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Chris Satchell

DirectX 11 announced at Gamefest

As expected, Microsoft has announced DirectX 11 at its US Gamefest event. The software will be backwards compatible with DX10 hardware. There doesn’t appear to have been a release date announced for it. “We want to break away from purely having a paradigm of pixels, vertices and shaders,” said XNA boss Chris Satchell, speaking in […]

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Chris Satchell headlines

  • Microsoft details community XNA games business model

    Microsoft will start selling user-created games on Xbox Live this autumn, the firm announced today, at three different prices – the equivalent of $2.50, $5 or $10. Up to 70 percent of the revenue will be split with the games’ creators. As is already known, any game to make it to the store and be […]

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  • Digital distribution will create "a new class" of publisher, says Satchell

    XNA boss Chris Satchell has said in an interview with GI that digital distribution will create a new type of games publisher. “With the release of community games distribution I think we will see a new class of micro-community-’publishers’ – small community teams that publish their work exclusively on Xbox Live,” said Satchell. “This means […]

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  • Microsoft says no to 3D games – for now

    In an interview with GamesIndustry.biz, XNA general manager Chris Satchell revealed that Microsoft has been looking into the third dimension. Calling it “extremely interesting,” he raised our hopes just high enough to send them screaming back down to earth moments later. “This is a very interesting area of graphics technology,” he said. “We have done […]

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  • Satchell: "We don’t need BBFC or PEGI"

    Speaking at Gamehorizon in Newcastle this morning, Microsoft’s XNA boss, Chris Satchell, has said that user generated content can be responsibly rated by an audience of its creators’ peers – and doesn’t need any intervention from the BBFC or PEGI. “PEGI and the BBFC simply are not going to be able to rate community content. […]

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  • PS3 mods are "inviting trouble," says Microsoft's Satchell

    Speaking to Eurogamer, Chris Satchell, XNA group manager at Microsoft, has said that he believes Sony – as well as othere companies – is walking on thin ice by allowing users to upload content to its online services. “I think there’s a potential risk on any platform… where you’re running in what we call native […]

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