Tag Archives: Chris Roberts
Mon, Nov 18, 2013 | 15:08 GMT
Star Citizen will never be dumbed down for consoles, says Roberts, but next-gen could happen one day
Star Citizen creator Chris Roberts has addressed the likelihood of the crowd-funded RPG heading to consoles in future. While he’s loathe to dumb the PC title down for a “lesser platform” such as PS3 and Xbox 360, he’s not ruling out PS4 and Xbox One.
Tue, Oct 22, 2013 | 22:18 BST
Star Citizen had a video available which Roberts Space Industries states is “rendered 100% in-engine in real time at 4k resolution” showing off the Hornet and three variants of it: Ghost, Tracker, and Super Hornet. As if a regular hornet isn’t scary enough on its own. You can also look over the specifications through the firm’s blog. Star Citizen has now hit over $23 million in funding, and the next stretch goal is $25 million which will provide a larger alpha test net with extra servers and worldwide infrastructure. Thanks, PCgamesN.
Sat, Oct 19, 2013 | 14:50 BST
Star Citizen has now hit $23 million in funding, which has unlocked the Xi’an scout plane. According to Cloud Imperium’s Chris Roberts, the goal isn’t “simply to add an extra ship to the game,” but to add a new type of ship which can be expanded upon. “Once we’ve put the effort into building an alien experience for the Khartu, we can apply it to other Xi’an ships moving forward. Essentially, the extra funding lets us build an even more immersive universe,” he said. The next stretch goal is $25 million and upon being reached it will provide a larger alpha testing net with extra servers and worldwide infrastructure. This will also expand the number of remaining alpha slots. Thanks, Massively.
Tue, Oct 01, 2013 | 09:24 BST
Star Citizen creator Chris Roberts will deliver a talk at GDC Next 2013 in November. His game has raised over $20 million in crowd-funding. Drinks are on him.
Sun, Jul 07, 2013 | 01:33 BST
Star Citizen, being allegedly the highest grossing crowdfunding project ever, is not a simple game. Stuff will be going on everywhere, and I imagine it will be a bit of a headache to dive it headfirst. Game director Christ Roberts understands this, and so he’s helping prep you with this video that discusses how the MMO’s economy will work.
Tue, Apr 23, 2013 | 21:21 BST
Chris Roberts has said he hasn’t ruled out releasing Star Citizen on other platforms, such as PS4, but there’s nothing to announce at present.
Tue, Apr 23, 2013 | 15:59 BST
Cloud Imperium Games, Chris Roberts’ studio, has opened a new location in Santa Monica.
Sat, Feb 16, 2013 | 14:34 GMT
Star Citizen, the space-sim from Chris Roberts has now passed $8 million in funding.
Thu, Jan 31, 2013 | 23:37 GMT
Star Citizen and Wing Commander creator Chris Roberts has said the next generation of consoles won’t be as important as this one, thanks to the PC’s continuous ascent to glory.
Thu, Dec 13, 2012 | 09:04 GMT
Star Citizen’s Chris Roberts has teamed up with Crytek employees in an attempt to deliver a sci-fi wonder on CryEngine 3. As such, he firmly feels that the game will be able to roll with the cream of triple-a development when it launches in 2014. Find out more on his collaboration with Crytek below.
Tue, Dec 04, 2012 | 22:04 GMT
Wing Commander Chris Roberts has said he’d love to regain the rights to the Wing Commander series, because he feels a strong personal connection with the property.
Tue, Dec 04, 2012 | 21:06 GMT
Preliminary system requirements for Star Citizen have been outlined by Roberts Space Industries. According to the updated FAQ on the space sim’s Kickstarter page, at the moment the title will require a dual core PC with a GTX 460 or greater and 4GB of system memory. Those running an i7 2500, 2600, 2700 or better with a GTX 670 or greater will be in graphical space heaven, apparently. Since the game is built on CryEngine, the tech’s system requirements “will stay roughly the same” as those at Roberts Space Industries. Star Citizen will include a multiplayer military title called Squadron 42 alongside the core title’s release in 2014. Thanks, Blue.
Fri, Oct 26, 2012 | 02:16 BST
Star Citizen’s Kickstarter and external crowdfunding efforts have pushed it past Chris Roberts’s major milestone of $2 million.
Wed, Oct 24, 2012 | 10:13 BST
Star Citizen, the new space sim from Wing Comander creator Chris Roberts has shot past its $500,000 Kickstarter funding goal at light speed. There are still 26 days of funding left. Check out the details below
Thu, Oct 18, 2012 | 20:11 BST
Star Citizen developer Cloud Imperium has taken to Kickstarter to help fund the space simulation title.
Thu, Oct 18, 2012 | 17:58 BST
Star Citizen mastermind Chris Roberts believes consoles are holding PC games development back, as the hardware is no longer being “pushed” as hard as in the past.
Wed, Oct 17, 2012 | 21:56 BST
Star Citizen’s preliminary minimum specs have been revealed over on the game’s FAQ, which should give you plenty of time to get your rig up to speed before the game’s release in 2014.
Tue, Oct 16, 2012 | 21:47 BST
Star Citizen developer, Cloud Imperium, has asked fans on its Facebook page whether they would like the project to be posted on Kickstarter.
Fri, Oct 12, 2012 | 13:55 BST
Star Citizen’s pledge drive is doing well, according to creator Chris Roberts who said the team has been “absolutely floored by the attention” the project has received.
Thu, Oct 11, 2012 | 03:46 BST
Star Citizen creator Chris Roberts doesn’t want anybody coming between him and his crowd-funded game’s end users.