Tag Archives: Behemoth
Thu, Feb 03, 2011 | 05:46 GMT
Castle Crashes is about to see one of its most exciting updates yet: the oft-requested, much anticipated, genuinely hotly desired Pink Knight.
Grab your delicately hued warrior from the PlayStation Network, and The Behemoth will drop all revenue in the coffers of breast cancer research charities.
Tue, Jan 11, 2011 | 00:38 GMT
Behemoth has a question – Who is the best Castle Crashers Arena Fighter in all the world? The answer will be found during the Tournament of Champions, and the newly identified king of the castle will walk away with a 24-karat gold-plated Xbox 360. It works, too.
Tue, Mar 31, 2009 | 20:43 BST
Behemoth’s John Baez has hinted in a Gamasutra interview that PS3 and Wii users may not be left out in the cold when it comes to the indie developer’s “secret third game”.
While Baez did not confirm any platforms in the chat, the article hints at the possibility of a multi-platform release due to the company owning licenses for PSN and WiiWare.
The only cat Baez let out of the bag was that the game’s a multiplayer affair releasing sometime next year.
Hopefully we’ll have a name for it by then.
Fri, Mar 20, 2009 | 16:56 GMT
During the International Anime Fair in Toykyo last week, Behemoth was on had to demo it’s “third game” to the masses. Which means more details on the nameless co-op platformer have popped up.
Apparently, it contains at least four mini-games. Details are as follows:
- It has a block painting game. As players run around the play-field, they turn any blocks they touch to their own color. The goal is to do this for more blocks than your rival. You don’t have to do anything to the blocks to change their color — just walk over them or bump into them from the side or below.
- One mode is a soccer game. Players attempt to knock a soccer ball into a goal. This is done by simply bumping into the ball or punching it.
- You can collect coins. There’s a giant goldfish floating about the stage. When struck, it releases gold. The goal is to collect as much of the gold as possible.
- Harvesting souls is another. In this mini game, when an enemy is defeated, his soul floats away. Collect an opponent’s soul, and you get big points. If you lose your soul, you can chase after it once you’ve respawned, assuming it hasn’t already been taken.
The demo was on Xbox 360. It’s being speculated that a PC version will be released as well, but not a PSN entry.
Behemoth has yet to announce which platforms the title will hit.
Tue, Mar 10, 2009 | 19:44 GMT
Per the blog, the new project has “proven to be a lot of fun for the people that we’ve shown! Perhaps we can start posting imagery later on and begin a guessing game about the game. It’s like two games in one!”
We’ll see, come next Wednesday.
Tue, Mar 10, 2009 | 15:45 GMT
Behemoth’s confirmed on its blog that its third game – following Alien Hominid and Castle Crashers – will be shown for the first time at the Tokyo Anime Fair later this month.
From the post:
In an effort to reach out to our Japanese fans, John, Dan and Emil will be flying off to Tokyo next week and will represent The Behemoth at Tokyo Anime Fair March 20th and 21st at booth H-10. We will be showcasing Castle Crashers, Alien Hominid, and… an uber-early version of Game #3!
It appears to be a game about men with square heads and emeralds. Full thing through the link.
Tue, Sep 02, 2008 | 06:44 BST
Speaking in this interview with Joystiq, Behemoth art director Dan Paladin has conceded that there are problems with daftly popular XBLA game Castle Crashers, but has assured that help is on the way.
“Yeah, there are certain network settings where, if you’re in a very specific network environment, it won’t work with another person’s connection and that’s what’s happening,” he said.
“But that’s something we’re already addressing by working with Microsoft to get a patch out as fast as possible.”
Lead programmer Tom Fulp also confirms there that DLC is on the way, but refuses to confirm what it is. Some people are just so fussy.
Through the link for more.