Tag Archives: Christian Elverdam
Fri, Sep 28, 2012 | 10:59 BST
It’s too easy to lumber a game with needless mulitplayer these days. IO Interactive have taken the decision to omit standard multiplayer from Hitman: Absolution’s makeup. Instead, the title offers a neat spin on competitive play. “Contracts” mode allows players to set targets for their friends to smash. Even so, the developer suggests including traditional multiplayer is an irritatingly attractive prospect.
Thu, Sep 27, 2012 | 20:12 BST
The Hitman: Absolution developer session at Eurogamer Expo has concluded. Watch the entire thing below.
Mon, Aug 22, 2011 | 06:35 BST
IO Interactive sees the new engine powering Hitman: Absolution as a chance to live up to the franchise’s potential in ares it has failed in the past.
Sat, Jul 09, 2011 | 21:28 BST
IO Interactive’s Christian Elverdam, gameplay director on Hitman: Absolution, has explained to CVG why it has taken the team so long to create another entry in the Hitman series.