Tag Archives: Chet Faliszek
Mon, Oct 01, 2012 | 11:23 BST
Left 4 Dead 3 could happen ‘some time down the road’ – Faliszek
Left 4 Dead 3 could happen according to Valve’s Chet Faliszek, although don’t go expecting anything soon, or at all.
Mon, Oct 01, 2012 | 08:06 BST
Faliszek, ’60% of Kickstarter games will launch’
Valve’s Chet Faliszek has predicted to VG247 that only 60% of successfully funded Kickstarter projects will see the light of day. Although the developer has personally funded a lot of Kickstarter projects himself, he has warned of the potential dangers of the crowd-sourcing method.
Sun, Sep 30, 2012 | 10:20 BST
Valve interview: ‘I just told Gabe he was full of shit’
Valve has its eye firmly on the future of gaming. VG247′s Dave Cook spoke to Chet Faliszek about where all of this is heading.
Fri, Sep 28, 2012 | 17:53 BST
‘Valve and others are definitely looking at VR tech’ – Faliszek
Valve’s Chet Faliszek has revealed the company is working on virtual reality technology. In an interview with VG247, Faliszek also claimed other organisations are “definitely” doing the same.
Fri, Sep 28, 2012 | 16:38 BST
Valve: “We’re pretty happy”, not selling to Nexon
Valve’s Chet Faliszek has moved quickly to abolish rumours the company are planning to sell. Speaking at Eurogamer Expo, Faliszek rubbished reports the group is going to be acquired by Nexon.
Tue, Sep 11, 2012 | 11:08 BST
Valve hosting two dev sessions at Eurogamer Expo
Valve is holding two developer sessions at this year’s Eurogamer Expo, the site has confirmed today. Studio writer Chet Faliszek will be hosting the discussion entitled, “How to give yourself a job in the game industry”.
Mon, Sep 03, 2012 | 04:12 BST
Portal 2′s lost plot elements include turret marriage
Portal 2′s development was full of ideas which didn’t make the final game, including a sequence in which protagonist Chell ended up married to a turret. Yep.
Fri, Mar 23, 2012 | 08:31 GMT
The day I nearly melee-killed Chet Faliszek in CS:GO
The big fish that got away. Valve’s Chet Faliszek speaks to VG247 on the bullet-proof longevity of Counter-Strike and why no concessions were made for the console versions of Global Offensive.
Tue, Oct 18, 2011 | 19:08 BST
Valve reiterates preference to updating Source Engine, instead of creating Source Engine 2
Valve’s Chet Faliszek has said the firm prefers to update its Source Engine as needed, instead of working on a placement, a la Source Engine 2.
Wed, Sep 28, 2011 | 03:30 BST
Counter-strike: Global Offensive will allow for bigger tournaments
Valve’s avowed intent to unify Counter-strike 1.6 and Source players with Counter-strike: Global Offensive will enable an even greater domination of the eSports scene.
Tue, Sep 27, 2011 | 15:33 BST
Valve believes Steam on Xbox 360 is still a possibility
Chet Faliszek has said Valve is still holding out hope that Steam will be made available on Xbox 360 in the future.
Thu, Sep 15, 2011 | 22:12 BST
Quick Quotes: Valve isn’t “noobing” CS:GO with Casual Mode
“When bringing Counter-Strike to PS3 and Xbox, we wanted to make sure we weren’t ‘noobing’ it, or dumbing it down. The game has an entry point for new players in its Casual Mode, but it’s not ticking off the top players. We think that if you’re really good with the controller, and you can match the fidelity of movement of the mouse and keyboard, then you’ll hold your own. If not, well, you’ll just be matched with people who play like you. We’re looking at changes that are about adding depth for skilled players, without adding complexity for the lower levels.” – Valve writer Chet Faliszek to Gamasutra.
Mon, Sep 12, 2011 | 23:46 BST
Counter-strike: Global Offensive to unite Source, 1.6 fanbase
With Counter-strike: Global Offensive, Valve hopes to bring together two massive gaming communities – the fanbases of both Counter-strike 1.6 and Counter-Sdtrike: Source.
Tue, Aug 30, 2011 | 03:26 BST
Counter-strike: Global Offensive to feature ranked matchmaking
The eSports friendly Counter-strike: Global offensive is all about skill, not RPG-like grinding for the advantage.
Tue, Apr 12, 2011 | 16:03 BST
Holier than thou: Portal 2′s Faliszek on padding and pace
With just over a week to release, we speak to Portal 2 writer Chet Faliszek and play through the game’s typically slick opening level. Consider our appetites comprehensively whetted.
Fri, Feb 25, 2011 | 21:27 GMT
Valve explains why Portal 2 doesn’t include Move support on PS3
Valve’s Chet Faliszek has said the reason Portal 2 on PS3 will not have Move support is because it was designed specifically with console controllers in mind.
Thu, Feb 17, 2011 | 19:42 GMT
Portal 2 does not support Move despite earlier reports
Valve has sent word that Portal 2 will not contain Move support as reported earlier by the German PlayStation Blog. According to the developer, the misunderstanding was caused due to Chet Faliszek’s quote being “lost in translation.”
Tue, Feb 08, 2011 | 14:59 GMT
Portal 2 gives “you more to do, more complexity but not necessarily difficulty,” says Faliszek
Valveās Chet Faliszek has said the puzzles in Portal 2 may seem to look more difficult than the one’s in Portal 1, but “more complexity,” doesn’t necessarily mean the gameplay is more difficult.
Sat, Jan 29, 2011 | 13:12 GMT
Valve: Portal 2 console versions to be “identical,” but PS3 to be better updated

Now, now, 360 owners. If you’re gonna point those pitchforks anywhere, you’d best press them right against Microsoft’s throbbing Adam’s Apple.
Tue, Jan 25, 2011 | 17:44 GMT
Valve “not worried about” Portal releasing on PS3 after recent hacks

Valve’s Chet Faliszek has said the firm isn’t worried about Portal 2 being released on PS3 after recent hacks exposed the console.


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