Tag Archives: AvP
Sat, Jan 23, 2010 | 19:27 GMT
Rebellion has released a video explaining the history behind its Aliens vs Predator series.
Posted below the break, courtesy of Joystiq, the developers chat about the connections between the two titles as far as modes and atmosphere is concerned.
AvP is expected for PC, PS3 and 360 on February 19, and PC specs were recently revealed for it.
You can also play the original on Steam.
Sat, Jan 16, 2010 | 10:52 GMT
Sat, Jan 09, 2010 | 21:39 GMT
It may not come as too much of a surprise, but Rebellion has confirmed that there will be a demo released for Aliens vs Predator.
Tue, Dec 08, 2009 | 17:08 GMT
Rebellion has announced that Lance Henriksen will be in its upcoming Aliens vs. Predator, starring as Karl Bishop Weyland, a descendant of Weyland-Yutani founder Charles Bishop Weyland – who he played in the movie of the same name.
“They’ve made me look very good,” said Henriksen, “This is the first time I’ve been fully represented in a game, with my voice and how I look, and the Rebellion guys have done a great job.
“I might score from this game!”
We seriously doubt you will score just for being in the game. You are Lance Henriksen after all. Nuff said.
Wed, Dec 02, 2009 | 14:54 GMT
Rebellion’s head of design, Tim Jones, has told IncGamers that the PC community helped with the development of Aliens vs Predator, and that the support of said community pushed the team to “deliver everything [it] can with AvP”.
“The PC community is the grass roots that drive us to deliver everything we can with AvP,” said Jones. “They’ve been there with us since the very beginning. We always read the fan forums with interest and are pleased at how often our thoughts on the way the game should coincide with the ideas of the fans.
“That said, there are a lot of wide-ranging (and vehemently held) opinions out there and we have to follow what we believe is our own coherent vision – and we also have to consider our partners at Fox and Sega, of course.
“AvP has a PC heritage so it goes without saying that we take it very seriously as a platform and have no intention of dumbing down. We have developed all three platforms simultaneously as our internal tech allows us to do so.
“It’s been a smooth process and a massive help to have the game at exactly the same stage on all platforms so we’re not having to port over formats at the last minute, as is what often happens in development these days.
“Our PC version will have the same game content as the console versions, but those with state-of-the-art PCs will really be able to show off how beautiful the game looks at high resolutions.”
More through the link.
Wed, Nov 11, 2009 | 19:35 GMT
SEGA has decided to not release Aliens vs Predator in Germany once the game is ready for stores.
This decision is due to the violence included in the game, and the ratings board in Germany more than likely banning it or asking that it be heavily edited.
Apparently, SEGA has decided that it’s just not worth the trouble, and doesn’t want to water down the gameplay to suit one country’s standards.
However, it is still planned for release in Australia, and even if it is deemed to violent there, SEGA will not have lost money because a translated version won’t be necessary in the English-speaking country.
We’ll ask SEGA Europe for more on this, just to be sure.
More through PC Gaming Hardware.
Wed, Oct 28, 2009 | 15:59 GMT
Rebellion’s David Brickley’s keeping his lip zipped regarding whether or not the PC version of Aliens vs. Predator will have dedicated servers or not.
Speaking with CVG, the game’s producer was repeatedly asked whether dedicated servers would be used for the game, but he dodged the question each time.
“The one thing we can say is obviously running an operation like that is monumentally expensive,” said Brickley. “For the period the original was up, people who played that game got an incredible experience.
“You know what the internet’s like. We’re obviously used to getting things for free over the years. I guess on our side the thing we’re focusing on is whatever your set-up at home, you get the best possible experience from it. We’re just trying to use our time and resources wisely.
“The game is still quite a way from release so I guess there are other things to be determined during that time.”
Maybe it just hasn’t been decided yet.
More through the link.