Tag Archives: baja
Thu, Nov 20, 2008 | 08:36 GMT
According to this Joystiq report, Activision’s conceded there may have been some similarities between its SCORE International Baja 1000: The Official Game box-art and that of THQ’s Baja game, and has changed the image.
THQ’s pleased, apparently, and has dropped legal moves to get the art altered.
See the new packing through the link.
Tue, Jun 10, 2008 | 09:09 BST
Speaking to The Eurogamer TV Show at the THQ Gamer’s Day in San Francisco, 2XL’s Robb Rinard explained that dirt-racer Baja has a track over 300 miles long.
“It’s actually honest to goodness 300 miles of driving through never-repeating terrain,” said Robb. “You never seen a game where you can drive – A to B – and never touch the same piece of terrain twice.”
“It’s our biggest technical achievement,” he added. “It took us three years to pull this off.”
Baja will be out for 360 and PS3 in the autumn.
By Mike Bowden
Mon, Jun 09, 2008 | 13:42 BST
In an interview with EGTV’s Johnny Minkley, 2XLs Robb Rinard has revealed that upcoming racer Baja will allow you to hand controls over to the AI if you need to go to the bathroom or make a sandwich.
“Real life intervenes: you’ve got to go to the bathroom, the phone rings,” said the developer.
“In multiplayer you can bring up the in-game menu and hand off your car to an AI driver and he’ll drive your car while you go make a sandwich.”
Without wanting to state the obvious, doesn’t that leave the way open to, you know, cheating?
Baja’s will hit the PS3 and 360 this autumn.
By Mike Bowden
Mon, Apr 07, 2008 | 12:03 BST
What an awful lot of words. Our newsreader nearly had heart failure this morning. Shame Dawn if War II didn’t make it. Here’s what was shown at THQ’s Gamer’s Day in San Francisco this week:
Saints Row 2 video interview
Saints Row 2 impressions
de Blob multiplayer hands-on
Red Faction: Guerilla video interview
Red Faction: Guerilla impressions
Mon, Mar 17, 2008 | 22:03 GMT
“As the long-standing off-road racing leader, THQ is thrilled to bring something completely new to the off-road racing genre,” said Richard Browne, THQs vice president of product development. “With the level of detail in each vehicle, the vast open vistas and the most realistic off-road physics to date, Baja will provide an unparalleled racing experience.”
Baja – which alludes to the Baja 1000, an actual off-road race in Mexico’s Baja California Peninsula – boasts “100 square miles of the toughest terrain Mother Nature has to offer, including the steepest mountains, thickest mud and deepest canyons ever created. With more than 40 vehicles in eight classes, including Trophy Trucks, 4x4s and buggies, Baja features a full array of upgradeable options with hundreds of authentic parts that affect each vehicle’s performance.”
It’s out in August this year for PS3, 360 and PC.
By Mike Bowden