Tag Archives: avatar
Tue, Jun 02, 2009 | 16:12 BST
Avatar development boundaries set to “protect sequels,” says Cameron
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James Cameron has talked about his involvement in Avatar with Edge-Online and revealed that he “created some boundaries” in order to protect a possible follow-up.
“I created some boundaries for areas I didn’t want to go,” said Cameron, “if not to protect the movie then to protect the sequel possibilities – stuff like that.
“It was a really good collaboration,” he added.
Cameron goes on to talk about 3D in the game, whether he plays, how does he view in the industry in five years time, and all manner of things.
It’s good. Read it.
Tue, Jun 02, 2009 | 09:05 BST
Cameron pleased with Ubisoft as Avatar creative partner

Hollywood director James Cameron told the crowd at Ubisoft’s E3 conference yesterday that he felt the company was the best choice of creative partner for Avatar.
“Technically, we have a lot in common with Ubisoft and the game world,” said Cameron.
“We utilized highly sophisticated technologies in creating Avatar so, when it came to choosing a game company, I wanted a partner that would not only be inspired creatively by the world of Avatar but would have the capacity to keep up with the challenging demands of its technological needs. Ubisoft was that company.”
The game ships this December for high def consoles, PC, Wii and handhelds.
Full press release after the break.
Tue, Jun 02, 2009 | 01:35 BST
James Cameron shows up on Ubisoft stage, talks Avatar
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James Cameron showed himself at the Ubisoft presser for E3.
It was told to the attendees earlier that Avatar would be shown tomorrow. But out steps James to fill us in.
Cameron mispronounced Ubisoft, talked about the back story to Avatar along with new performance technology and CG tech developed to make the film.
Game and film take place on a planet called Pandora, where the aliens – called Na’vi – are “blue with tiger stripes”, some smoking hot and 10 feet tall apparently.
Humans come. Destroy the land. Mate with the blue tiger people, and thus you have Avatars. We think.
Humans control the Avatar bodies, though. Like a remote control. But they live in the bodies while their own bodies are in comas.
It was described as more than an action game, and has its own story just like the movie. Goal of game is to enhance viewers knowledge of the culture in the Avatar world, and if you feel like you choose the wrong side (aliens vs. humans) at the beginning of the game, you can switch.
Good. Hopefully more on this tomorrow when we are less tired and concrete stuff is handed out.
Wed, Mar 11, 2009 | 07:31 GMT
Western outfits hit Live Avatars

Yeehaw, etc. Microsoft’s released some cowboy and cowgirl outfits for Live Avatars, says the Major.
Go get yourself a nice hat, isn’t it. It’s all free, as ever.
Tue, Jun 17, 2008 | 07:30 BST
Intellisponse rumour round-up – lest we forget
Intellisponse, a market research firm, last night got “internetalised” in a rather brutal way, causing a flood of rumours on unannounced games. We’re mindful that some of you don’t have to convince your wives and husbands that writing nonsense about spacemen and pretend cars in the middle of the night is “necessary”, so here’s everything you missed through yesterday evening and early this morning.
- Rumour: Forza 3 details leaked, two-DVD game, images of pricing, DLC, CE and information for US and UK
- Rumour: Microsoft to launch 360 “Avatars”
- Rumour: New Singstar-esque game Lips revealed
- Ultimate Band on Wii – leaked movie
- Rumour: Wii Yoga concept revealed
- Rumour: Call of Duty 5 boxart possibles emerge
- Rumour: Guitar Hero IV to cost $180
- Rumour: 14 Spider-Man game concepts revealed
- Rumour: Marvel: Ultimate Alliance II detailed
- Rumour: First video of Silicon Knight’s The Crucible emerges
- Rumour: Tony Hawk games to get unique Wii board peripheral
- Rumour: MS to allow XNA devs to use avatars for free
Thu, May 29, 2008 | 11:51 BST
Ubidays 2008: Avatar for “middle of next year”
Ubisoft CEO Yves Guillemot just confirmed that James Cameron’s 3D game, Avatar, will be releasing in the “middle of next year.”
Guillemot said that he’d seen the game running and it, and the technology it employs, are “wonderful”.
The publisher boss was speaking at the now-ended Ubidays 2008 press conference in Paris.



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