the release.
“It is possible for us to bounce the submission on one and not the other which would cause the release to potentially not be simultaneous and still be released in November on one of the two.
“When and if we get full approval on both, we’ll let you know.”
Please, God. Just release it. Date confirmation soon.
Mon, Oct 20, 2008 | 14:46 BST
According to Edge, after agreeing a deal so have its own PlayStation Store front, Capcom has praised Sony for its flexibility in its use of on-line space whilst saying that Microsoft is “not there yet” in terms promoting content on Live.
“Out of all of the third-party companies making use of the digital space, Sony recognises Capcom is one of the best partners for content. We’re supporting PlayStation Network like no other company,” Capcom’s digital product manager, John Diamonon, said.
Capcom’s vice president of business development and strategic planning, Christian Svensson, added: “Sony’s taking advantage of one of the benefits of digital, in that there are multiple ways to sort, search and put things in front of people.
“As far as Microsoft goes, how can I say this diplomatically, there are things I think they’d like to do to promote content in multiple ways, and I think they’ll get there eventually – but they’re not there yet.”
Full thing through the link.
By Mike Bowden