Tag Archives: blur
Fri, Jul 08, 2011 | 13:51 BST
Blur’s lead designer Matt Cavanagh has formed a studio called Totem Games.
Fri, Apr 29, 2011 | 07:39 BST
Start your time off right by giving less money for games than you would otherwise, thanks to Direct2Drive’s weekend sales.
Wed, Apr 06, 2011 | 15:29 BST
Some former Bizarre Creations executives have spoken up in the latest Edge about the developer’s closure, and have revealed that Activision offered a management buyout option on the 17 year-old company.
Fri, Oct 29, 2010 | 16:30 BST
Activision’s announced it’s holding a double XP event this weekend for Blur.
Mon, Jul 19, 2010 | 12:16 BST
Wed, Jul 07, 2010 | 21:41 BST
Activision’s Dan Amrich has rustled up some numbers on DJ Hero, which at launch in the US during October 2009 only managed to move 122K units, while debuting at 20 on the UK charts the following month.
Mon, Jul 05, 2010 | 17:41 BST
Fri, May 28, 2010 | 16:53 BST
Passing by Old Street Magistrates Court on the drive back home from London tonight? You night just see this on the way, courtesy of Activision.
Fri, May 28, 2010 | 15:29 BST
To get the word out about Blur, Activision and Best Buy have teamed up in the US to launch an exclusive in-store demo program.
Wed, May 26, 2010 | 14:20 BST
Parklife! Reviews for Bizarre Creations super-racer Blur have started trickling out. Get rounded up on who’s been given it what after the break.
Mon, May 24, 2010 | 10:58 BST
Mon, May 24, 2010 | 08:18 BST
Buy Blur on Steam before it comes out tomorrow and you get Geometry Wars for free. Bargain.
Fri, May 21, 2010 | 08:24 BST
In Mario Kart, you use green, red and blue shells. In Blur, you use more powerful power-ups. Do the math.
Thu, May 20, 2010 | 10:19 BST
You’re all getting Blur next week, que? Not convinced? Hit the break: some of the multiplayer modes in the Bizarre racer get detailed in a new video.
Wed, May 19, 2010 | 22:49 BST
Activision has announced a special US incentive to get you to buy Blur at either Sears or its less-pretty, but cheaper little sister, Kmart.
Tue, May 11, 2010 | 12:35 BST
Thu, May 06, 2010 | 18:00 BST
Gareth Wilson, lead designer for Blur, has said that sometimes focusing too much on ultra-high realism when developing a game can take all the fun out of it.
Thu, May 06, 2010 | 17:15 BST
Just like every other developer, Bizarre’s having a look at the motion controller tech from Microsoft and Sony.
Thu, May 06, 2010 | 16:41 BST
Blur’s set for release at the end of the month on PC, PS3, and Xbox 360, but what about handhelds?
Possibly, but not right now.
Thu, May 06, 2010 | 16:12 BST
Bizarre Creations’ Gareth Wilson has said that the DLC plans it has for Blur will be implemented “on the fly” thanks to the content server it has in place.