Tag Archives: Chris Avellone
Thu, Jun 13, 2013 | 14:03 BST
Rezzed 2013: full developer schedule announced
Rezzed 2013 is the PC and indie games expo hosted by Gamer Network. The event’s full developer schedule has been announced, feature appearances from Chris Avellone and DayZ creator Dean Hall, as well as game showcases featuring Hotline Miami 2, Dreamfall: Chapters, Total War: Rome 2 and Project Eternity.
Thu, May 02, 2013 | 08:53 BST
Obsidian’s Chris Avellone discusses his career as designer
Chris Avellone has been designing games in some capacity for over 16-years, and he had discussed his career and the challenges it has brought in a new interview. It’s a must-read for anyone thinking about getting into the design side of the games industry.
Wed, Apr 03, 2013 | 17:10 BST
Torment: Tides of Numenera team welcomes Chris Avellone
inXile has confirmed that Chris Avellone will officially join the design team for Torment: Tides of Numenera, according to a press release issued by the firm.
Fri, Mar 22, 2013 | 11:54 GMT
Torment: Numenera stretch goal adds Chris Avellone
Chris Avellone will join the Torment: Tides of Numenera team if inXile’s Kickstarter campaign hits $3.5 million. inXiles Brian Fargo speaks with VG247 about his involvement.
Tue, Dec 04, 2012 | 12:04 GMT
Project Eternity crowd-funding closes on $4.3 million
Project Eternity from Obsidian Entertainment has proven to be a crowd-funding success, as the studio closed its funding drive with $4.3 million in the bank across PayPal donations and Kickstarter pledges. We reported that the game’s funding tiers are now closed earlier today, but even if you missed the boat you can still get involved. The studio has responded by saying thanks to everyone who dug deep and supported the project. Check out the details below.
Mon, Dec 03, 2012 | 16:04 GMT
Planescape: Torment sequel gets Avellone’s blessing
Planescape: Torment has been rumoured for the sequel treatment following chatter from Obsidian’s Chris Avellone and one of the writers on the original Chris McComb. As Avellone is too busy with the Project Eternity Kickstarter, he has given McComb his permission to proceed with the game with Wasteland 2 developer InXile’s help. Set geekgasm sensors to ‘violent’.
Mon, Dec 03, 2012 | 00:06 GMT
Project Eternity: “It doesn’t matter if it’s a flop”, says Avellone
Obsidian Entertainment’s Project Eternity doesn’t have to sell well, because its backers have already paid for it.
Sat, Oct 20, 2012 | 21:08 BST
Project Eternity’s Avellone worried that “Kickstarter exhaustion” may eventually kick in
Project Eternity has been a lucky goose, what with surpassing its $1.1 million funding goal on Kickstarter with close to $4 million earned; however, Obsidian’s Chris Avellone is slightly worried that “Kickstarter exhaustion” may eventually take hold with potential backers.
Sat, Oct 20, 2012 | 17:26 BST
Project Eternity – Obsidian hopes the game is “the first in a series of installments”
Project Eternity is “just the first in a series of installments,” if Obsidian’s Chris Avellone and the rest of the team have their way.
Wed, Oct 10, 2012 | 20:38 BST
South Park: The Stick of Truth – working with pre-existing franchises can be rewarding, says Obsidian
South Park: The Stick of Truth is in development at Obsidian Entertainment, and according to creative director Chris Avellone, working with pre-existing franchises such as South Park can be a rewarding experience.
Tue, Oct 09, 2012 | 22:23 BST
Fallout: New Vegas DLC had a 10,000 line dialogue limit
Obsidian’s Chris Avellone gave a talk at GDC Online 2012 in which he discussed the challenge of working with limited voice acting for Fallout: New vegas’s DLC packs. Due to the expense of studio time, the developer was forced to employ a number of cunning strategies to come in on budget. Head on over to Polygon for a report on Avellone’s presentation.
Tue, Oct 09, 2012 | 10:30 BST
Project Eternity: Obsidian adds first expansion & Wasteland 2 as funding reward
Project Eternity developer Obsidian Entertainment has added a new $165+ funding tier to its Kickstarter funding initiative. Backers pledging the amount or above will receive the game’s first expansion as well as InXile’s post apocalyptic RPG Wasteland 2. See the rewards below.
Fri, Oct 05, 2012 | 09:07 BST
Project Eternity Kickstarter: Avellone warns of ‘half-assed’ approach to crowd fuding
Project Eternity head Chris Avellone has discussed the dangers of complacency in the Kickstarter space and if you start a project, you better see it through to the end. The game has raised over $2.3 million in crowd funds with 11 days left to go.
Fri, Sep 21, 2012 | 17:14 BST
Project Eternity interview: Obsidian on making RPGs awesome again
Project Eternity is Kickstarter’s latest success story. VG247′s Dave Cook spoke with Obsidian’s Chris Avellone find out why the game will make RPGs awesome again.
Fri, Sep 21, 2012 | 08:51 BST
Alpha Protocol 2 ‘isn’t up to us’, Kickstarter not an option – Obsidian
Alpha Protocol 2 isn’t going to be happening any time soon, Obsidian Entertainment’s Chris Avellone has told VG247. Despite calls from the community for a Kickstarter project, the creative director says the decision isn’t his to make.
Mon, Sep 17, 2012 | 23:15 BST
Project Eternity Kickstarter born from the industry’s ‘lack of opportunity’
Project Eternity, the fantasy RPG Kickstarter title from Obsidian Entertainment was funded in just 24 hours over the weekend, and is currently sitting at a staggering $1,403,473 in crowd funds. Obsidian’s Chris Avellone and creator of Planescape: Torment has revealed that his team decided on the Kickstarter route due to a ‘lack of opportunity’ in the games industry.
Tue, Aug 21, 2012 | 13:37 BST
Planescape Torment: This is what a spiritual successor would look like
Planescape Torment was a revelation when it launched in 1999, setting a new standard in RPG story-telling. Developer by Black Isle and designed by Obsidian’s Chris Avellone, the developer has revealed how he would tackle a spiritual successor to the game in great detail.
Wed, Jul 25, 2012 | 07:15 BST
Avellone “very tempted” by D&D-free Planescape Kickstarter
Legendary RPG designer Chris Avellone has some idea of where a crowd-funded follow up to Planescape: Torment, and it doesn’t involve sticking to the Dungeons & Dragons ruleset.
Tue, Apr 24, 2012 | 21:47 BST
Levine, Avellone, and Gaider panel touches on issues with narrative versus interactive gameplay
During PAX, Joystiq held a panel titled Plot vs. Play: The Duality of Modern Game Design. On the importance of story in games, BioWare lead writer David Gaider said that with games, the player is invested in the story where as when watching a film, they are just an observer; therefore, he feels story is important. Obsidian Entertainment’s creative director, Chris Avellone, countered that he is not sure whether narrative matters too much when it comes to the gameplay experience. He said many players in the past have come to him saying their favorite moment from a game had more to do with a gameplay element attached to a storyline instead of the overall narrative. Irrational’s Ken Levine, also on the panel, said he is much more interested in environmental storytelling than the words he is going to write. It’s a rather interesting panel discussion, and you can watch it below. [image]
Fri, Apr 20, 2012 | 04:56 BST
Obsidian aims to bring new talents together through Kickstarter
Obsidian’s Chris Avellone wants to help hook students, interns and juniors up with new developers.


Xbox One 24 hour check-in, used policies, more dropped