Tag Archives: Blizzard DOTA
Wed, Oct 26, 2011 | 04:07 BST
Blizzard can’t make Street Fighter, so it made Blizzard DOTA
Blizzard DOTA, the developer’s take on the MOBA genre spawned from its own mod tools, is Blizzard’s wish-fulfilment for some kind of fighter game.
Sat, Oct 22, 2011 | 21:47 BST
BlizzCon 2011: More details on Blizzard DOTA gameplay and mod tools finally come to light
Blizzard not only debuted a trailer for DOTA at BlizzCon yesterday, but it has offered up a few extra details on a game it’s been rather quiet about since it was announced at BlizzCon 2010.
Mon, Aug 22, 2011 | 09:10 BST
Blizzard: StarCraft DOTA mod “completely rebooted”
Blizzard has said that its “completely rebooted” the DOTA mod its developed for StarCraft II since it was last properly shown at Blizzcon last year.
Thu, Aug 18, 2011 | 07:37 BST
Blizzard DOTA finally dropping “near the launch” of Heart of the Swarm
Remember Blizzard DOTA? It was announced long ago, in the far reaches of last year, during BlizzCon. And then…? Silence. Other StarCraft II mods came and went, but DOTA took its bounty of beloved Blizzard heroes and faded into obscurity. Well, until now, obviously. Otherwise, this would be a really disappointing article.
Tue, May 31, 2011 | 09:46 BST
Blizzard DotA aiming for Heart of the Swarm launch, says StarCraft boss
StarCraft II lead producer Chris Sigaty has said that Blizzard DotA is still in development at the company.
Wed, Jan 26, 2011 | 04:22 GMT
Three unusual custom StarCraft maps up for beta

Feel like a little zombie survival? Some match-three action? A cook-off? Hit up the multiplayer tab in StarCraft II today and you’ll have something to do besides curse other players’ unit spam. Blizzard has made three of its Blizzcon-revealed custom maps available as an opt-in beta.
Thu, Oct 28, 2010 | 09:22 BST
Interview – StarCraft II’s Kaeo Milker on multiplayer cheating, Real ID, Activision, the E-sport stigma, tons more

StarCraft II finally dropped into the hands of more than three million eager fans this summer, and Heart of the Swarm probably won’t see the light of day until long after we’ve locked horns with an actual race of hiveminded aliens. So, in the meantime, why even bring the game to BlizzCon? What’s left to talk about?
Tons, as it turns out. This year, Blizzard took the wraps off four brand new games it’s developing within StarCraft II – each of which look equal parts excellent and bizarre. Oh, and let’s not forget the “waves and waves” of free content that will continue to zerg rush the game until Heart of the Swarm finally comes out. Also, cheating! That’s always fun to deal with. And what about the fallout from the forum tweak that was heard around the world, Real ID?
We sat down with game director Kaeo Milker to discuss all of the above topics and more. Also puns, briefly. Read the full thing after the break!
[Interview by Nathan Grayson]
Sat, Oct 23, 2010 | 05:41 BST
Blizzard DOTA to be a “larger” project than other mods, release “further out”

We played Blizzard DOTA. It’s hilarious and fun and delightful. We rarely use the word delightful. This is a Big Deal.
So we were both saddened and excited when Blizzard talked about the StarCraft II spin-off during its StarCraft II and Battle.net press conference earlier today.


Ouya to host public booth in a parking lot down the road from E3