Tag Archives: chair entertainment
Fri, Dec 02, 2011 | 02:39 GMT
A post on the Epic Games forums identifies and promises a fix for users experiencing problems on older Apple devices. Only iPad 1 and iPod Touch devices seem to be affected, and even then, only if a large number of apps are installed, due to a problem with how icons are cached. Chair promises a quick fix, and in the meantime, recommends players restart their device before playing.
Thu, Dec 01, 2011 | 20:46 GMT
Epic and Chair Entertainment have released a launch trailer for Infinity Blade II, which is now available on the App Store. It really makes us wish we had an iOS device just so we can play it. If you own a iPhone 3GS, iPhone 4, iPhone 4S, iPad, iPad 2 or iPod touch (3rd and 4th gen) device, it can be yours for $6.99.
Thu, Dec 01, 2011 | 16:34 GMT
Chair Entertainment co-founder Donald Mustard won’t repeat the “death march” development cycle of Infinity Blade II.
Tue, Nov 29, 2011 | 19:08 GMT
Epic has released a developer diary for Infinity Blade II, which features Chair Entertainment’s Simon Hurley and Donald Mustard explaining and demonstrating the game’s new attacks.
Tue, Nov 22, 2011 | 01:07 GMT
With the sequel to its smash-hit iOS game, Infinity Blade II, Chair has injected more variety into the environments.
Tue, Nov 15, 2011 | 01:04 GMT
Gamespot has a developer diary for Chair’s upcoming Infinity Blade II, which gives some details on the game’s hero, Cyrus, and his quest to find someone called the Worker now that the world lacks a supreme ruler. There are snippets of in-game footage to be seen, plus some teasing references to the overall story of the world.
Infinity Blade II releases on December 1. The original game set records as the fastest-grossing release on the App Store and set a standard for Unreal Engine on iOS.
Wed, Oct 05, 2011 | 19:10 BST
Epic and Chair have released an update for Infinity Blade on iPhone and iPad. The update includes the new RookBane enemy, new magic rings, swords, shields, and helmets. It also gives you a peek at Infinity Blade II and the upcoming novel Infinity Blade: Awakening from author Brandon Sanderson. The free upgrade also compatible with iOS 5 and iPhone 4S, the later of which releases on October 14. Infinity Blade II is out December 1.
Sat, Sep 17, 2011 | 02:37 BST
Epic design boss Cliff Bleszisnki has confirmed that Shadow Complex 2 is “largely designed,” with the company looking for a partner to bring it to the masses.
Fri, Aug 05, 2011 | 02:37 BST
Smash iOS hit Infinity Blade is on sale for £1.99 ($2.99 and €2.39), down from its usual £3.99 price point.
The Unreal Engine-powered action RPG chalked up $11 million in sales in its first six months.
Thu, Jul 07, 2011 | 15:35 BST
Epic and Chair Entertainment confirmed today that Infinity Blade has surpassed $11 million in sales since its release on iPad.
Thu, Jul 07, 2011 | 15:28 BST
Apple has announced 15 billion apps have been downloaded from the App Store by the more than 200 million iPhone, iPad and iPod touch users worldwide.
Tue, May 17, 2011 | 22:01 BST
Chair Entertainment has announced a multiplayer update for Infinity Blade, which is set to be released for free through the App Store.
Mon, Mar 14, 2011 | 22:11 GMT
Chair Entertainment’s Donald Mustard has commented that post-Infinity Blade, graphics won’t be enough.
Mon, Mar 14, 2011 | 00:48 GMT
Chair Entertainment creative director Donald Mustard has promised a sequel to XBLA hit Shadow Complex.
Sat, Mar 12, 2011 | 21:36 GMT
iPad 2 launched in the US yesterday, and according to Chair Entertainment, the device is “a game-changer.”
Sun, Mar 06, 2011 | 21:49 GMT
Epic Games’ Mark Rein has said iPhone hit Infinity Blade has been more successful than Xbox Live Arcade favourite Shadow Complex.
Wed, Mar 02, 2011 | 14:23 GMT
Chair Entertainment’s confirmed that Infinity Blade is to get a new content update soon, and has also told a GDC crowd that the iOS game took five months to make.
Wed, Dec 15, 2010 | 11:22 GMT
Playthroughs numbering well into the double-digits. Every weapon, ring, and piece of armor mastered. So many duels with the God King that we’ve started attempting to translate his weird gibberish language for fun.
We need more of this game. Like, now.
Wed, Dec 15, 2010 | 08:50 GMT
Mon, Dec 13, 2010 | 12:02 GMT