Tag Archives: Brad Wardell

Fri, Sep 05, 2008 | 07:30 BST

Sins of a Solar Empire moves 500,000 units

Stardock’s Sins of the Solar Empire has sold more than 400,000 boxed copies and 100,000 digital units, according to this Gama report.

Apparently the RTS’s success is partly owed to the fact it’ll run on ancient graphics hardware.

“Sins of a Solar Empire was explicitly designed to work on a wide variety of machines,” said Stardock boss Brad Wardell. “It will run on a four-year-old video card, and it looks great.”

More through the link.

Fri, Mar 21, 2008 | 15:50 GMT

Stardock boss issues rallying cry: ignore the pirates

While talking about PC gaming’s dwindling sales figures, Stardock CEO Brad Wardell has claimed that pirates simply shouldn’t matter to desktop developers.

“‘So here is the deal: When you develop for a market, you don’t go by the user base. You go by the potential customer base. That’s what most software companies do,” wrote Bardell on his blog.

“Instead of worrying about pirates, just leave the content out in the open. The market (Trent) Reznor [Nine Inch nails] plays to will still buy the music; he’s simply stopped worrying about the pirates. He came to the same conclusion: they weren’t customers, they might never be customers, so spending money to try to stop them serves no purpose.”

So there you go, PC games developers. Just ignore copyright theft and it’ll go away.

By Mike Bowden