Tag Archives: Brad Muir

Fri, Jan 20, 2012 | 18:01 GMT

GDC 2012: Double Fine, Gravity Rush, Rocksteady talks added to schedule

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GDC organizers have announced three more panels for the main conference, with visual arts tracks from Rocksteady and Sony, and a production track session from Double Fine.

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Sat, Dec 10, 2011 | 21:40 GMT

Quick Quotes: Double Fine aren’t “averse to making sequels”

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“I don’t think we’re averse to making sequels. I just think we haven’t had a real mega breakout hit. If Brutal Legend had done five million copies we’d probably still be working on Brutal Legend 2 right now. It would have been a slam dunk for EA to immediately sign it. So, I wouldn’t rule it out but there’s still this passion and hunger to make new shit here that I absolutely love. Tim is so good at attracting really creative talent. These four games – they’re so different, they’re so creative, they’re so out-there, and they don’t come from Tim. They come from the brains of other people who are here at the studio. And that’s super-cool, so I’d hope we can keep doing that.” – Iron Brigade project lead Brad Muir to Eurogamer on the possibility of sequels in Double Fine’s future.

Sat, Dec 10, 2011 | 20:28 GMT

Double Fine says to expect a less bountiful release slate next year

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Iron Brigade’s project lead Brad Muir has said not to expect as many game releases back-to-back from Double Fine in 2012, as the firm plans on implementing a more “staggered release schedule.”

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Wed, Nov 16, 2011 | 11:00 GMT

Double Fine: Iron Brigade “really close” to passing certification in Europe

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Double Fine’s Brad Muir has said Iron Brigade’s European release is “close” to passing certification in Europe.

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Thu, Jul 14, 2011 | 09:58 BST

Microsoft “working to resolve” Trenched European release, says Double Fine

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Double Fine producer Brad Muir has said that Microsoft is currently “working to resolve” the currently in-limbo European release of Trenched.

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