Tag Archives: Christian Elverdam

Fri, Sep 28, 2012 | 10:59 BST

Hitman dev: standard “multiplayer will always be tempting”

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It’s too easy to lumber a game with needless mulitplayer these days. IO Interactive have taken the decision to omit standard multiplayer from Hitman: Absolution’s makeup. Instead, the title offers a neat spin on competitive play. “Contracts” mode allows players to set targets for their friends to smash. Even so, the developer suggests including traditional multiplayer is an irritatingly attractive prospect.

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Thu, Sep 27, 2012 | 20:12 BST

Hitman: Absolution Eurogamer Expo session – full video here

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The Hitman: Absolution developer session at Eurogamer Expo has concluded. Watch the entire thing below.

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Mon, Aug 22, 2011 | 06:35 BST

IO: Past Hitman games sometimes “just failed”

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IO Interactive sees the new engine powering Hitman: Absolution as a chance to live up to the franchise’s potential in ares it has failed in the past.

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Sat, Jul 09, 2011 | 21:28 BST

IO discusses why it took six-years to develop a new Hitman game

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IO Interactive’s Christian Elverdam, gameplay director on Hitman: Absolution, has explained to CVG why it has taken the team so long to create another entry in the Hitman series.

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