inFamous: Second Son producer and Sucker Punch co-founder Brian Fleming has conducted a fan Q&A focused on the team’s March 21 release. It’s got some new insight into the Seattle setting, and how karma affects not just Delsin; but those closest to him as well.
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Sly Cooper and InFamous developer Sucker Punch didn’t join the Sony Worldwide Studios family for financial reasons.
Sucker Punch’s Brian Fleming believes inFamous was turned out to be “an okay game,” but it could have been better if the firm had supported it more.
Speaking at PAX, inFAMOUS producer Brian Fleming’s adding a fair bit of detail to inFAMOUS’s setting, including the fact the protagonist, Cole, will have side-kicks in the game. The third-person action adventure sees Cole take on electricity-related super-powers, which are stocked up by sucking powers from the city’s general supply. There’s more in the there […]
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