Tag Archives: black
Thu, Oct 18, 2012 | 10:16 BST
Stuart Black’s career in games development hasn’t progressed as smoothly as he would have liked. Since the release of Criterion’s Black in 2006, the well-known industry professional has struggled to make much of an impact. From Enemy Front to Bodycount, his projects haven’t turned out as planned. This is for a number of reasons.
Wed, Jan 19, 2011 | 14:08 GMT
Nintendo’s just confirmed that Cosmos Black and Aqua Blue will be the colours of choice for the launch of 3DS in Europe in March.
Thu, Mar 25, 2010 | 12:20 GMT
Wed, Feb 24, 2010 | 11:16 GMT
Mon, Feb 15, 2010 | 20:10 GMT
Tue, Feb 12, 2008 | 17:59 GMT
They probably get bored of saying it, but according to Burnout Paradise lead designer Craig Sullivan in the latest edition of D-Pad, Criterion isn’t working on a sequel to shooter Black and isn’t planning one in the near future.
“Sorry to disappoint you, but as we’ve mentioned many times on our podcast we’re not looking at making another Black game any time soon,” he said. “Although the rumours never seem to go away and we still get a lot of letters from fans, we’re honestly not working on that game at the moment. I doubt the rumours will go away though.”
FPS Black “shot” to fame as Criterion’s “other game” in the last console generation. Sounds as though you can give up waiting for any more for now.
Tue, Feb 05, 2008 | 13:14 GMT
Microsoft’s confirmed that Black, Ninja Gaiden Black and Pirates! are going to be made available in the Xbox Originals section of America’s Live Marketplace on February 11. This is very cool. Black was brilliant, if mental, and a healthy diversion for Criterion from endless Burnout games. Ninja Gaiden Black’s one of the hardest games ever, so it’s something you should own. Pirates! is… Pirates!. But it’s made by Sid Meier, so that’s fine.
Give us these, Microsoft. We’d like to pay not much money for Black.