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Banjo Kazooie: Nuts & Bolts • Page 2

  • New Banjo trailer shows more of Showdown Town

    Rare’s released a new trailer of Banjo Kazooie: Nuts & Bolts, showing off more of the Showdown Town mission hub bit of the updated adventure. Bits of this look beautiful, to be frank. And it’s got snow in it, so we’re fine with that. After the break.

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  • Rare ditched straight Banjo remake in favour of Nuts & Bolts

    According to this MTV piece, Rare actually set out to make a straight Banjo remake, even including the same worlds as the original, but binned the idea because it “wasn’t the way” the team wanted to go. “We started off thinking, ‘Okay, let’s do almost a clever remake of the original, where we have the […]

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  • Banjo Kazooie XBLA images released

    On Gamespot. The shots show a nice graphical upgrade for the ancient platformer. We’ll be playing this, as we’re sentimental old souls. You can get the game free with a pre-order for Nuts & Bolts, or you can wait a bit and buy it from Arcade later on. Details here.

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  • Rare outlines Banjo XBLA pre-order details

    Rare popped us a mail this afternoon to clarify how you’re going to be able to get the original Banjo-Kazooie through XBLA for free by ordering Banjo Kazooie: Nuts & Bolts. From Rare’s site: This time we’ve rounded up all the details to date on the Nuts & Bolts pre-order scheme with the Banjo-Kazooie XBLA […]

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  • Banjo XBLA coming November 26

    Microsoft announced today that the Banjo-Kazooie XBLA remake will be ready to download on November 26 for 1200 Microsoft Points. For those of you can’t wait that long, if you pre-order Banjo Kazooie: Nuts & Bolts, then you can get Banjo XBLA as early as November 14 along with your copy of the game. Also, […]

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  • Banjo: "This is a new concept in games"

    Banjo dev boss Salvatore Fileccia has detailed the thinking bahind Banjo Kazooie: Nuts & Bolts in a new interview with GamerScoreBlog, calling the reinvention a “new concept in games.” “This is not just a platformer,” he said. “Obviously, Banjo has a deep history in platformers, and part of that is in the game, so we […]

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  • Even more hands-on with Banjo posted

    Want to know what more sites think of the latest Banjo build? Thought so. New hands-on impressions have been posted by VG, GamesRadar and GameZine this afternoon, easily providing enough words to run you into the weekend. Hit this for more, if that lot isn’t enough.

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  • "Barely a quarter" of Banjo revealed, says Rare

    Speaking to VG at a recent London event, Rare senior animator Elissa Miller said that only a fraction of Banjo Kazooie: Nuts & Bolts has been shown so far, and that the game itself is huge. “There are two entire game worlds that nobody has seen yet – we might be revealing those at Tokyo,” […]

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  • More hands-on with Banjo, new shots posted

    Lots of new hands-on impressions from Banjo Kazooie: Nuts & Bolts just went live, so waste you evening reading what IGN, Eurogamer, Gamespot and CVG think of the Rare bear adventure. What IGN thinks: We’re quite sure Rare’s claims of endless replayability will hold true too if you get into Nuts & Bolts’ admittedly excellent […]

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  • Banjo Nuts & Bolts was originally a platformer

    According to this OXM story, Banjo-Kazooie: Nuts & Bolts started out as a traditional platformer before it was boosted into the vehicular behemoth we’re going to get this Christmas. Not the greatest shock in the world, but there we are. “What we didn’t want to do was to just do another Banjo Kazooie which was […]

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  • New Banjo vids posted

    On EG. There’s chopped up footage up multiplayer, the vehicle editor, Showdown Town and other stuff there. Should keep you going until the game’s launched on November 14 in the US. Still waiting on a European date, but November 17 wouldn’t be outside the realms of possibility.

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  • A good thing: Dutch Banjo and VP2 to cost more thanks to translation

    According to this Perfect-Rare story – translated from the Dutch by Gamer.tm – the Dutch (and Belgian) versions of Banjo-Kazooie: Nuts & Bolts and Viva Pinata: Trouble in Paradise are to cost more than elsewhere as they’ve been fully localised. The rest of Europe ill pay €39 for the games, while if you want to […]

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  • Banjo beginner vehicle movie filmed off-screen

    After the break. This is from Games Convention, obviously. It shows Rare’s bear transporting a bit of ice with a flat-bed lorry thing. Take a look.

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  • New Banjo Nuts & Bolts screenshots show Godzilla

    CVG has them. Have a look at these great looking screenshots that show just what stuff you can make within the game: fire-breathing Godzilla’s and huge robots! This game screams win every time we see it. Take a look. By Mike Bowden

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  • New Banjo clips show massive environments

    After the jump. Wow. Now this new Banjo Kazooie: Nuts & Bolts clip really does look good. Taken from the Games Convention show floor, it shows Banjo running and flying around an enormous environment. Unfortunately, Jovi’s ‘Living on a Prayer is blaring out in the background so you can’t really hear what’s going on. Still, […]

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  • New Banjo shots released

    Rare’s put out some new Banjo screens. Take a look on IGN. The game’s going to be shown at Games Convention this week, so expect more as we move on into the show. In the meantime, do yourself a favour.

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  • Pre-order Banjo Nuts & Bolts, get Banjo XBLA early

    Microsoft has just slapped an official date on Banjo-Kazooie Nuts & Bolts and said that those who pre-order the game will get a special code to play Banjo XBLA before everyone else. The date is November 14. But before you rush out to any old games shop to place your pre-order, be warned that only […]

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  • Banjo demo confirmed, Stop 'N' Swop explained

    Rare has confirmed to Eurogamer that a demo of Banjo-Kazooie: Nuts & Bolts will be released before the game reaches the shelves in November, and outlined just how the Stop ‘N’ Swop component that links Nuts & Bolts to the release of Banjo-Kazooie XBLA will work. “A Marketplace demo? Yes,” said lead programmer Salvatore Fileccia. […]

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  • "Fresh" Banjo stuff behind closed doors at Leipzig, new screens released

    Rare’s George Kelion’s confirmed that “fresh” Banjo stuff will be shown behind closed doors at Games Convention in this NeoGAF post. “The build we demo’d to the press at E3 will be playable on the show floor by the public at Leipzig GC,” he said. “The press will have something extra specially fresh shown to […]

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  • New Banjo Kazooie: Nuts & Bolts shots released

    These are very cool. A bunch of new Banjo shots just appeared, and it’s all looking bright and happy. Sorely needed. Take a good look.

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Page 2

Banjo Kazooie: Nuts & Bolts Latest

  • New Banjo vids posted

    On EG. There’s chopped up footage up multiplayer, the vehicle editor, Showdown Town and other stuff there. Should keep you going until the game’s launched on November 14 in the US. Still waiting on a European date, but November 17 wouldn’t be outside the realms of possibility.

  • A good thing: Dutch Banjo and VP2 to cost more thanks to translation

    According to this Perfect-Rare story – translated from the Dutch by Gamer.tm – the Dutch (and Belgian) versions of Banjo-Kazooie: Nuts & Bolts and Viva Pinata: Trouble in Paradise are to cost more than elsewhere as they’ve been fully localised. The rest of Europe ill pay €39 for the games, while if you want to […]

  • Banjo beginner vehicle movie filmed off-screen

    After the break. This is from Games Convention, obviously. It shows Rare’s bear transporting a bit of ice with a flat-bed lorry thing. Take a look.

  • New Banjo Nuts & Bolts screenshots show Godzilla

    CVG has them. Have a look at these great looking screenshots that show just what stuff you can make within the game: fire-breathing Godzilla’s and huge robots! This game screams win every time we see it. Take a look. By Mike Bowden

  • New Banjo clips show massive environments

    After the jump. Wow. Now this new Banjo Kazooie: Nuts & Bolts clip really does look good. Taken from the Games Convention show floor, it shows Banjo running and flying around an enormous environment. Unfortunately, Jovi’s ‘Living on a Prayer is blaring out in the background so you can’t really hear what’s going on. Still, […]

  • New Banjo shots released

    Rare’s put out some new Banjo screens. Take a look on IGN. The game’s going to be shown at Games Convention this week, so expect more as we move on into the show. In the meantime, do yourself a favour.

  • Pre-order Banjo Nuts & Bolts, get Banjo XBLA early

    Microsoft has just slapped an official date on Banjo-Kazooie Nuts & Bolts and said that those who pre-order the game will get a special code to play Banjo XBLA before everyone else. The date is November 14. But before you rush out to any old games shop to place your pre-order, be warned that only […]

  • Banjo demo confirmed, Stop ‘N’ Swop explained

    Rare has confirmed to Eurogamer that a demo of Banjo-Kazooie: Nuts & Bolts will be released before the game reaches the shelves in November, and outlined just how the Stop ‘N’ Swop component that links Nuts & Bolts to the release of Banjo-Kazooie XBLA will work. “A Marketplace demo? Yes,” said lead programmer Salvatore Fileccia. […]

  • “Fresh” Banjo stuff behind closed doors at Leipzig, new screens released

    Rare’s George Kelion’s confirmed that “fresh” Banjo stuff will be shown behind closed doors at Games Convention in this NeoGAF post. “The build we demo’d to the press at E3 will be playable on the show floor by the public at Leipzig GC,” he said. “The press will have something extra specially fresh shown to […]

  • New Banjo Kazooie: Nuts & Bolts shots released

    These are very cool. A bunch of new Banjo shots just appeared, and it’s all looking bright and happy. Sorely needed. Take a good look.

  • Banjo Nuts & Bolts E3 trailer posted

    After the break. You have to love it. The game was shown last night in the Microsoft E3 press conference, but we were having a bit of a Gears 2 heart attack at the time. Take a look. There are some new screens on X3F.

  • Microsoft’s E3 press release: all the games in one place

    Microsoft has put out a press release detailing all the game we can look forward to this year and next. You saw most of them this evening but there are a couple that didn’t make it. After the drop, if you please. By Mike Bowden

  • Banjo 3: Klungo Concept Art for Nuts & Bolts

    On Rare-Elite.com. For those of you who don’t know (and we didn’t), “Klungo is Gruntilda’s ever-faithful minion. In Banjo-Kazooie he was in a few cutscenes, helping Grunty all the way. In Banjo-Tooie he is a Boss three times. When he loses, he feels so ashamed, he actually insists on getting beat up by Grunty, although […]

  • Banjo old and new movie posted

    Rare’s released a trailer showing off differences between the first two Banjo games and Banjo Kazooie: Nuts & Bolts. As with all things Banjo, you must watch it, or forfeit the right to call yourself a real man. Woman. Whatever. See.

  • Rare on motion control: “Banjo has been designed to be played using a gamepad from the outset”

    Rare’s just told VG247 that the Banjo motion control rumour, as Microsoft said overnight, is complete bollocks. “There’s no truth to the Banjo motion control rumour. Banjo has been designed to be played using a gamepad from the outset,” said Rare’s George Kelion. “People shouldn’t take rumours that gestate in comments sections so seriously. They […]

  • Microsoft: No truth in Banjo motion-sensing talk

    According to this Joystiq story, Microsoft has said outright that there is no truth in yesterday’s speculation that motion-sensing plays a part in Banjo-Kazooie: Nuts & Bolts. “There is no truth to this speculation,” said a spokesperson. “Ken’s comment is in reference to rotating the left analog stick while hitting the X-button to move different […]

  • Banjo features ability to “twist the controller,” says Lobb

    Well, there we are. In what appears to be a tacit admission that Banjo-Kazooie: Nuts & Bolts features some form of motion sensing, Microsoft’s Ken Lobb has claimed that controller movement will allow things to be moved in the game-world in an IGN dev commentary movie. “The primary function that Kazooie has in the game […]

  • Rare sales hit 100 million mark

    According to this article on its official site, Rare can now boast 100 million software sales since the company launched in 1985. “The result of releasing more than 100 titles across systems ranging from NES to Xbox 360 does seem like something worth mentioning, even if a couple of those titles were Taboo and Sesame […]

  • Banjo packshot released

    Microsoft just put out the packshot for Banjo-Kazooie: Nuts & Bolts. After the break. Nice, isn’t it?

  • Rare on Banjo: “We’re not competing with LittleBigPlanet”

    Salvatore Fileccia, lead programmer of Rare’s Banjo Kazooie: Nuts & Bolts, has said his game isn’t in direct competition with Media Molecule’s LittleBigPlanet, despite the two platformers sharing a passion for furthering the genre. “I don’t think we’re a competitor,” he said, talking to Gamersyde. “I think, obviously, we compete in a completely different dimension; […]

  • Rare shows “Fat Banjo” concept art

    Some lovely bits of early art from Banjo Kazooie: Nuts & Bolts here, showing some of the creative process behind the new Banjo model and the “Fat Banjo” that never was. From Rare’s site: This exclusive Nuts & Bolts concept art by Rare’s Ryan Stevenson shows us that they toyed with all sorts of ideas […]

  • New Banjo Kazooie: Nuts & Bolts shot released

    Just one. Someone, somewhere, must have all these on a disc and is just dropping them out from his internet castle in the sky, or something. After the break.

  • New Banjo will shake up “stale” platform adventuring genre, says Rare

    Banjo Kazooie: Nuts & Bolts dev lead Gregg Mayles reckons platform adventuring of old is over – and the new Rare game is the true evolution. “It’s true that anyone wanting a carbon copy of the previous two games will be disappointed, so I’m not even going to make out that it is,” he said […]

  • MS Gamer’s Day: Banjo hands-on

    As far as we know this Kotaku piece is the first actual playtest of Banjo Kazooie: Nuts & Bolts beyond the pre-embargo previews. Sounds as though Brian had a nice time making vehicles. There’s a very telling quote included there, right at the end: “Creating vehicles to complete the challenges is the crux of the […]

  • MS Gamer’s Day: Banjo Nuts & Bolts story revealed

    We just chanced across the full PR introduction to Banjo Kazooie: Nuts & Bolts’ plot in this Amazinhiddenbanjofolder on Rare’s site. Sneaky buggers. “Tired of the feuding between bear, bird and witch, a new player has stepped in: the mysterious Lord of Games (LOG), said to have been involved in creating every videogame ever released,” […]

  • MS Gamers Day: Banjo cast list revealed on top secret site

    The cast list for Banjo 3: Nuts & Bolts has been revealed on a top secret Banjo site that we fell over earlier. Aside from the obvious, the game will feature all the familiar faces: Gruntilda, Mumbo Jumbo and Bottles. Intriguingly, there is a mysterious character called Lord of Games. Lord of Games is described […]

  • MS Gamer’s Day: Three brand new Banjo shots

    Amazing what can materialise out of thin air when you least expect it. Hit the link for three brand new screens of Banjo Kazooie: Nuts & Bolts, in lovely high resolution. Don’t say we don’t do anything for you.

  • MS Gamer’s Day: New Banjo trailer appears

    Kotaku’s just posted a new Banjo Kazooie: Nuts and Bolts trailer which we’re reliably informed gives a far better indication of what the game’s like to play than the previous footage. Take a look right now. If you’re not excited by this you’re dead inside.

  • MS Gamers Day: Banjo – “We’ve got the full complement of Star Wars vehicles, all working”

    Talking with OXM, Banjo Nuts & Bolts producer Shaun Read said that the team has built Star Wars and Star Trek vehicles using the game’s building blocks. “We’ve got the full complement of Star Wars vehicles, all working,” he said. “We’ve even built the USS Enterprise and a space shuttle with the boosters detaching. It’s […]

  • MS Gamer’s Day: Inside Xbox Rare video interview

    Exactly what it says on the tin. Watch AceyBongos (don’t ask) and his side-kick chat to the crazy Brits at Rare HQ here. All in HD Technicolor too! By Mike Bowden