Tag Archives: bionic commando
Tue, Apr 28, 2009 | 10:42 BST
Wed, Apr 15, 2009 | 17:05 BST
Capcom has announced that a multiplayer demo for Bionic Commando will land on Xbox Live soon.
In all, the game will contain 16 multiplayer maps, but the demo will focus on Deatmatch mode, the map Vertigo, and support up to eight players.
A demo for PC and PS3 has yet to be announced.
Game lands on consoles May 19.
Sat, Apr 11, 2009 | 08:35 BST
Capcom’s put out a new trailer for the soon-to-be-released Bionic Commando, and it’s fair to say the game’s looking officially “better” than it used to. A good thing.
The movie shows off abilities of our hero’s robot arm, and it looks as though a ton of work’s been done on general presentation. Hooray for that.
It’s out in May.
Fri, Mar 27, 2009 | 12:53 GMT
CVG’s put up some direct-feed Bionic Commando videos from a near-final version. And here they are.
The game’s out in May. We would tell you what’s in the movies, but CVG’s videos always crash Firefox for us. So we can’t.
Thu, Mar 26, 2009 | 12:53 GMT
Wed, Mar 25, 2009 | 09:16 GMT
Tue, Mar 17, 2009 | 21:39 GMT
Grin’s Bo Andersson has said that the Swedish developer has started work on three new projects.
The firm will talk to publishers about the games next week at GDC, Andersson said.
He said the meetings are “more to do with what we will work on in 2011 and 2012″.
“One of the things we will have to gauge is when the next generation will kick off,” he said.
“I think the financial situation has delayed the start of the next generation. I’m hoping it will start late 2012 at the earliest or early 2013.”
Grin’s Wanted: Weapons of Fate is due out next week, and the company has Bionic Commando and Terminator Salvation in the works.
Thu, Feb 05, 2009 | 21:07 GMT
Bionic Commando fans — your patience has finally paid off.
Circle the month of May on your calenders, because that’s when Capcom’s revamped classic is set for release according to CVG.
There’s no exact date for the PC, PS3 and 360 game as yet, but it’s doubtful you’ll be waiting too long.
More through the link.
Mon, Jan 05, 2009 | 21:30 GMT
Capcom has just announced what it calls its “stellar line-up” for the first half of 2009 which includes titles like Street Fighter IV and Resident Evil 5.
The titles and release dates are as follows:
- Flock! (XBLA/PSN) – February
- Street Fighter IV (360/PS3) – February 20
- Dead Rising Chop Till You Drop (Wii) – February 27
- Neopets Puzzle Adventure (Wii/DS/PC) – February 27
- Resident Evil 5 (360/PS3) – March 13
- MotoGP (Wii) – March
- Bionic Commando (PS3/360) – March
By Mike Bowden
Thu, Dec 18, 2008 | 10:50 GMT
Capcom’s put out five new shots of Bionic Commando’s multiplayer, as seen after the break.
Not really “feeling” it, to be honest. It’s out next year for PC, PS3 and 360.
Thu, Nov 06, 2008 | 08:59 GMT
Capcom’s issued sales estimates for its bigger games, putting expected figures on the likes of Resident Evil 5 and Bionic Commando.
RE5 will sell around 3.2 million copies, apparently, and Street Fighter IV will put in an appearance to the tune of 1.7 million units.
Bionic Commando will sell close to 1.5 million, says the firm, and Dead Rising Wii will hit 500,000.
Wed, Nov 05, 2008 | 10:31 GMT
An apparent first-quarter Capcom release schedule, published by MCV, isn’t anything of the kind, the firm has said.
Speaking to Eurogamer, Capcom’s said the list is merely retail guidance, and not a set date list.
The original information pinned Street Fighter IV as being released on PS3, 360 and PC on February 20 and Bionic Commando for a February 13 launch.
So you’d better hold those horses.
Tue, Nov 04, 2008 | 17:21 GMT
According to this MCV piece, Street Fighter IV has been dated as a February 20 release in the UK.
The publisher’s also confirmed a date for Bionic Commando – you’ll be getting busy with your metal arm on February 13, apparently.
- Neopets Puzzle Adventure – Wii, DS, PC – January 23
- Bionic Commando – PS3, 360, PC – February 13
- MotoGP Wii – Wii – February 20
- Street Fighter IV – PS3, 360, PC – February 20
- Dead Rising – Wii – February 27
- Resident Evil 5 – PS3, 360, PC – March 13
Wed, Oct 15, 2008 | 06:48 BST
Speaking to Kotaku, GRIN chap Ulf Andersson has explained the reasoning behind not making Bionic Commando’s swing mechanic an automatic affair, claiming the decision to make you press a button to latch on is all about “focus.”
“It’s not fucking Spider-Man,” he said. “We made a swing mechanism that’s not automatic.
“This means you have to focus a bit more, because it’s a proper mechanic instead of just a button press; it’s the core mechanic of the game. Everything in the game is built around that, from the environments to the enemy.”
Andersson added: “It’s really hard to do a good swing mechanic. Not many games have got it right. But we’re all really proud of ours.
“The original Bionic Commando was skill-based. There was a risk in jumping: you might die, you might not. We’ve stayed true to that core mood and feeling of the original in our game.”
Game’s out early next year. More through the link.
Fri, Oct 10, 2008 | 21:01 BST
Speaking to Kotaku, Capcom producer Ben Judd has said a Bionic Commando movie may not be the stupidest idea in the world.
“I mean, we’ve already got action figures and a comic book; movies are a definite possibility,” he said.
“Capcom are active IP holders, they do a lot of turning stuff into movies, so yeah.”
That’s be nice, isn’t it? More through there.
Fri, Oct 10, 2008 | 09:52 BST
On CVG. These came out yesterday, but we drowned a bit and they slipped through the gaps. We apologise. Bionic Commando’s out next year for 360 and PS3.
Tue, Sep 02, 2008 | 13:27 BST
Fri, Jul 25, 2008 | 14:00 BST
Thu, Jul 24, 2008 | 07:28 BST
Speaking in this TeamXbox interview, Swedish developer GRIN’s confirmed that Capcom’s Bionic Commando will have 10-way multiplayer, the lesser number hopefully keeping the servers “happy”.
“Ten is our target,” said a spokesperson. “The reason being is that I’ve done a lot of multiplayer games with 32 players, but the servers rarely seem happy. So, we were going for a game that runs optimally with twelve players, but now it looks like ten will be the sweet spot.”
More through the link. Game’s out next year.
Tue, Jul 22, 2008 | 09:03 BST
If you hadn’t already worked yourself into a nerdy fervor over this week’s San Diego Comic-Con, here’s a nice little incentive. GoNintendo got its Gameboy-stained claws on Capcom’s Comic-Con schedule, and it’s a doozy.
Actually, it’s pretty commonplace, but apparently you’ll be able to “Meet the Bionic Commando & Mega Man!” Cool. Additionally, the Capcom booth will be hosting a Street Fighter IV tournament, as well as celebrity signings with the stars of Street Fighter: The Legend of Chun-Li.
However, we can’t help but wonder whether or not Mega Man and the Bionic Commando will be entering the cosplay contest. Isn’t that a tad unfair?
Yeah, anyway. Hit the link for the full schedule.