Tag Archives: Chris Sigaty
Fri, Nov 16, 2012 | 17:23 GMT
StarCraft 2 producer Chris Sigaty sees eSports growing exponentially once its becomes available on media formats such as television, and the aura of “elitism” surrounding the community is abolished.
Mon, Oct 25, 2010 | 08:27 BST
Did you think Blizzard had the whole StarCraft II story arc sorted out a long, long time ago? You thought wrong, friend.
Sat, Oct 23, 2010 | 20:08 BST
Next year? Next year?! Not a chance, Watson.
Mon, Jun 28, 2010 | 06:59 BST
Pumped for StarCraft II? Today’s your lucky day. At least if you have a WoW subscription. And you live in Korea.
Sat, Apr 24, 2010 | 14:17 BST
StarCraft II’s lead producer Chris Sigaty, has said that not only is the game still on target for a mid-year release, but that once the team gets the game shipped, some will start working on the first expansion for it.
Wed, Apr 21, 2010 | 07:39 BST
Thu, Jun 18, 2009 | 14:14 BST
StarCraft II producer Chris Sigaty has given a clear indication that StarCraft II’s beta really is almost upon us.
“What I can tell you is that we’re working hard on it right now, and we’re getting very, very close,” he said, talking in a live interview with Swedish site Press2Play.
“We don’t have an announcement on it right now, but we’re not years away at this point, and we’re not even quarters away at this point. Very soon, very soon.”
The developer has nothing new to add on a final release date for the RTS.
“We’re saying that we’re targeting to release the game this year,” said Sigaty, but the game won’t ship till it’s ready.
Our BattleNet log-in’s with Blizzard, as was requested earlier this week. Can we plz has beta now?
Sat, Oct 11, 2008 | 10:35 BST
Each new single player campaign will come with upgrades and changes to the multiplayer. The main difference here is that instead of giving you a tacked-on extension of the single-player experience as you often find in an RTS expansion, each title comes with a fully realized campaign.
Chris explained that each of the three installments would play a bit differently as well, with different meta-game types in each. The initial campaign would feature Terran Jim Raynor, with a meta game that involves upgrading technologies. The second focuses on the Zerg, with a meta-element involving diplomacy. I mentioned Star Control, and Chris said that that sort of gameplay element had been discussed.
More through the link.