Tag Archives: Beyond: Two Souls

Tue, Apr 16, 2013 | 14:58 BST

Beyond: Two Souls players will never do the same thing twice, says Cage

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Beyond: Two Souls will offer variety to players, which will provide them with different different situations on each play through. Simply put, they will never do the same thing twice.

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Wed, Apr 10, 2013 | 19:49 BST

Quantic Dream hiring programmer with “a strong understanding of multiplayer”

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Quantic Dream has posted a job listing for a lead online programmer with a “very deep and high knowledge of online gaming; network developments.” The firm would like for this person to have shipped a triple-A title with “significant experience in multiplayer gaming.” While Quantic’s next project, Beyond: Two Souls is a single-player title as with Heavy Rain, the firm’s David Cage has as in the past multiplayer is something he would consider in the future. Via Superannuation‘s feature on Kotaku.

Thu, Apr 04, 2013 | 11:01 BST

Quantic Dream’s PS4 project: “You’d be amazed” by it, says Cage

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Beyond: Two Souls creator David Cage has shed some light on the scope of Quantic Dream’s yet-unannounced PS4 title in a new interview.

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Wed, Apr 03, 2013 | 22:17 BST

Beyond: Two Souls only “a little bit more expensive” than Heavy Rain

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Beyond: Two Souls appears to have incredible production values, but Quantic Dream boss David Cage says it’s got quite a modest budget.

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Fri, Mar 22, 2013 | 10:24 GMT

Beyond: Two Souls dev asked to show star holding a gun on cover, “we categorically refused”

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Beyond: Two Souls developer Quantic Dream was asked by marketing agencies to include an image of star Jodie Holmes on the game’s cover holding a gun, in the belief it would help the game sell better. The studio has revealed that it “categorically refused”.

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Mon, Mar 25, 2013 | 05:57 GMT

Beyond: Two Souls chosen for Tribeca Film Festival

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Beyond: Two Souls has been chosen as an Official Selection by Tribeca Film Festival. Sony will host a Tribeca screening on April 27 with a new one-hour scene; a major trailer; a behind the scenes look; and a Q&A panel with Ellen Page and David Cage. The session will be live-streamed, with timing to be announced in the near future. Despite claims to the contrary on the PlayStation Blog, it’s actually the second game to be so honoured, after LA Noire. According to Pat’s recent hands-on preview, Beyond is much more of a game than Heavy Rain, which trod the interactive movie line very closely – but it also made him cry, which sounds like film festival fare to me. It’s due exclusively on PlayStation 3 in October.

Thu, Mar 21, 2013 | 14:13 GMT

Beyond: Two Souls ‘Hospital’ gameplay footage, watch it here

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Beyond: Two Souls has been thrust into the hands of the games press this week, and VG247 was there to play it. We’ve got some fresh gameplay footage for your viewing pleasure that may or may not include a hospital.

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Thu, Mar 21, 2013 | 14:00 GMT

Beyond: Two Souls ‘Combat’ gameplay footage, watch it here

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Beyond: Two Souls developer Quantic Dream has blown the lid off its big-budget adventure romp. VG247 has played it and we’ve got some combat gameplay footage for you right here.

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Thu, Mar 21, 2013 | 14:00 GMT

Beyond: Two Souls ‘Lab Test’ gameplay footage, watch it here

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Beyond: Two Souls has gone hands-on for the first time since it was announced. VG247 has played it and we’ve got some footage of Quantic Dream’s ‘Lab Test’ scene, in which a young Jodie Holmes is being tested on to determine the extent of her supernatural powers.

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Thu, Mar 21, 2013 | 14:00 GMT

Beyond: Two Souls longer than Heavy Rain, lasts 12-15 hours

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Beyond: Two Souls gameplay lead Caroline Marchal has told VG247 that the game will come in around the 12-15 hour mark, and is longer than Quantic Dream’s previous release Heavy Rain.

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Thu, Mar 21, 2013 | 14:00 GMT

Beyond: Two Souls has no QTEs, states Cage

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Beyond: Two Souls may come from the same team that brought you Heavy Rain, but it doesn’t have a single QTE, Quantic Dream’s David Cage has told VG247.

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Thu, Mar 21, 2013 | 14:00 GMT

Beyond: Two Souls is the biggest motion capture project ever made

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Beyond: Two Souls creator David Cage has explained why Quantic Dream’s PS3 adventure game is the largest motion capture project ever attempted.

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Fri, Mar 22, 2013 | 08:05 GMT

Beyond: Two Souls – Cage unveils opus in Paris

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Beyond: Two Souls will take David Cage’s narrative vision to the next level in October. Patrick Garratt visits Quantic Dream in Paris to go hands-on and see brand new gameplay sections demoed.

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Fri, Mar 01, 2013 | 21:02 GMT

Beyond: Two Souls releases in October, stars Willem Dafoe

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Looks like Willem Dafoe will be in Beyond: Two Souls after all. Proof is in the pudding below.

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Fri, Mar 01, 2013 | 12:39 GMT

David Cage: “Games still have to deal with some kind of sexism”

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Beyond: Two Souls writer David Cage has stated that he didn’t consciously make the game’s star female, and that the games industry still needs to think hard about the issue of gender. He believes the tide is slowly changing, however.

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Fri, Feb 08, 2013 | 14:28 GMT

David Cage tells games industry to grow up at DICE Summit

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Beyond: Two Souls writer David Cage has spoken out regarding the maturity of the games industry in his keynote speech at this year’s DICE Summit. He warned of an industry that wants to grow up, but thanks to stagnation in sales – the same franchises dominating the charts year-in, year-out – such coming of age will not happen. The video of his lecture is now available, we’ve got it below.

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Thu, Feb 07, 2013 | 15:05 GMT

Beyond: Two Souls is in beta, release date announce incoming

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Beyond: Two Souls writer David Cage has confirmed that Quantic Dreams’ incoming title is in beta and that a release date will be announced soon.

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Sun, Jan 06, 2013 | 23:43 GMT

Beyond: Two Souls engine change “totally absurd”

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Beyond: Two Souls uses a new engine because Quantic Dream is “crazy”, according to studio boss David Cage.

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Sun, Jan 06, 2013 | 23:38 GMT

Beyond: Two Souls release date debunked by Sony

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Beyond: Two Souls had no official release date beyond a vague 2013 window, and while a retailer slip-up may have hinted at an official launch date, the publisher has stepped in to put rumours to bed. Check out their response to the leak here.

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Mon, Nov 12, 2012 | 16:09 GMT

Beyond Two Souls: Cage wishes he could say nothing about it pre-launch

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Beyond: Two Souls writer David Cage wishes that players could play it without any prior knowledge for more of an impact, staying that if it were up to him, he’d “Say nothing and show nothing.” Why? Find out below.

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