Tag Archives: blitztech
Fri, Mar 27, 2009 | 15:48 GMT
“Blitz has created the first console software solution for rendering games for 3D TVs,” Blitz‘s Philip Oliver told us at GDC yesterday.
It’s another gimmick, right? Oliver is convinced not. So is the British journalist that sent us frantic MSN messages past midnight last week after seeing the tech demoed at the developer’s UK offices.
“Pat, no shit,” he said. “This is the most exciting thing I’ve seen in games for years. I can’t believe it.”
Word for word. He’d been shown a game running at 1080p and 120 frames a second, 60 frames for each eye. Steph saw it in San Francisco yesterday, and all you can hear on the recording in response is a stunned, “Wow.”
When Steph mailed last night, she said, “That 3D game was VERY impressive, by the way.”
And before you start, yes, we’re aware that Blitz is sponsoring the site for GDC. And no, that doesn’t mean we’re lying. Hit the link for the transcript of the demo.