Tag Archives: Chet Faliszek
Fri, Nov 21, 2008 | 16:37 GMT
Eurogamer’s about to run a live interview with Valve’s Chet Faliszek on the subject of Left 4 Dead.
As ever, this means you get to ask the questions, and, if you’re lucky, they may be answered.
Get over there and get asking, varmint.
Mon, Nov 17, 2008 | 12:28 GMT
Left 4 Dead originally only had a Versus mode, Valve’s Chet Faliszek has told Major Nelson, with Co-op mode being added later.
“Originally we had what would be considered Versus mode now: that was the main game. There was no separate Co-op,” said the developer.
“What we found was that we wanted to make the highs and lows of the co-op experience more distinct. [We had] this problem that if the infected pound on the survivors then their reward for kicking their butt would be, ‘Hey you don’t get to spawn for 60 seconds because we want to have this really big lull.’ Well, that’s not a good reward.
“At some point we separated the two… The splitting of those in the process is probably the biggest change we’ve made. It’s really helped define the game.”
Left 4 Dead released yesterday. They put Co-op in just for you, Ringo. So go play it.
Tue, Nov 11, 2008 | 00:25 GMT
Last we heard, Valve’s rather excellent zombie FPS-fest Left 4 Dead wasn’t coming to PS3 “this year“. Unfortunately, the final nail’s been hammered into the rumour coffin: Chet Faliszek has confirmed to Wonderwall Web that PlayStation 3 owners will not be getting the game. Ever.
“Many people say that they heard rumors that Left 4 Dead is coming to PS3, however despite telling them this isn’t true they still don’t believe us, what more can we say than it is not,” Chet said.
Consider this one dead and buried.
By Mike Bowden