Tag Archives: Boyd Multerer
Thu, Jul 25, 2013 | 17:16 BST
Microsoft announced last night that Xbox One will allow studios to self-publish on the format, and that the console itself can be used as a dev-kit, potentially putting development power into the hands of everyone. The company has shed light on what this all means from a development standpoint in a new interview.
Tue, May 21, 2013 | 21:11 BST
Major Nelson will be hosting a live stream at any minute discussing the architecture of Xbox One.
Tue, Nov 25, 2008 | 07:23 GMT
Microsoft’s confirmed that NXE’s community games are to head to new regions, following news that plenty of countries didn’t have access to the content when 360′s new UI launched.
Singapore, Australia and New Zealand will all get access to community games from December 15.
“If our annual Dream-Build-Play competition taught us one thing, it is that there is such a wealth of creativity and imagination in this region, and all over the world, that should be shared with millions,” said XNA boss Boyd Multerer.
“Now even more developers can participate in what we expect to be a worldwide movement to truly democratize game development.”
There’s a press release on Team Xbox.