Tag Archives: bioshock: infinite

Tue, Mar 26, 2013 | 21:38 GMT

Here’s how to unlock BioShock Infinite’s 1999 Mode

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We had previously been told that in order to play BioShock Infinite in the unforgiving 1999 Mode, you’d need to beat the game on Hard difficulty first. But that is not the case, as you can also use the Konami code, I have been told.

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Tue, Mar 26, 2013 | 01:43 GMT

BioShock: Infinite, Tomb Raider Geforce drivers released

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Nvidia has released a new set of drivers for its GeForce range of GPUs in celebration of the release of BioShock: Infinite today – along with the recent Tomb Raider. The manufacturer reckons it’s empowered some tasty framerate boosts with the new software; full details and downloads are available on Nvidia’s website.

Thanks, PCGamer.

Mon, Mar 25, 2013 | 11:59 GMT

BioShock Infinite: it always starts with a lighthouse

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BioShock Infinite is one of the most controversial and politically-charged games VG247′s Dave Cook has ever played. It’s simply one of the best games of the generation.

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Mon, Mar 25, 2013 | 15:00 GMT

BioShock Infinite reviews begin, all the scores here

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BioShock Infinite reviews are now live. Get every score for Irrational Games’ stellar shooter right here.

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Mon, Mar 25, 2013 | 02:56 GMT

BioShock: Infinite ready for “psychopathic” and “alcoholic” players

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BioShock: Infinite director Ken Levine believes games should be designed to account for all sorts of extremes of player behaviour.

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Sat, Mar 23, 2013 | 13:38 GMT

BioShock Infinite costumes land on PSN next week for your Sackboy

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Another BioShock pack is heading to the PS Store for LittleBigPlanet games and it’s out next week. The last pack featured Big Daddy and Little Sister, but this one is all about Infinite, which is out next week as well. A couple wallpapers can be downloaded through the link if that is your speed.

Fri, Mar 22, 2013 | 10:43 GMT

BioShock Infinite: Levine debunks ‘$200 million’ production cost story

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BioShock Infinite was rumoured to have cost £100 million to make and another $100 million to market. The analyst claim is bogus, according to Irrational Games founder Ken Levine.

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Fri, Mar 22, 2013 | 09:12 GMT

BioShock Infinite: Levine discusses his floating world in two new gameplay clips

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BioShok Infinite creator Ken Levine has given IGN the video tour treatment of his floating city of Columbia. The view from up there is rather stunning, but be wary of SPOILERS before you venture below. Seriously, I’m not kidding.

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Fri, Mar 22, 2013 | 04:41 GMT

BioShock Infinite cost 2K around $200 million, analysts say

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BioShock Infinite is one of the most expensive games of all time, according to a couple of analysts.

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Wed, Mar 20, 2013 | 20:53 GMT

BioShock Infinite hitting Mac this summer

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BioShock Infinite will be released for Mac through Aspyr Media. “We are incredibly excited to bring the latest version of BioShock, one of the industry’s most critically acclaimed and beloved franchises, to the Mac.” said Aspyr president Michael Rogers. “We pride ourselves on bringing the very best in gaming to the Mac, and that’s exactly what Mac owners will get with Irrational Games’ masterfully-crafted BioShock Infinite.” The Mac version will release this summer, and the PC and consoles versions arrive next week on March 26.

Wed, Mar 20, 2013 | 16:07 GMT

Bioshock Infinite video discusses bringing Elizabeth to life

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Bioshock Infinite has a new video available which goes behind the scenes with the four lovely ladies who brought Elizabeth to life. Bioshock Infinite is out next week on March 26 for PC, PS3, and Xbox 360. Thanks, Evil Avatar.

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Mon, Mar 18, 2013 | 14:57 GMT

BioShock: Infinite gets extended TV spot, watch it here

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BioShock: Infinite got a 35-second TV spot at the weekend, and now Irrational Games has released the other 25 seconds. We’re getting episodic trailers now?

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Sat, Mar 16, 2013 | 19:56 GMT

Ken Levine’s BAFTA Q&A released in video form

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A video featuring Irrational’s Ken Levine’s dveloper Q&A filmed March 5 at BAFTA has been posted by 2K Games. In it, Levine talks “From Shodan, to Big Daddy, to Elizabeth: The Evolution of AI Companions” with Simon Parkin. It also features an audience Q&A. Watch it below. BioShock Infinite released March 26 on PC, PS3, and Xbox 360

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Sat, Mar 16, 2013 | 16:11 GMT

Bioshock Infinite TV spot shows Elizabeth about to be executed

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A 35 second TV spot for Bioshock Infinite, featuring Nico Vega’s “Beast”, has popped up on Game Informer’s YouTube page. It’s posted below, courtesy of AGB. You don’t have much longer to wait: it’s out on March 26 for PC, PS3, and Xbox 360.

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Fri, Mar 15, 2013 | 15:34 GMT

BioShock Infinite full voice cast announced

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The cast of BioShock Infinite has been announced, and you can find out who is who after the break.

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Fri, Mar 15, 2013 | 02:04 GMT

Irrational Games store discounts shipping

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Irrational Games is offering $2 standard shipping on all domestic US orders, including bulky items like the skyhook and Columbia concept statue. International shipping has also been discounted by up to $10 per order. Visit the store to fill your life with BioShock-flavoured items before BioShock Infinite launches on March 26 and swallows you whole.

Thu, Mar 14, 2013 | 15:48 GMT

BioShock: Infinite “False Shepherd” trailer is go

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BioShock: Infinite has received a new trailer entitled “False Shepherd”. No it’s not a Mass Effect cross-over you clod. Just watch it.

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Thu, Mar 14, 2013 | 08:53 GMT

BioShock: Infinite ‘Emporia’ gameplay shows a city divided

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BioShock: Infinite’s gameplay has been showcased in a new video, with commentary from Irrational Games. It shows the city of Columbia burning as the civil war between factions escalates.

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Mon, Mar 11, 2013 | 14:36 GMT

BioShock: Infinite “will live long in the memory of gamers”, says publisher

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BioShock Infinite publisher 2K Games has said that Irrational Games’ shooter will linger in the memory of gamers and the industry once it’s done.

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Mon, Mar 11, 2013 | 05:53 GMT

BioShock Infinite trailer tease shows steampunk cyborg

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Irrational Games has released a teaser image for an upcoming commercial, and however you may feel about the tendency of games marketing to get into weird loops of teasing for trailers, this one’s kind of interesting.

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